void Start() { motorCortexContainer = GameObject.Find("MotorCortex").GetComponent <WorkerContainer>(); rb2d = GetComponent <Rigidbody2D> (); animator = this.GetComponent <Animator>(); }
void Start() { temporalContainer = GameObject.Find("TemporalLobe").GetComponent <WorkerContainer>(); distortFilter = gameObject.GetComponent <AudioDistortionFilter>(); echoFilter = gameObject.GetComponent <AudioEchoFilter>(); }