public bool ShowKeyboardInput() { if (IsXAML) { // RunAsync all of the UI info. dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { // Create a TextBox that will be added to our view but hidden hiddenKeyInput = new Windows.UI.Xaml.Controls.TextBox(); hiddenKeyInput.Opacity = 0; // We will only be generating one character at a time and does not // matter about the font. All we need is the text. hiddenKeyInput.Width = 1; hiddenKeyInput.Height = 1; hiddenKeyInput.MaxWidth = 1; // Create an input scope for us. Probably not needed var scope = new Windows.UI.Xaml.Input.InputScope(); var name = new Windows.UI.Xaml.Input.InputScopeName(); name.NameValue = Windows.UI.Xaml.Input.InputScopeNameValue.Default; scope.Names.Add(name); hiddenKeyInput.InputScope = scope; // Set spell checking off. hiddenKeyInput.IsSpellCheckEnabled = false; // Add our hidden TextBox to our panel content.Children.Add(hiddenKeyInput); // InputPane does not work in this scenario // We need to listen to GotFocus and LostFocus Events hiddenKeyInput.GotFocus += OnGotFocus; hiddenKeyInput.LostFocus += OnLostFocuc; // Hook up our key delegates hiddenKeyInput.KeyDown += OnKeyDown; hiddenKeyInput.KeyUp += OnKeyUp; // enable us and set focus hiddenKeyInput.IsEnabled = true; hiddenKeyInput.Focus(Windows.UI.Xaml.FocusState.Programmatic); } ); } else { } return(true); }
private static bool FastStringToInputScope(Type outputType, string input, ref object output) { if (outputType == typeof(Windows.UI.Xaml.Input.InputScope)) { object nameValue = null; if (FastEnumConvert(typeof(Windows.UI.Xaml.Input.InputScopeNameValue), input, ref nameValue)) { output = new Windows.UI.Xaml.Input.InputScope { Names = { new Windows.UI.Xaml.Input.InputScopeName { NameValue = (Windows.UI.Xaml.Input.InputScopeNameValue)nameValue } } }; return(true); } } return(false); }
public bool ShowKeyboardInput() { if (IsXAML) { // RunAsync all of the UI info. dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { // Create a TextBox that will be added to our view but hidden hiddenKeyInput = new Windows.UI.Xaml.Controls.TextBox(); hiddenKeyInput.Opacity = 0; // We will only be generating one character at a time and does not // matter about the font. All we need is the text. hiddenKeyInput.Width = 1; hiddenKeyInput.Height = 1; hiddenKeyInput.MaxWidth = 1; // Create an input scope for us. Probably not needed var scope = new Windows.UI.Xaml.Input.InputScope(); var name = new Windows.UI.Xaml.Input.InputScopeName(); name.NameValue = Windows.UI.Xaml.Input.InputScopeNameValue.Default; scope.Names.Add(name); hiddenKeyInput.InputScope = scope; // Set spell checking off. hiddenKeyInput.IsSpellCheckEnabled = false; // Add our hidden TextBox to our panel content.Children.Add(hiddenKeyInput); // InputPane does not work in this scenario // We need to listen to GotFocus and LostFocus Events hiddenKeyInput.GotFocus += OnGotFocus; hiddenKeyInput.LostFocus += OnLostFocuc; // Hook up our key delegates hiddenKeyInput.KeyDown += OnKeyDown; hiddenKeyInput.KeyUp += OnKeyUp; // enable us and set focus hiddenKeyInput.IsEnabled = true; hiddenKeyInput.Focus(Windows.UI.Xaml.FocusState.Programmatic); } ); } else { } return true; }
public bool ShowKeyboardInput() { keyboard.Hiding += OnSofKeyboardHiding; keyboard.Showing += OnSofKeyboardShowing; // RunAsync all of the UI info. dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { // Create a TextBox that will be added to our view but hidden hiddenKeyInput = new Windows.UI.Xaml.Controls.TextBox(); hiddenKeyInput.Opacity = 0; // We will only be generating one character at a time and does not // matter about the font. All we need is the text. hiddenKeyInput.Width = 1; hiddenKeyInput.Height = 1; hiddenKeyInput.MaxWidth = 1; // Create an input scope for us. Probably not needed var scope = new Windows.UI.Xaml.Input.InputScope(); var name = new Windows.UI.Xaml.Input.InputScopeName(); name.NameValue = Windows.UI.Xaml.Input.InputScopeNameValue.Default; scope.Names.Add(name); hiddenKeyInput.InputScope = scope; // Set spell checking off. hiddenKeyInput.IsSpellCheckEnabled = false; // Get our Current SwapChainPanel. This is for our WP8.1 implementation var content = Windows.UI.Xaml.Window.Current.Content as Windows.UI.Xaml.Controls.SwapChainBackgroundPanel; if (content == null) { // Do our detach stuff DetachWithIME(); return; } // Add our hidden TextBox to our panel content.Children.Add(hiddenKeyInput); // Hook up our key delegates hiddenKeyInput.KeyDown += OnKeyDown; hiddenKeyInput.KeyUp += OnKeyUp; // enable us and set focus hiddenKeyInput.IsEnabled = true; hiddenKeyInput.Focus(Windows.UI.Xaml.FocusState.Programmatic); // Show the soft keyboard if possible var didShow = keyboard.TryShow(); if (!didShow) { DetachWithIME(); } //CCLog.Log("we be in background"); } ); return(true); }
public bool ShowKeyboardInput() { keyboard.Hiding += OnSofKeyboardHiding; keyboard.Showing += OnSofKeyboardShowing; // RunAsync all of the UI info. dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { // Create a TextBox that will be added to our view but hidden hiddenKeyInput = new Windows.UI.Xaml.Controls.TextBox(); hiddenKeyInput.Opacity = 0; // We will only be generating one character at a time and does not // matter about the font. All we need is the text. hiddenKeyInput.Width = 1; hiddenKeyInput.Height = 1; hiddenKeyInput.MaxWidth = 1; // Create an input scope for us. Probably not needed var scope = new Windows.UI.Xaml.Input.InputScope(); var name = new Windows.UI.Xaml.Input.InputScopeName(); name.NameValue = Windows.UI.Xaml.Input.InputScopeNameValue.Default; scope.Names.Add(name); hiddenKeyInput.InputScope = scope; // Set spell checking off. hiddenKeyInput.IsSpellCheckEnabled = false; // Get our Current SwapChainPanel. This is for our WP8.1 implementation var content = Windows.UI.Xaml.Window.Current.Content as Windows.UI.Xaml.Controls.SwapChainBackgroundPanel; if (content == null) { // Do our detach stuff DetachWithIME(); return; } // Add our hidden TextBox to our panel content.Children.Add(hiddenKeyInput); // Hook up our key delegates hiddenKeyInput.KeyDown += OnKeyDown; hiddenKeyInput.KeyUp += OnKeyUp; // enable us and set focus hiddenKeyInput.IsEnabled = true; hiddenKeyInput.Focus(Windows.UI.Xaml.FocusState.Programmatic); // Show the soft keyboard if possible var didShow = keyboard.TryShow(); if (!didShow) { DetachWithIME(); } //CCLog.Log("we be in background"); } ); return true; }