public frmScBrowser(string setting) { windowSetting = JsonConvert.DeserializeObject <WindowSetting>(setting); InitializeComponent(); InitForm(); InitSysList(); }
static void Main(string[] args) { Rotor rL = new Rotor(FixedMechanicRotor.ROTOR_II); //II has notch F Rotor rM = new Rotor(FixedMechanicRotor.ROTOR_IV); //IV has notch K Rotor rR = new Rotor(FixedMechanicRotor.ROTOR_V); //V has notch A //Following WW2 Convention, it is Left-Mid-Right e.g. II IV V Rotor[] rotors = { rL, rM, rR }; Reflector re = new Reflector(FixedMechanicReflector.REFLECTOR_B); Plugboard plug = new Plugboard(new String[] { "AV", "BS", "CG", "DL", "FU", "HZ", "IN", "KM", "OW", "RX" }); //Barbarosa WindowSetting initialSetting = new WindowSetting('B', 'L', 'A'); RingSetting ringPositions = new RingSetting(2, 21, 12); //an example of naming hassle because Enigma is both namespace and class Enigma.representation.Enigma enigma = new Enigma.representation.Enigma(rotors, re, plug, ringPositions, initialSetting); string myfile = "C:\\Users\\ToshiW\\Documents\\Visual Studio 2012\\Projects\\Enigma\\Enigma\\Resources\\BarbarosaCiphertext.txt"; string input = Utility.FileToString(myfile); //Console.WriteLine(readResult); //Console.ReadLine(); //Let Enigma do its thing string result = enigma.encryptString(input); Console.WriteLine(result); Console.ReadLine(); }
/// <summary> /// 创建窗体 /// </summary> /// <param name="setting"></param> /// <returns></returns> public string CreateBrowserWindow(string setting) { if (string.IsNullOrEmpty(setting)) { return("参数错误!"); } string result = string.Empty; WindowSetting windowSetting = Global.GetWindowSetting(setting); setting = JsonConvert.SerializeObject(windowSetting); frmScBrowser newWindow = new frmScBrowser(setting); if (windowSetting.Modeless) { newWindow.LoadUrl(windowSetting.Url, windowSetting.Viewmodel); newWindow.Visible = false; if (newWindow.ShowDialog(this) == DialogResult.OK) { result = newWindow.sReturnData; } newWindow.Dispose(); } else { newWindow.LoadUrl(windowSetting.Url, windowSetting.Viewmodel); newWindow.Show(); Global.formList.Add(newWindow); } return(result); }
private static void SaveWindowSettings(Window window, List <WindowSetting> windowSettings) { if (window == null || windowSettings == null) { return; } var windowId = window.GetType().FullName; var setting = windowSettings.FirstOrDefault(f => f.Id == windowId); if (setting == null) { setting = new WindowSetting { Id = windowId }; globalSettingsContainer.GeneralSettings.WindowSettings.Add(setting); } setting.Top = window.Top; setting.Left = window.Left; setting.Height = window.Height; setting.Width = window.Width; setting.WindowState = window.WindowState; globalSettingsContainer.Save(); }
void OnEnable() { OnInit(); editStats = new AnimBool(false, Repaint); m_Tools = new ZuHeTool(OnChangeJianGe()); mTittle = Tittle(); mWindowSettings = LearnWindowSetting.Instance; autoRepaintOnSceneChange = true; OnIsEasy(); }
/// <summary> /// Restores the location of the specified windowsForm from the location information saved in the application configuration file. /// </summary> /// <param name="windowsForm">The Form whose location is to be restored.</param> /// <param name="settingsCategory">Settings category used to persist form location information</param> public static void RestoreLocation(this Form windowsForm, string settingsCategory) { CategorizedSettingsElementCollection settings = ConfigurationFile.Current.Settings[settingsCategory]; if ((object)settings[windowsForm.Name] != null) { // Restore last saved window location WindowSetting locationSetting = new WindowSetting(settings[windowsForm.Name].Value); windowsForm.Left = locationSetting.ParamA(ScreenArea.LeftMostBound, ScreenArea.RightMostBound - windowsForm.MinimumSize.Width); windowsForm.Top = locationSetting.ParamB(ScreenArea.TopMostBound, ScreenArea.BottomMostBound - windowsForm.MinimumSize.Height); } }
