internal Editor(WorkshopFileType filetype) { this = new Editor() { creatingNew = true, creatingType = filetype }; }
public void CreateItem(WorkshopFileType fileType) { AssertDisposed(); NativeMethods.Workshop_CreateItem(pointer, fileType); CancelCallback(ref polledCallback); WaitForDone(this, OnCreateItem); }
public void PublishWorkshopFile(string fileName, string previewFile, AppID consumerAppId, string title, string description, RemoteStoragePublishedFileVisibility visibility, IList <string> tags, WorkshopFileType workshopFileType) { CheckIfUsable(); using (SteamParamStringArray tagsArray = new SteamParamStringArray(tags)) { NativeMethods.Cloud_PublishWorkshopFile(fileName, previewFile, consumerAppId.AsUInt32, title, description, (int)visibility, tagsArray.UnmanagedMemory, (int)workshopFileType); } }
// SteamAPICall_t public CallbackHandle CreateItem(AppId_t nConsumerAppId /*AppId_t*/, WorkshopFileType eFileType /*EWorkshopFileType*/, Action <CreateItemResult_t, bool> CallbackFunction = null /*Action<CreateItemResult_t, bool>*/) { SteamAPICall_t callback = 0; callback = platform.ISteamUGC_CreateItem(nConsumerAppId.Value, eFileType); if (CallbackFunction == null) { return(null); } return(CreateItemResult_t.CallResult(steamworks, callback, CallbackFunction)); }
// SteamAPICall_t // using: Detect_StringArray public CallbackHandle PublishWorkshopFile(string pchFile /*const char **/, string pchPreviewFile /*const char **/, AppId_t nConsumerAppId /*AppId_t*/, string pchTitle /*const char **/, string pchDescription /*const char **/, RemoteStoragePublishedFileVisibility eVisibility /*ERemoteStoragePublishedFileVisibility*/, string[] pTags /*struct SteamParamStringArray_t **/, WorkshopFileType eWorkshopFileType /*EWorkshopFileType*/, Action <RemoteStoragePublishFileProgress_t, bool> CallbackFunction = null /*Action<RemoteStoragePublishFileProgress_t, bool>*/) { SteamAPICall_t callback = 0; // Create strings var nativeStrings = new IntPtr[pTags.Length]; for (int i = 0; i < pTags.Length; i++) { nativeStrings[i] = Marshal.StringToHGlobalAnsi(pTags[i]); } try { // Create string array var size = Marshal.SizeOf(typeof(IntPtr)) * nativeStrings.Length; var nativeArray = Marshal.AllocHGlobal(size); Marshal.Copy(nativeStrings, 0, nativeArray, nativeStrings.Length); // Create SteamParamStringArray_t var tags = new SteamParamStringArray_t(); tags.Strings = nativeArray; tags.NumStrings = pTags.Length; callback = platform.ISteamRemoteStorage_PublishWorkshopFile(pchFile, pchPreviewFile, nConsumerAppId.Value, pchTitle, pchDescription, eVisibility, ref tags, eWorkshopFileType); } finally { foreach (var x in nativeStrings) { Marshal.FreeHGlobal(x); } } if (CallbackFunction == null) { return(null); } return(RemoteStoragePublishFileProgress_t.CallResult(steamworks, callback, CallbackFunction)); }
/// <summary> /// <para> Steam Workshop Creator API</para> /// <para> create new item for this app with no content attached yet</para> /// </summary> public static SteamAPICall CreateItem(AppId nConsumerAppId, WorkshopFileType fileType) { InteropHelp.TestIfAvailableGameServer(); return((SteamAPICall)NativeMethods.ISteamGameServerUGC_CreateItem(nConsumerAppId, fileType)); }
internal Editor(WorkshopFileType filetype) : this() { this.creatingNew = true; this.creatingType = filetype; }
