コード例 #1
0
    // * Rename to suggest this is a per-frame update, break out the initialization logic
    // * APPLICATION BOTTLENECK: focus optimization efforts here!
    // Since this is for visuals, could call on a fixed interval, e.g. 1/5 second
    public void InitializeRenderBuffers()
    {
        // * For testing
        var cursorCoords = theCursorCzar.GetScaledCursorCoords(360f, -720f);

        // Initialize world tree line data
        var worldTreeLines = new WorldTreeLineData[worldTreeBufferCount];

        worldTreeLineDataCBuffer?.Release();
        worldTreeLineDataCBuffer = new ComputeBuffer(worldTreeBufferCount, sizeof(float) * 7);


        // Create creature lines
        for (int line = 0; line < worldTreeNumCreatureLines; line++)
        {
            for (int i = 0; i < worldTreeNumPointsPerLine; i++)
            {
                CreateCreatureLine(line, i, cursorCoords, worldTreeLines);
            }
        }

        // Create species lines (on top)
        for (int line = 0; line < worldTreeNumSpeciesLines; line++)
        {
            for (int i = 0; i < worldTreeNumPointsPerLine; i++)
            {
                CreateSpeciesLine(line, i, cursorCoords, worldTreeLines);
            }
        }


        worldTreeLineDataCBuffer.SetData(worldTreeLines);
    }
コード例 #2
0
    void CreateCreatureLine(int line, int point, Vector2 cursorCoords, WorldTreeLineData[] worldTreeLines)
    {
        int index = (line + worldTreeNumSpeciesLines) * worldTreeNumPointsPerLine + point;
        SpeciesGenomePool pool = simManager.masterGenomePool.completeSpeciesPoolsList[selectionManager.currentSelection.historySelectedSpeciesID];

        if (line >= pool.candidateGenomesList.Count)
        {
            return;
        }

        WorldTreeLineData  data = new WorldTreeLineData();
        CandidateAgentData cand = pool.candidateGenomesList[line];

        float xCoord = (float)point / (float)worldTreeNumPointsPerLine;

        int   numAgentsDisplayed = Mathf.Max(pool.GetNumberAgentsEvaluated(), 1); // Prevent divide by 0
        float yCoord             = 1f - (float)line / (float)numAgentsDisplayed;

        int   timeStepStart = Mathf.RoundToInt(timelineStartTimeStep);
        float xStart        = (float)(pool.candidateGenomesList[line].performanceData.timeStepHatched - timeStepStart) / (float)(simManager.simAgeTimeSteps - timeStepStart);
        float xEnd          = 1f;

        if (pool.isExtinct || cand.performanceData.timeStepDied > 1)
        {
            xEnd = (float)(cand.performanceData.timeStepDied - timeStepStart) / (float)(simManager.simAgeTimeSteps - timeStepStart);
        }

        bool    inXBounds = xStart <= xCoord && xEnd >= xCoord;
        Vector3 hue       = pool.foundingCandidate.candidateGenome.bodyGenome.appearanceGenome.huePrimary * 1.5f;

        data.color = GetCreatureLineColor(hue, cand, inXBounds);
        // new Color(hue.x, hue.y, hue.z);// Color.HSVToRGB(lerp, 1f - lerp, 1f); // Color.Lerp(Color.white, Color.black, lineID * 0.11215f);

        xCoord = xCoord * displayWidth + marginLeft;  // rescaling --> make this more robust
        yCoord = yCoord * displayHeight + marginBottom;

        data.worldPos = new Vector3(xCoord, yCoord, 0f);

        // Mouse hover highlight
        if ((new Vector2(xCoord, yCoord) - cursorCoords).magnitude < 0.05f)
        {
            data.color = Color.white;
        }

        if (isTimelineMode)  //if (isPopulationMode || isTimelineMode) {
        {
            data.worldPos = Vector3.zero;
            data.color    = new Color(0f, 0f, 0f, 0f);
        }

        worldTreeLines[index] = data;
    }
コード例 #3
0
    void CreateSpeciesLine(int line, int point, Vector2 cursorCoords, WorldTreeLineData[] worldTreeLines)
    {
        int index = line * worldTreeNumPointsPerLine + point;

        if (line >= simManager.masterGenomePool.completeSpeciesPoolsList.Count)
        {
            return;
        }

