コード例 #1
0
        internal static unsafe void AcquireReservedMutex(ref bool bHandleObtained)
        {
            SafeWaitHandle handle = null;

            bHandleObtained = false;
            if (Environment.IsW2k3)
            {
                if (s_ReservedMutex == null)
                {
                    Win32Native.SECURITY_ATTRIBUTES security_attributes;
                    MutexSecurity      security = new MutexSecurity();
                    SecurityIdentifier identity = new SecurityIdentifier(WellKnownSidType.WorldSid, null);
                    security.AddAccessRule(new MutexAccessRule(identity, MutexRights.FullControl, AccessControlType.Allow));
                    security_attributes = new Win32Native.SECURITY_ATTRIBUTES {
                        nLength = Marshal.SizeOf(security_attributes)
                    };
                    byte[] securityDescriptorBinaryForm = security.GetSecurityDescriptorBinaryForm();
                    byte * pDest = stackalloc byte[(IntPtr)securityDescriptorBinaryForm.Length];
                    Buffer.memcpy(securityDescriptorBinaryForm, 0, pDest, 0, securityDescriptorBinaryForm.Length);
                    security_attributes.pSecurityDescriptor = pDest;
                    RuntimeHelpers.PrepareConstrainedRegions();
                    try
                    {
                    }
                    finally
                    {
                        handle = Win32Native.CreateMutex(security_attributes, false, @"Global\CLR_RESERVED_MUTEX_NAME");
                        handle.SetAsReservedMutex();
                    }
                    int errorCode = Marshal.GetLastWin32Error();
                    if (handle.IsInvalid)
                    {
                        handle.SetHandleAsInvalid();
                        __Error.WinIOError(errorCode, @"Global\CLR_RESERVED_MUTEX_NAME");
                    }
                    Mutex mutex = new Mutex(handle);
                    Interlocked.CompareExchange <Mutex>(ref s_ReservedMutex, mutex, null);
                }
                RuntimeHelpers.PrepareConstrainedRegions();
                try
                {
                }
                finally
                {
                    try
                    {
                        s_ReservedMutex.WaitOne();
                        bHandleObtained = true;
                    }
                    catch (AbandonedMutexException)
                    {
                        bHandleObtained = true;
                    }
                }
            }
        }
コード例 #2
0
        private static int CreateMutexHandle(bool initiallyOwned, string name, Win32Native.SECURITY_ATTRIBUTES securityAttribute, out SafeWaitHandle mutexHandle)
        {
            bool bHandleObtained = false;
            bool flag2           = false;

Label_0004:
            mutexHandle = Win32Native.CreateMutex(securityAttribute, initiallyOwned, name);
            int num = Marshal.GetLastWin32Error();

            if (mutexHandle.IsInvalid && (num == 5))
            {
                RuntimeHelpers.PrepareConstrainedRegions();
                try
                {
                    try
                    {
                    }
                    finally
                    {
                        Thread.BeginThreadAffinity();
                        flag2 = true;
                    }
                    AcquireReservedMutex(ref bHandleObtained);
                    mutexHandle = Win32Native.OpenMutex(0x100001, false, name);
                    if (!mutexHandle.IsInvalid)
                    {
                        num = 0xb7;
                    }
                    else
                    {
                        num = Marshal.GetLastWin32Error();
                    }
                }
                finally
                {
                    if (bHandleObtained)
                    {
                        ReleaseReservedMutex();
                    }
                    if (flag2)
                    {
                        Thread.EndThreadAffinity();
                    }
                }
                switch (num)
                {
                case 2:
                    goto Label_0004;

                case 0:
                    return(0xb7);
                }
            }
            return(num);
        }
コード例 #3
0
        private static int CreateMutexHandle(bool initiallyOwned, string name, Win32Native.SECURITY_ATTRIBUTES securityAttribute, out SafeWaitHandle mutexHandle)
        {
            bool flag = false;
            int  num;

            do
            {
                mutexHandle = Win32Native.CreateMutex(securityAttribute, initiallyOwned, name);
                num         = Marshal.GetLastWin32Error();
                if (!mutexHandle.IsInvalid || num != 5)
                {
                    return(num);
                }
                RuntimeHelpers.PrepareConstrainedRegions();
                try
                {
                    try
                    {
                    }
                    finally
                    {
                        Thread.BeginThreadAffinity();
                        flag = true;
                    }
                    mutexHandle = Win32Native.OpenMutex(1048577, false, name);
                    if (!mutexHandle.IsInvalid)
                    {
                        num = 183;
                    }
                    else
                    {
                        num = Marshal.GetLastWin32Error();
                    }
                }
                finally
                {
                    if (flag)
                    {
                        Thread.EndThreadAffinity();
                    }
                }
            }while (num == 2);
            if (num == 0)
            {
                num = 183;
            }
            return(num);
        }
コード例 #4
0
ファイル: Mutex.cs プロジェクト: litian2025/coreclr
        static int CreateMutexHandle(bool initiallyOwned, String name, Win32Native.SECURITY_ATTRIBUTES securityAttribute, out SafeWaitHandle mutexHandle)
        {
            int errorCode;

            while (true)
            {
                mutexHandle = Win32Native.CreateMutex(securityAttribute, initiallyOwned, name);
                errorCode   = Marshal.GetLastWin32Error();
                if (!mutexHandle.IsInvalid)
                {
                    break;
                }

                if (errorCode != Win32Native.ERROR_ACCESS_DENIED)
                {
                    break;
                }