/// <summary> /// Restores the size of the specified windowsForm from the size information saved in the application configuration file. /// </summary> /// <param name="windowsForm">The Form whose size is to be restored.</param> /// <param name="settingsCategory">Settings category used to persist form size information</param> public static void RestoreSize(this Form windowsForm, string settingsCategory) { CategorizedSettingsElementCollection settings = ConfigurationFile.Current.Settings[settingsCategory]; if ((object)settings[windowsForm.Name] != null) { // Restore last saved window size WindowSetting sizeSetting = new WindowSetting(settings[windowsForm.Name].Value); windowsForm.Width = sizeSetting.ParamA(windowsForm.MinimumSize.Width, ScreenArea.MaximumWidth); windowsForm.Height = sizeSetting.ParamB(windowsForm.MinimumSize.Height, ScreenArea.MaximumHeight); } }
/** * Get the appropriate offset (always > 0) of the internal rotor core * with respect to global 'A' position * This offset is influenced by * i) the ring setting (which stays the same for a given ciphertext, and * ii) the window value (which updates every time the enigma ticks) * @param ringSetting * @param windowSetting * @param slot * @return */ public static int GetOffsetRotorInternal(RingSetting ringSetting, WindowSetting windowSetting, int slot) { //for easy intuition, we call the global 'A' position the sea level int dispRingAboveSea; //displacement of Ring with respect to global 'A' position int dispRotorInternalWrtRing; int dispRotorInternalAboveSea; //always > 0, expressed in mod26 dispRingAboveSea = 'A' - windowSetting.getWindowValue(slot); //if window shows 'C', disp = -2 dispRotorInternalWrtRing = ringSetting.ringOffset(slot); //offset = 4 means internal A is locked to ring's E dispRotorInternalAboveSea = (dispRingAboveSea + dispRotorInternalWrtRing + 26) % 26; return(dispRotorInternalAboveSea); }
void Awake() { instance = this; _hwnd = FindWindow(null, UnityEngine.Application.productName); UnityDragAndDropHook.InstallHook(_hwnd); UnityDragAndDropHook.OnDroppedFiles += OpenDragFile; if (UnityEngine.Application.isEditor) { return; } // UnityEngine.Screen.fullScreen = false; //SetWindowLong(_hwnd, GWL_EXSTYLE, WS_EX_LAYERED); //int intExTemp = GetWindowLong(_hwnd, GWL_EXSTYLE); //SetWindowLong(_hwnd, GWL_STYLE, WS_POPUP | WS_VISIBLE); //SetWindowLong(_hwnd, GWL_EXSTYLE, WS_EX_LAYERED | WS_EX_TOOLWINDOW | WS_EX_TRANSPARENT); SetWindowLong(_hwnd, GWL_EXSTYLE, WS_EX_LAYERED); int intExTemp = GetWindowLong(_hwnd, GWL_EXSTYLE); SetWindowLong(_hwnd, GWL_EXSTYLE, intExTemp | WS_EX_TRANSPARENT | WS_EX_LAYERED); SetWindowLong(_hwnd, GWL_STYLE, GetWindowLong(_hwnd, GWL_STYLE) & ~WS_BORDER & ~WS_CAPTION); int currentX = UnityEngine.Screen.currentResolution.width / 2 - winWidth / 2; int currentY = UnityEngine.Screen.currentResolution.height / 2 - winHeight / 2; SetWindowPos(_hwnd, (int)currentTopType, currentX, currentY, winWidth, winHeight, SWP_SHOWWINDOW); var margins = new MARGINS() { cxLeftWidth = -1 }; DwmExtendFrameIntoClientArea(_hwnd, ref margins); }
public static WindowSetting GetWindowSetting(string setting) { WindowSetting inWindowSetting = JsonConvert.DeserializeObject <WindowSetting>(setting); WindowSetting newWindowSetting = Global.sysConfig.WindowConfig; newWindowSetting.Title = string.IsNullOrEmpty(inWindowSetting.Title) ? newWindowSetting.Title : inWindowSetting.Title; newWindowSetting.Fixtitle = inWindowSetting.Fixtitle; newWindowSetting.Width = inWindowSetting.Width == null ? newWindowSetting.Width : inWindowSetting.Width; newWindowSetting.Height = inWindowSetting.Height == null ? newWindowSetting.Height : inWindowSetting.Height; newWindowSetting.Modeless = inWindowSetting.Modeless; newWindowSetting.Url = ConfigureHelper.getWebUrl(inWindowSetting.Url, "");; newWindowSetting.Viewmodel = string.IsNullOrEmpty(inWindowSetting.Viewmodel) ? newWindowSetting.Viewmodel : inWindowSetting.Viewmodel; newWindowSetting.Fullscreen = inWindowSetting.Fullscreen; newWindowSetting.Statusbar = inWindowSetting.Statusbar; newWindowSetting.Resizable = inWindowSetting.Resizable; newWindowSetting.Maximize = inWindowSetting.Maximize; newWindowSetting.Minimize = inWindowSetting.Minimize; newWindowSetting.EscKeyEnable = inWindowSetting.EscKeyEnable; return(newWindowSetting); }
