private void OnValidate() { this.name = "CameraPoint " + taskType.ToString(); SwordTeleportPoint[] swordTeleportPoints = FindObjectsOfType <SwordTeleportPoint>(); foreach (SwordTeleportPoint stp in swordTeleportPoints) { if (stp.taskType == taskType) { lookAt = stp.GetPostion(); this.transform.LookAt(lookAt); break; } } }
private void OnValidate() { this.name = "TeleportPoint " + taskType.ToString(); }