/// <summary> /// 等待直到查找线程返回 /// </summary> public bool WaitLoadData() { //if (m_loadingThread != null && m_loadingThread.IsAlive) //{ // m_loadingThread.Join(); //} if (m_asyncManager != null) { WorkerDoneEventArgs <DataLoadedEventArgs> e = m_asyncManager.WaitForWorker(); LoadWork_WorkerDone(m_asyncManager, e); return(true); } return(false); }
/// <summary> /// Occur when Load Thread is done /// </summary> /// <param name="sender"></param> /// <param name="e"></param> protected virtual void LoadWork_WorkerDone(object sender, WorkerDoneEventArgs <DataLoadedEventArgs> e) { // 当中途停止,e.Interrupted = true, result = null; DataLoadedEventArgs e2 = e.Result; try { if (this.DisplayManager != null && e2 != null && e2.DataSource != null) { this.DisplayManager.SetDataBinding(e2.DataSource, string.Empty); } } finally { OnDataLoaded(e2); } if (e.Exception != null) { ExceptionProcess.ProcessWithNotify(e.Exception); } }
/// <summary> /// /// </summary> /// <param name="sender"></param> /// <param name="e"></param> protected override void LoadWork_WorkerDone(object sender, WorkerDoneEventArgs <DataLoadedEventArgs> e) { m_isReload = false; base.LoadWork_WorkerDone(sender, e); }