コード例 #1
0
    // Use this for initialization
    void Start()
    {
        GameObject gmControl = GameObject.FindGameObjectWithTag("GameController");

        if (gmControl != null)
        {
            controller             = gmControl.GetComponent <GameController> ();
            controller.player1Name = _p1NameDown;
            controller.player2Name = _p2NameDown;
            controller.pow1        = pow1;
            controller.pow2        = pow2;
            controller.SetName();
            pow1 = controller.pow1;
            pow2 = controller.pow2;
        }

        winnerMenu.SetWinnerMenuAble(false);

        _gestureBang = GestureDetectureBang.GetSharedGestureDetector();

        _gestureBang.AddListener(this);

        ChangeStateTo(GameState.Default);

        ads = new PowliticosADS();
    }
コード例 #2
0
    private void CheckWinner()
    {
        if (_upPoints == 3)
        {
            Debug.Log("Player UP WINNER");

            //powWinner.SetPowliticoWithType(controller.player2);
            controller.powWinner = winnerMenu.WinnerPow;
            controller.SetPowliticoWinner(controller.player2);
            winnerMenu.WinnerPow = controller.powWinner;
            winnerMenu.SetWinnerMenuAble(true);
            AbleGame(false);
        }
        else if (_downPoints == 3)
        {
            Debug.Log("Player DOWN WINNER");

            //powWinner.SetPowliticoWithType(controller.player1);
            controller.powWinner = winnerMenu.WinnerPow;
            controller.SetPowliticoWinner(controller.player1);
            winnerMenu.WinnerPow = controller.powWinner;
            winnerMenu.SetWinnerMenuAble(true);
            AbleGame(false);
        }
        else
        {
            ShowUpMenu();
            ShowDownMenu();

//			_textButtonDown.text = "Jogar de novo?";
//			_playerDownButton.gameObject.SetActive(true);
            ChangeStateTo(GameState.Default);
        }
    }