public void OnTrigger(GameClient Session, Item Item, int Request, bool HasRights) { bool flag = Session == null || Item == null; if (!flag) { bool flag2 = !HasRights; if (!flag2) { IWiredItem wiredItem = null; bool flag3 = !Item.GetRoom().GetWired().TryGet(Item.Id, out wiredItem); if (!flag3) { Item.ExtraData = "1"; Item.UpdateState(false, true); Item.RequestUpdate(2, true); bool flag4 = Item.GetBaseItem().WiredType == WiredBoxType.AddonRandomEffect; if (!flag4) { bool flag5 = Item.GetRoom().GetWired().IsTrigger(Item); if (flag5) { List <int> blockedItems = WiredBoxTypeUtility.ContainsBlockedEffect(wiredItem, Item.GetRoom().GetWired().GetEffects(wiredItem)); Session.SendMessage(new WiredTriggerConfigComposer(wiredItem, blockedItems)); } else { bool flag6 = Item.GetRoom().GetWired().IsEffect(Item); if (flag6) { List <int> blockedItems2 = WiredBoxTypeUtility.ContainsBlockedTrigger(wiredItem, Item.GetRoom().GetWired().GetTriggers(wiredItem)); Session.SendMessage(new WiredEffectConfigComposer(wiredItem, blockedItems2)); } else { bool flag7 = Item.GetRoom().GetWired().IsCondition(Item); if (flag7) { Session.SendMessage(new WiredConditionConfigComposer(wiredItem)); } } } } } } } }
public void OnTrigger(Player Session, Item Item, int Request, bool HasRights) { if (Session == null || Item == null) { return; } if (!HasRights) { return; } IWiredItem Box = null; if (!Item.GetRoom().GetWired().TryGet(Item.Id, out Box)) { return; } Item.ExtraData = "1"; Item.UpdateState(false, true); Item.RequestUpdate(2, true); if (Item.GetBaseItem().WiredType == WiredBoxType.AddonRandomEffect) { return; } if (Item.GetRoom().GetWired().IsTrigger(Item)) { var BlockedItems = WiredBoxTypeUtility.ContainsBlockedEffect(Box, Item.GetRoom().GetWired().GetEffects(Box)); Session.SendPacket(new WiredTriggeRconfigComposer(Box, BlockedItems)); } else if (Item.GetRoom().GetWired().IsEffect(Item)) { var BlockedItems = WiredBoxTypeUtility.ContainsBlockedTrigger(Box, Item.GetRoom().GetWired().GetTriggers(Box)); Session.SendPacket(new WiredEffectConfigComposer(Box, BlockedItems)); } else if (Item.GetRoom().GetWired().IsCondition(Item)) { Session.SendPacket(new WiredConditionConfigComposer(Box)); } }
public void OnTrigger(GameClient session, Item item, int request, bool hasRights) { if (session == null || item == null) { return; } if (!hasRights) { return; } IWiredItem box = null; if (!item.GetRoom().GetWired().TryGet(item.Id, out box)) { return; } item.ExtraData = "1"; item.UpdateState(false, true); item.RequestUpdate(2, true); if (item.GetBaseItem().WiredType == WiredBoxType.AddonRandomEffect) { return; } if (item.GetRoom().GetWired().IsTrigger(item)) { var blockedItems = WiredBoxTypeUtility.ContainsBlockedEffect(box, item.GetRoom().GetWired().GetEffects(box)); session.SendPacket(new WiredTriggerConfigComposer(box, blockedItems)); } else if (item.GetRoom().GetWired().IsEffect(item)) { var blockedItems = WiredBoxTypeUtility.ContainsBlockedTrigger(box, item.GetRoom().GetWired().GetTriggers(box)); session.SendPacket(new WiredEffectConfigComposer(box, blockedItems)); } else if (item.GetRoom().GetWired().IsCondition(item)) { session.SendPacket(new WiredConditionConfigComposer(box)); } }