public static void AddChestData(int room) { int group = room >> 8; room &= 0xff; FileParser chestFileParser = Project.GetFileWithLabel("chestDataGroupTable"); Data chestPointer = chestFileParser.GetData("chestDataGroupTable", group * 2); string pointerString = chestPointer.GetValue(0); Data chestGroupData = Project.GetData(pointerString); Data newData = new Data(Project, ".db", new string[] { "$00" }, -1, null, new List <int> { -1 }); newData.EndsLine = false; chestFileParser.InsertComponentBefore(chestGroupData, newData); newData = new Data(Project, ".db", new string[] { Wla.ToByte((byte)room) }, -1, null, null); newData.PrintCommand = false; newData.EndsLine = false; chestFileParser.InsertComponentBefore(chestGroupData, newData); newData = new Data(Project, ".db", new string[] { "$00" }, -1, null, null); newData.PrintCommand = false; newData.EndsLine = false; chestFileParser.InsertComponentBefore(chestGroupData, newData); newData = new Data(Project, ".db", new string[] { "$00" }, -1, null, null); newData.PrintCommand = false; chestFileParser.InsertComponentBefore(chestGroupData, newData); }
/// <summary> /// Returns a list of all possible values (human-readable; shows both the byte and the /// corresponding string), along with their description if they have one. /// </summary> public IList <Tuple <string, string> > GetAllValuesWithDescriptions() { var list = new List <Tuple <string, string> >(); foreach (byte key in byteToString.Keys) { string name = Wla.ToByte(key) + ": " + RemovePrefix(byteToString[key].str); string desc = GetDocumentationForValue(key)?.GetField("desc") ?? ""; var tup = new Tuple <string, string>(name, desc); list.Add(tup); } return(list); }
public TreasureEditorGui(PluginManager manager) : base(0.5f, 0.0f, 0.0f, 0.0f) { this.manager = manager; highIndexButton = new SpinButtonHexadecimal(0, 0xff); highIndexButton.Digits = 2; highIndexButton.ValueChanged += (a, b) => { SetTreasure(Index); }; Button hAddButton = new Gtk.Button(); hAddButton.Clicked += (a, b) => { Treasure.AddHighIndex(); SetTreasure(0xffff); }; hAddButton.UseStock = true; hAddButton.UseUnderline = true; hAddButton.Image = new Gtk.Image(Gtk.Stock.Add, Gtk.IconSize.Button); Button hRemoveButton = new Gtk.Button(); hRemoveButton.Clicked += (a, b) => { Gtk.MessageDialog d = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Warning, ButtonsType.YesNo, "This will shift the indices for all treasures starting from " + Wla.ToByte((byte)(Index >> 8)) + "! All treasures after this WILL BREAK! " + "Are you sure you want to continue?" ); var r = (ResponseType)d.Run(); d.Destroy(); if (r != Gtk.ResponseType.Yes) { return; } Treasure.RemoveHighIndex(Index >> 8); SetTreasure(Index); }; hRemoveButton.UseStock = true; hRemoveButton.UseUnderline = true; hRemoveButton.Image = new Gtk.Image(Gtk.Stock.Remove, Gtk.IconSize.Button); lowIndexButton = new SpinButtonHexadecimal(0, 0xff); lowIndexButton.Digits = 2; lowIndexButton.ValueChanged += (a, b) => { SetTreasure(Index); }; Button addButton = new Gtk.Button(); addButton.Clicked += (a, b) => { Treasure.AddSubIndex(Index >> 8); SetTreasure((Index & 0xff00) + 0xff); }; addButton.UseStock = true; addButton.UseUnderline = true; addButton.Image = new Gtk.Image(Gtk.Stock.Add, Gtk.IconSize.Button); Button removeButton = new Gtk.Button(); removeButton.Clicked += (a, b) => { if ((Index & 0xff) < Treasure.GetNumLowIndices(Index >> 8) - 1) { Gtk.MessageDialog d = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Warning, ButtonsType.YesNo, "This will shift all sub-indices for treasure " + Wla.ToByte((byte)(Index >> 8)) + " starting from sub-index " + Wla.ToByte((byte)(Index & 0xff)) + "! Are you sure you want to continue?" ); var r = (ResponseType)d.Run(); d.Destroy(); if (r != Gtk.ResponseType.Yes) { return; } } Treasure.RemoveSubIndex(Index); SetTreasure((Index & 0xff00) + 0xff); }; removeButton.UseStock = true; removeButton.UseUnderline = true; removeButton.Image = new Gtk.Image(Gtk.Stock.Remove, Gtk.IconSize.Button); var table = new Table(3, 2, false); uint y = 0; table.Attach(new Gtk.Label("ID1"), 0, 1, y, y + 1); table.Attach(highIndexButton, 1, 2, y, y + 1); // Disable high add and remove buttons for now, they're not useful // yet // table.Attach(hAddButton,2,3,y,y+1); // table.Attach(hRemoveButton,3,4,y,y+1); y++; table.Attach(new Gtk.Label("ID2"), 0, 1, y, y + 1); table.Attach(lowIndexButton, 1, 2, y, y + 1); table.Attach(addButton, 2, 3, y, y + 1); table.Attach(removeButton, 3, 4, y, y + 1); vrContainer = new Alignment(1.0f, 1.0f, 1.0f, 1.0f); VBox vbox = new VBox(); vbox.Add(table); vbox.Add(vrContainer); Add(vbox); SetTreasure(0); }
public void SetByteValue(int i, byte value) { SetValue(i, Wla.ToByte(value)); }