コード例 #1
0
    //when the world is chosen, actual implementation is passed to world manager
    public void Proceed()
    {
        WorldMapManagerScript mapManager = worldMapManager.GetComponent <WorldMapManagerScript>();

        mapManager.OnSelectWorldProceedButton(this.worldLevel);
        this.SetInactive();
    }
コード例 #2
0
 private void Awake()
 {
     Instance = this;
 }
コード例 #3
0
    public void OnSelectWorld()
    {
        WorldMapManagerScript mapManager = worldMapManager.GetComponent <WorldMapManagerScript>();

        mapManager.OnSelectWorldButton(this.worldLevel);
    }