コード例 #1
0
    public void Init()
    {
        worldData    = WorldDataGenerator.GenerateEmptyWorld(worldWidth, worldLength, worldHeight);
        worldObjects = new WorldObjectContainer(worldWidth, worldLength, worldHeight, this.transform, worldData);

        WorldObjectManager.InstantiateAllObjects(worldData, worldObjects);
    }
コード例 #2
0
 public static WorldDataContainer loadWorld(string path)
 {
     // TODO
     // PLACEHOLDER
     return(WorldDataGenerator.GenerateEmptyWorld(16, 16, 4));
 }