public void LoadSettings() { if (Type == WindowType.None || !CEnvir.Loaded) { return; } Settings = CEnvir.WindowSettings.Binding.FirstOrDefault(x => x.Resolution == Config.GameSize && x.Window == Type); if (Settings != null) { ApplySettings(); return; } Settings = CEnvir.WindowSettings.CreateNewObject(); Settings.Resolution = Config.GameSize; Settings.Window = Type; Settings.Size = Size; Settings.Visible = Visible; Settings.Location = Location; }
public WindowSettingViewModel(string key) { Setting = SettingsHost.Cache <WindowSetting>(k => new WindowSetting(key), key); }
/// <summary> /// 获取系统初始化时的系统配置 /// </summary> /// <returns></returns> public static Configure getInitConfigure() { Configure conf = new Configure(); string sectionName = "window"; string file = System.AppDomain.CurrentDomain.BaseDirectory + "application.ini"; IniFileHelper ini = new IniFileHelper(file); conf.Main = ini.IniReadValue(sectionName, "main", "about:blank"); try { #region 默认窗体配配置 WindowSetting windowConf = new WindowSetting(); windowConf.Title = ini.IniReadValue(sectionName, "title", "杭州圣辰网络科技有限公司"); windowConf.Fixtitle = bool.Parse(ini.IniReadValue(sectionName, "fixtitle", "false")); windowConf.Width = int.Parse(ini.IniReadValue(sectionName, "width", "1024")); windowConf.Height = int.Parse(ini.IniReadValue(sectionName, "height", "768")); windowConf.Toolbar = bool.Parse(ini.IniReadValue(sectionName, "toolbar", "true")); windowConf.Statusbar = bool.Parse(ini.IniReadValue(sectionName, "statusbar", "true")); windowConf.Resizable = bool.Parse(ini.IniReadValue(sectionName, "resizable", "true")); windowConf.Fullscreen = bool.Parse(ini.IniReadValue(sectionName, "fullscreen", "false")); windowConf.Show_in_taskbar = bool.Parse(ini.IniReadValue(sectionName, "show_in_taskbar", "true")); windowConf.Frame = bool.Parse(ini.IniReadValue(sectionName, "frame", "true")); windowConf.Position = ini.IniReadValue(sectionName, "position", "center"); string min_width = ini.IniReadValue(sectionName, "min_width"); if (!string.IsNullOrEmpty(min_width)) { windowConf.Min_width = int.Parse(min_width); } string min_height = ini.IniReadValue(sectionName, "min_height"); if (!string.IsNullOrEmpty(min_height)) { windowConf.Min_height = int.Parse(min_height); } string max_width = ini.IniReadValue(sectionName, "max_width"); if (!string.IsNullOrEmpty(max_width)) { windowConf.Max_width = int.Parse(max_width); } string max_height = ini.IniReadValue(sectionName, "max_height"); if (!string.IsNullOrEmpty(max_height)) { windowConf.Max_height = int.Parse(max_height); } windowConf.Show = bool.Parse(ini.IniReadValue(sectionName, "show", "true")); windowConf.Kiosk = bool.Parse(ini.IniReadValue(sectionName, "kiosk", "false")); windowConf.Showerror = bool.Parse(ini.IniReadValue(sectionName, "showerror", "false")); conf.WindowConfig = windowConf; #endregion conf.Defaultsys = ini.IniReadValue("scwebapp", "defaultmain", "0"); conf.DefaultViewModel = ini.IniReadValue("scwebapp", "defaultviewmodel", Enum.GetName(typeof(ScWebBrowser.Constants.Browser_渲染模式), ScWebBrowser.Constants.Browser_渲染模式.IE7)); int count = int.Parse(ini.IniReadValue("webapp", "webcount", "5"));//默认5个系统 int gIndex = 1; while (gIndex <= count) { ScSystem si = null; if (gIndex <= 5) { si = ScSystem.GetScSystem(ini.IniReadValue("webapp", "weburl" + gIndex, getDfltUrl(gIndex.ToString()))); } else { si = ScSystem.GetScSystem(ini.IniReadValue("webapp", "weburl" + gIndex, "")); } if (si != null) { if (si.Deflt == "Y") { conf.MainUrl = ConfigureHelper.getWebUrl(conf.Main, si.Url); conf.DefaultViewModel = si.Viewmodel; } conf.SysList.Add(si); } gIndex++; } //如果系统没有默认访问的his系统,则访问首页 conf.MainUrl = string.IsNullOrEmpty(conf.MainUrl) ? getWebUrl(conf.Main, "") : conf.MainUrl; return(conf); }catch (Exception ex) { MessageBox.Show("解析配置文件失败!" + ex.Message, "提示", MessageBoxButtons.OK, MessageBoxIcon.Error); return(conf); } }