private void ParseCreateOnMap(Internal.CommunicationStream message) { var absolutePosition = message.ReadPosition(); if (!WorldMapStorage.IsVisible(absolutePosition, true)) { throw new System.Exception("ProtocolGame.ParseCreateOnMap: Co-ordinate " + absolutePosition + " is out of range."); } var mapPosition = WorldMapStorage.ToMap(absolutePosition); int stackPos = 255; if (OpenTibiaUnity.GameManager.ClientVersion >= 841) { stackPos = message.ReadUnsignedByte(); } int typeOrId = message.ReadUnsignedShort(); Appearances.ObjectInstance @object; if (typeOrId == Appearances.AppearanceInstance.Creature || typeOrId == Appearances.AppearanceInstance.OutdatedCreature || typeOrId == Appearances.AppearanceInstance.UnknownCreature) { var creature = ProtocolGameExtentions.ReadCreatureInstance(message, typeOrId, absolutePosition); if (creature.Id == Player.Id) { Player.StopAutowalk(true); } @object = AppearanceStorage.CreateObjectInstance(Appearances.AppearanceInstance.Creature, creature.Id); } else { @object = ProtocolGameExtentions.ReadObjectInstance(message, typeOrId); } if (stackPos == 255) { WorldMapStorage.PutObject(mapPosition, @object); } else { if (stackPos > Constants.MapSizeW) { throw new System.Exception("ProtocolGame.ParseCreateOnMap: Invalid stack position (" + stackPos + ")."); } WorldMapStorage.InsertObject(mapPosition, stackPos, @object); } if (absolutePosition.z == MiniMapStorage.PositionZ) { WorldMapStorage.UpdateMiniMap(mapPosition); uint color = WorldMapStorage.GetMiniMapColour(mapPosition); int cost = WorldMapStorage.GetMiniMapCost(mapPosition); MiniMapStorage.UpdateField(absolutePosition, color, cost, false); } WorldMapStorage.CacheRefresh = true; }
private void ParseCreatureMove(Internal.ByteArray message) { int x = message.ReadUnsignedShort(); UnityEngine.Vector3Int oldAbsolutePosition; UnityEngine.Vector3Int oldMapPosition; int stackPos = -1; Appearances.ObjectInstance @object; Creatures.Creature creature; if (x != 65535) { oldAbsolutePosition = message.ReadPosition(x); if (!WorldMapStorage.IsVisible(oldAbsolutePosition, true)) { throw new System.Exception("ProtocolGame.ParseCreatureMove: Start Co-ordinate " + oldAbsolutePosition + " is out of range."); } oldMapPosition = WorldMapStorage.ToMap(oldAbsolutePosition); stackPos = message.ReadUnsignedByte(); @object = WorldMapStorage.GetObject(oldMapPosition, stackPos); if (!@object || [email protected] || !(creature = CreatureStorage.GetCreature(@object.Data))) { throw new System.Exception("ProtocolGame.ParseCreatureMove: No creature at position " + oldAbsolutePosition); } } else { uint creatureId = message.ReadUnsignedInt(); @object = AppearanceStorage.CreateObjectInstance(Appearances.AppearanceInstance.Creature, creatureId); if (!(creature = CreatureStorage.GetCreature(creatureId))) { throw new System.Exception("ProtocolGame.ParseCreatureMove: Creature " + creatureId + " not found"); } oldAbsolutePosition = creature.Position; if (!WorldMapStorage.IsVisible(oldAbsolutePosition, true)) { throw new System.Exception("ProtocolGame.ParseCreatureMove: Start Co-ordinate " + oldAbsolutePosition + " is out of range."); } oldMapPosition = WorldMapStorage.ToMap(oldAbsolutePosition); } var newAbsolutePosition = message.ReadPosition(); if (!WorldMapStorage.IsVisible(newAbsolutePosition, true)) { throw new System.Exception("ProtocolGame.ParseCreatureMove: Target Co-ordinate " + oldAbsolutePosition + " is out of range."); } var newMapPosition = WorldMapStorage.ToMap(newAbsolutePosition); var delta = newMapPosition - oldMapPosition; // if the movement is not actually a move (usually he is teleported) bool pushMovement = delta.z != 0 || System.Math.Abs(delta.x) > 1 || System.Math.Abs(delta.y) > 1; Appearances.ObjectInstance otherObj = null; if (!pushMovement && (!(otherObj = WorldMapStorage.GetObject(newMapPosition, 0)) || !otherObj.Type || !otherObj.Type.IsGround)) { throw new System.Exception("ProtocolGame.ParseCreatureMove: Target field " + newAbsolutePosition + " has no BANK."); } if (x != 65535) { WorldMapStorage.DeleteObject(oldMapPosition, stackPos); } WorldMapStorage.PutObject(newMapPosition, @object); creature.Position = newAbsolutePosition; if (pushMovement) { if (creature.Id == Player.Id) { Player.StopAutowalk(true); } if (delta.x > 0) { creature.Direction = Direction.East; } else if (delta.x < 0) { creature.Direction = Direction.West; } else if (delta.y < 0) { creature.Direction = Direction.North; } else if (delta.y > 0) { creature.Direction = Direction.South; } if (creature.Id != Player.Id) { creature.StopMovementAnimation(); } } else { creature.StartMovementAnimation(delta.x, delta.y, (int)otherObj.Type.GroundSpeed); } CreatureStorage.MarkOpponentVisible(creature, true); CreatureStorage.InvalidateOpponents(); if (oldAbsolutePosition.z == MiniMapStorage.PositionZ) { WorldMapStorage.UpdateMiniMap(oldMapPosition); uint color = WorldMapStorage.GetMiniMapColour(oldMapPosition); int cost = WorldMapStorage.GetMiniMapCost(oldMapPosition); MiniMapStorage.UpdateField(oldAbsolutePosition, color, cost, false); } if (newAbsolutePosition.z == MiniMapStorage.PositionZ) { WorldMapStorage.UpdateMiniMap(newMapPosition); uint color = WorldMapStorage.GetMiniMapColour(newMapPosition); int cost = WorldMapStorage.GetMiniMapCost(newMapPosition); MiniMapStorage.UpdateField(newAbsolutePosition, color, cost, false); } }