// Read out and print the message received from the socket. private async void StartReader(Windows.Networking.Sockets.StreamSocket socket, Windows.Storage.Streams.DataReader reader) { try { uint bytesRead = await reader.LoadAsync(sizeof(uint)); if (bytesRead > 0) { uint strLength = (uint)reader.ReadUInt32(); bytesRead = await reader.LoadAsync(strLength); if (bytesRead > 0) { String message = reader.ReadString(strLength); WriteMessageText("Received message: " + message + "\n"); StartReader(socket, reader); // Start another reader } else { WriteMessageText("The peer app closed the socket\n"); reader.Dispose(); CloseSocket(); } } else { WriteMessageText("The peer app closed the socket\n"); reader.Dispose(); CloseSocket(); } } catch { WriteMessageText("The peer app closed the socket\n"); reader.Dispose(); CloseSocket(); } }
public async Task<string> readFile() { string text; Windows.Storage.StorageFolder storageFolder = Windows.Storage.ApplicationData.Current.LocalFolder; Windows.Storage.StorageFile dataFile = await storageFolder.GetFileAsync("db.txt"); var stream = await dataFile.OpenAsync(Windows.Storage.FileAccessMode.ReadWrite); ulong size = stream.Size; using (var inputStream = stream.GetInputStreamAt(0)) { using (var dataReader = new Windows.Storage.Streams.DataReader(inputStream)) { uint numBytesLoaded = await dataReader.LoadAsync((uint)size); text = dataReader.ReadString(numBytesLoaded); dataReader.Dispose(); } } stream.Dispose(); return text; }
public async Task <string> readFile() { string text; Windows.Storage.StorageFolder storageFolder = Windows.Storage.ApplicationData.Current.LocalFolder; Windows.Storage.StorageFile dataFile = await storageFolder.GetFileAsync("db.txt"); var stream = await dataFile.OpenAsync(Windows.Storage.FileAccessMode.ReadWrite); ulong size = stream.Size; using (var inputStream = stream.GetInputStreamAt(0)) { using (var dataReader = new Windows.Storage.Streams.DataReader(inputStream)) { uint numBytesLoaded = await dataReader.LoadAsync((uint)size); text = dataReader.ReadString(numBytesLoaded); dataReader.Dispose(); } } stream.Dispose(); return(text); }