public static void OnCheckAvailableName(WorldClient client, IPacketStream packet) { var checkNamePacket = new CheckCharacterAvailableNamePacket(packet); using var database = DependencyContainer.Instance.Resolve <IDatabase>(); DbCharacter character = database.Charaters.Get(c => c.Name == checkNamePacket.CharacterName); WorldPacketFactory.SendCharacterAvailability(client, character is null); }