public void OpenLoadWindow() { WindowsBackground.SetActive(true); SaveWindow.SetActive(false); LoadWindow.SetActive(true); MakeLoadButtons(); }
public void CloseWindow() { WindowsBackground.SetActive(false); for (int i = 0; i < m_LoadButtons.Count; i++) { m_LoadButtons[i].ButtonComp.onClick.RemoveAllListeners(); m_LoadButtons[i].gameObject.SetActive(false); m_LoadButtonsPool.Add(m_LoadButtons[i]); } }
public void OpenSaveWindow() { WindowsBackground.SetActive(true); SaveWindow.SetActive(true); LoadWindow.SetActive(false); }