private WoWFormatLib.Structs.SKIN.SKIN[] readSkins(UInt32 num, String filename) { var skins = new WoWFormatLib.Structs.SKIN.SKIN[num]; for (int i = 0; i < num; i++) { var skinfilename = filename.Replace(".M2", i.ToString().PadLeft(2, '0') + ".skin"); if (!CASC.FileExists(skinfilename)) { new WoWFormatLib.Utils.MissingFile(skinfilename); } else { SKINReader skinreader = new SKINReader(); skinreader.LoadSKIN(skinfilename); skins[i] = skinreader.skin; } } return(skins); }
private WoWFormatLib.Structs.SKIN.SKIN[] readSkins(UInt32 num, String filename) { var skins = new WoWFormatLib.Structs.SKIN.SKIN[num]; for (int i = 0; i < num; i++) { var skinfilename = filename.Replace(".M2", i.ToString().PadLeft(2, '0') + ".skin"); if (!CASC.FileExists(skinfilename)) { new WoWFormatLib.Utils.MissingFile(skinfilename); } else { SKINReader skinreader = new SKINReader(); skinreader.LoadSKIN(skinfilename); skins[i] = skinreader.skin; } } return skins; }