static void Main(string[] args) { Console.WriteLine("Builder"); Console.WriteLine("House Construction Example"); var houseDirector = new HouseDirector(); var stoneHouseBuilder = new StoneHouseBuilder(); houseDirector.SetBuilder(stoneHouseBuilder); Console.WriteLine("\n[Simple Stone House]"); houseDirector.BuildSimpleHouse(); var simpleStoneHouse = stoneHouseBuilder.Build(); PrintResult(simpleStoneHouse); Console.WriteLine("\n[Nice Stone House]"); houseDirector.BuildNiceHouse(); var niceStoneHouse = stoneHouseBuilder.Build(); PrintResult(niceStoneHouse); Console.WriteLine("\n[Simple Wood House]"); var woodHouseBuilder = new WoodHouseBuilder(); houseDirector.SetBuilder(woodHouseBuilder); houseDirector.BuildSimpleHouse(); var simpleWoodHouse = woodHouseBuilder.Build(); PrintResult(simpleWoodHouse); Console.WriteLine("\n[Nice Wood House]"); houseDirector.BuildNiceHouse(); var niceWoodHouse = woodHouseBuilder.Build(); PrintResult(niceWoodHouse); }
public override void Run() { // Стройка через директора var builder = new ModernHouseBuilder(new ModernHouse()); var director = new Director(builder); director.BuildModernHouse(); director.BuildSimpleHouse(); // Стройка руками System.Console.WriteLine("Строим ручками"); var builder2 = new WoodHouseBuilder(new WoodHouse()); builder2.BuildFloor(); builder2.BuildWoodTable(); System.Console.WriteLine(builder2.Build().GetParts()); }