コード例 #1
0
    public void SpawnItems(ItemBase pItem, Vector3 pPos, uint pAmount = 1)
    {
        if (pItem.ID < 0)
        {
            return;
        }
        WorldItem itemTemplate = WorldItemPrefab;
        WorldItem item         = Instantiate(itemTemplate, pPos, this.transform.rotation);

        item.SetItem(pItem, pAmount);
    }