// public unsafe void RequestUGCDetails(ulong publishedFileID, uint maxAgeSeconds, Action<bool, SteamUGCRequestUGCDetailsResult> onCallResult) // { // ISteamUGC* this2 = <Module>.SteamUGC(); // <Module>.SteamSDK.?A0x57ffc328.MakeCall<struct SteamUGCRequestUGCDetailsResult_t,class System::Action<bool,struct SteamSDK::SteamUGCRequestUGCDetailsResult> >(calli(System.UInt64 modopt(System.Runtime.CompilerServices.CallConvCdecl)(System.IntPtr,System.UInt64,System.UInt32), this2, publishedFileID, maxAgeSeconds, *(*(long*)this2 + 112L)), ldftn(OnRequestUGCDetails), onCallResult); // } public unsafe void CreateItem(uint appId, WorkshopFileType workshopFileType, Action <bool, CreateItemResult> onCallResult) { // ISteamUGC* this2 = <Module>.SteamUGC(); // <Module>.SteamSDK.?A0x57ffc328.MakeCall<struct CreateItemResult_t,class System::Action<bool,struct SteamSDK::CreateItemResult> >(calli(System.UInt64 modopt(System.Runtime.CompilerServices.CallConvCdecl)(System.IntPtr,System.UInt32,EWorkshopFileType), this2, appId, workshopFileType, *(*(long*)this2 + 120L)), ldftn(OnCreateItem), onCallResult); }
public void PublishWorkshopFile(string fileName, string previewFile, AppID consumerAppId, string title, string description, RemoteStoragePublishedFileVisibility visibility, IList<string> tags, WorkshopFileType workshopFileType) { CheckIfUsable(); using (SteamParamStringArray tagsArray = new SteamParamStringArray(tags)) { NativeMethods.Cloud_PublishWorkshopFile(fileName, previewFile, consumerAppId.AsUInt32, title, description, (int)visibility, tagsArray.UnmanagedMemory, (int)workshopFileType); } }
/// <summary> /// <para> publishing UGC</para> /// </summary> public static SteamAPICall PublishWorkshopFile(string File, string PreviewFile, AppId nConsumerAppId, string Title, string Description, Visibility eVisibility, System.Collections.Generic.IList <string> pTags, WorkshopFileType workshopFileType) { InteropHelp.TestIfAvailableClient(); using (var File2 = new InteropHelp.UTF8StringHandle(File)) using (var PreviewFile2 = new InteropHelp.UTF8StringHandle(PreviewFile)) using (var Title2 = new InteropHelp.UTF8StringHandle(Title)) using (var Description2 = new InteropHelp.UTF8StringHandle(Description)) { return((SteamAPICall)NativeMethods.ISteamRemoteStorage_PublishWorkshopFile(File2, PreviewFile2, nConsumerAppId, Title2, Description2, eVisibility, new InteropHelp.SteamParamStringArray(pTags), workshopFileType)); } }
// public unsafe void RequestUGCDetails(ulong publishedFileID, uint maxAgeSeconds, Action<bool, SteamUGCRequestUGCDetailsResult> onCallResult) // { // ISteamUGC* this2 = <Module>.SteamUGC(); // <Module>.SteamSDK.?A0x57ffc328.MakeCall<struct SteamUGCRequestUGCDetailsResult_t,class System::Action<bool,struct SteamSDK::SteamUGCRequestUGCDetailsResult> >(calli(System.UInt64 modopt(System.Runtime.CompilerServices.CallConvCdecl)(System.IntPtr,System.UInt64,System.UInt32), this2, publishedFileID, maxAgeSeconds, *(*(long*)this2 + 112L)), ldftn(OnRequestUGCDetails), onCallResult); // } public unsafe void CreateItem(uint appId, WorkshopFileType workshopFileType, Action<bool, CreateItemResult> onCallResult) { // ISteamUGC* this2 = <Module>.SteamUGC(); // <Module>.SteamSDK.?A0x57ffc328.MakeCall<struct CreateItemResult_t,class System::Action<bool,struct SteamSDK::CreateItemResult> >(calli(System.UInt64 modopt(System.Runtime.CompilerServices.CallConvCdecl)(System.IntPtr,System.UInt32,EWorkshopFileType), this2, appId, workshopFileType, *(*(long*)this2 + 120L)), ldftn(OnCreateItem), onCallResult); }
public extern static void Workshop_CreateItem(IntPtr workshop, WorkshopFileType fileType);