public PushWoohoo(Sim actor, Sim target, bool autonomous, GameObject obj, int attempts, WoohooStyle style) : base(1, TimeUnit.Seconds) { mActor = actor; mTarget = target; mObject = obj; mAttempts = attempts; mStyle = style; mAutonomous = autonomous; }
public PushWoohoo(Sim actor, Sim target, bool autonomous, WoohooStyle style) : this(actor, target, autonomous, null, 2, style) { }