        SpeciesGenomePool pool = simManager.masterGenomePool.completeSpeciesPoolsList[line];
        WorldTreeLineData data = new WorldTreeLineData();

        if (isAllSpeciesMode)
        {
            if (isGraphMode)
            {
                int graphDataYearIndexStart = 0;
                int graphDataYearIndexEnd   = 0;

                if (pool.avgCandidateDataYearList.Count == 0)
                {
                    return;
                }

                float xCoord = (float)(point % worldTreeNumPointsPerLine) / (float)worldTreeNumPointsPerLine;
                int   count  = Mathf.Max(0, pool.avgCandidateDataYearList.Count - 1);
                graphDataYearIndexStart = Mathf.FloorToInt((float)count * xCoord);
                graphDataYearIndexEnd   = Mathf.CeilToInt((float)count * xCoord);
                float frac     = ((float)count * xCoord) % 1f;
                float valStart = (float)pool.avgCandidateDataYearList[graphDataYearIndexStart].performanceData.totalTicksAlive / uiManagerRef.speciesGraphPanelUI.maxValuesStatArray[0];
                float valEnd   = (float)pool.avgCandidateDataYearList[graphDataYearIndexEnd].performanceData.totalTicksAlive / uiManagerRef.speciesGraphPanelUI.maxValuesStatArray[0];
                //valEnd = Mathf.Clamp(valEnd, 0, pool.avgCandidateDataYearList.Count - 1);
                float yCoord = Mathf.Lerp(valStart, valEnd, frac); // Mathf.Sin(xCoord / orbitalPeriod * (simManager.simAgeTimeSteps) * animTimeScale) * 0.075f * (float)lineID + 0.5f;
                float zCoord = 0f;

                Vector3 hue           = pool.foundingCandidate.candidateGenome.bodyGenome.appearanceGenome.huePrimary;
                float   alpha         = 1f;
                int     timeStepStart = Mathf.RoundToInt(timelineStartTimeStep);

                float xStart01 = (float)(pool.timeStepCreated - timeStepStart) / (float)(simManager.simAgeTimeSteps - timeStepStart);
                float xEnd01   = pool.isExtinct ?
                                 (float)(pool.timeStepExtinct - timeStepStart) / (float)(simManager.simAgeTimeSteps - timeStepStart) : 1f;

                if (pool.speciesID == selectionManager.currentSelection.historySelectedSpeciesID)
                {
                    hue    = Vector3.one;
                    zCoord = -0.1f;
                }

                if (xStart01 > xCoord || xEnd01 < xCoord)
                {
                    hue   = Vector3.zero;
                    alpha = 0f;
                }

                xCoord = xCoord * displayWidth + marginLeft;  // rescaling --> make this more robust
                yCoord = yCoord * displayHeight + marginBottom;

                if ((new Vector2(xCoord, yCoord) - cursorCoords).magnitude < 0.05f)
                {
                    //data.color = Color.white;
                    hue = Vector3.Lerp(hue, Vector3.one, 0.8f);
                    //alpha = 1f;
                }

                data.worldPos = new Vector3(xCoord, yCoord, zCoord);
                data.color    = new Color(hue.x, hue.y, hue.z, alpha);// Color.HSVToRGB(lerp, 1f - lerp, 1f); // Color.Lerp(Color.white, Color.black, lineID * 0.11215f);
            }
            else
            {
                // LINEAGE:
                float xCoord = (float)point / (float)worldTreeNumPointsPerLine;
                float yCoord = 1f - ((float)pool.speciesID / (float)Mathf.Max(simManager.masterGenomePool.completeSpeciesPoolsList.Count - 1, 1)); // Mathf.Sin(xCoord / orbitalPeriod * (simManager.simAgeTimeSteps) * animTimeScale) * 0.075f * (float)lineID + 0.5f;
                float zCoord = 0f;

                Vector3 hue           = pool.foundingCandidate.candidateGenome.bodyGenome.appearanceGenome.huePrimary;
                float   alpha         = 1f;
                int     timeStepStart = Mathf.RoundToInt(timelineStartTimeStep);

                float xStart01 = (float)(pool.timeStepCreated - timeStepStart) / (float)(simManager.simAgeTimeSteps - timeStepStart);
                float xEnd01   = 1f;
                if (pool.isExtinct)
                {
                    xEnd01 = (float)(pool.timeStepExtinct - timeStepStart) / (float)(simManager.simAgeTimeSteps - timeStepStart);
                }

                if (xStart01 > xCoord || xEnd01 < xCoord)
                {
                    hue   = Vector3.zero;
                    alpha = 0f;
                }
                if (pool.speciesID == selectionManager.currentSelection.historySelectedSpeciesID)
                {
                    hue    = Vector3.one;
                    zCoord = -0.1f;
                }
                data.color = new Color(hue.x, hue.y, hue.z, alpha); // Color.HSVToRGB(lerp, 1f - lerp, 1f); // Color.Lerp(Color.white, Color.black, lineID * 0.11215f);

                xCoord = xCoord * displayWidth + marginLeft;        // rescaling --> make this more robust
                yCoord = yCoord * displayHeight + marginBottom;
                if ((new Vector2(xCoord, yCoord) - cursorCoords).magnitude < 0.05f)
                {
                    data.color = Color.white;
                }
                data.worldPos = new Vector3(xCoord, yCoord, zCoord);
            }
        }

        if (curPanelMode == HistoryPanelMode.SpeciesPopulation || curPanelMode == HistoryPanelMode.CreatureTimeline)
        {
            data.worldPos = Vector3.zero;
            data.color    = new Color(0f, 0f, 0f, 0f);
        }

        worldTreeLines[index] = data;
    }