                // If a mutex with the name already exists, OS will try to open it with FullAccess.
                // It might fail if we don't have enough access. In that case, we try to open the mutex will modify and synchronize access.
                RuntimeHelpers.PrepareConstrainedRegions();

                mutexHandle = Win32Native.OpenMutex(
                    Win32Native.MUTEX_MODIFY_STATE | Win32Native.SYNCHRONIZE,
                    false,
                    name);

                errorCode = !mutexHandle.IsInvalid ? Win32Native.ERROR_ALREADY_EXISTS : Marshal.GetLastWin32Error();

                // There could be a race condition here, the other owner of the mutex can free the mutex,
                // We need to retry creation in that case.
                if (errorCode != Win32Native.ERROR_FILE_NOT_FOUND)
                {
                    if (errorCode == Win32Native.ERROR_SUCCESS)
                    {
                        errorCode = Win32Native.ERROR_ALREADY_EXISTS;
                    }
                    break;
                }
            }
            return(errorCode);
        }
コード例 #5
0
ファイル: Mutex.cs プロジェクト: wparad/referencesource
        internal static unsafe void AcquireReservedMutex(ref bool bHandleObtained)
        {
#if FEATURE_MACL
            SafeWaitHandle mutexHandle = null;
            int            errorCode;

            bHandleObtained = false;

            if (!Environment.IsW2k3)
            {
                return;
            }

            if (s_ReservedMutex == null)
            {
                // Create a maximally-permissive security descriptor, to ensure we never get an
                // ACCESS_DENIED error when calling CreateMutex
                MutexSecurity      sec         = new MutexSecurity();
                SecurityIdentifier everyoneSid = new SecurityIdentifier(WellKnownSidType.WorldSid, null);
                sec.AddAccessRule(new MutexAccessRule(everyoneSid, MutexRights.FullControl, AccessControlType.Allow));

                // For ACL's, get the security descriptor from the MutexSecurity.
                Win32Native.SECURITY_ATTRIBUTES secAttrs = new Win32Native.SECURITY_ATTRIBUTES();
                secAttrs.nLength = (int)Marshal.SizeOf(secAttrs);

                byte[] sd           = sec.GetSecurityDescriptorBinaryForm();
                byte * bytesOnStack = stackalloc byte[sd.Length];
                Buffer.Memcpy(bytesOnStack, 0, sd, 0, sd.Length);
                secAttrs.pSecurityDescriptor = bytesOnStack;

                RuntimeHelpers.PrepareConstrainedRegions();
                try {}
                finally {
                    mutexHandle = Win32Native.CreateMutex(secAttrs, false, c_ReservedMutexName);

                    // need to set specially, since this mutex cannot lock on itself while closing itself.
                    mutexHandle.SetAsReservedMutex();
                }

                errorCode = Marshal.GetLastWin32Error();
                if (mutexHandle.IsInvalid)
                {
                    mutexHandle.SetHandleAsInvalid();
                    __Error.WinIOError(errorCode, c_ReservedMutexName);
                }

                Mutex m = new Mutex(mutexHandle);
                Interlocked.CompareExchange(ref s_ReservedMutex, m, null);
            }


            RuntimeHelpers.PrepareConstrainedRegions();
            try { }
            finally {
                try {
                    s_ReservedMutex.WaitOne();
                    bHandleObtained = true;
                }
                catch (AbandonedMutexException)
                {
                    // we don't care if another process holding the Mutex was killed
                    bHandleObtained = true;
                }
            }
#else
            bHandleObtained = true;
#endif
        }
コード例 #6
0
ファイル: Mutex.cs プロジェクト: wparad/referencesource
        static int CreateMutexHandle(bool initiallyOwned, String name, Win32Native.SECURITY_ATTRIBUTES securityAttribute, out SafeWaitHandle mutexHandle)
        {
            int  errorCode;
            bool fReservedMutexObtained = false;
            bool fAffinity = false;

            while (true)
            {
                mutexHandle = Win32Native.CreateMutex(securityAttribute, initiallyOwned, name);
                errorCode   = Marshal.GetLastWin32Error();
                if (!mutexHandle.IsInvalid)
                {
                    break;
                }

                if (errorCode == Win32Native.ERROR_ACCESS_DENIED)
                {
                    // If a mutex with the name already exists, OS will try to open it with FullAccess.
                    // It might fail if we don't have enough access. In that case, we try to open the mutex will modify and synchronize access.
                    //

                    RuntimeHelpers.PrepareConstrainedRegions();
                    try
                    {
                        try
                        {
                        }
                        finally
                        {
#if !FEATURE_CORECLR
                            Thread.BeginThreadAffinity();
#endif
                            fAffinity = true;
                        }
                        AcquireReservedMutex(ref fReservedMutexObtained);
                        mutexHandle = Win32Native.OpenMutex(Win32Native.MUTEX_MODIFY_STATE | Win32Native.SYNCHRONIZE, false, name);
                        if (!mutexHandle.IsInvalid)
                        {
                            errorCode = Win32Native.ERROR_ALREADY_EXISTS;
                        }
                        else
                        {
                            errorCode = Marshal.GetLastWin32Error();
                        }
                    }
                    finally
                    {
                        if (fReservedMutexObtained)
                        {
                            ReleaseReservedMutex();
                        }

                        if (fAffinity)
                        {
#if !FEATURE_CORECLR
                            Thread.EndThreadAffinity();
#endif
                        }
                    }

                    // There could be a ---- here, the other owner of the mutex can free the mutex,
                    // We need to retry creation in that case.
                    if (errorCode != Win32Native.ERROR_FILE_NOT_FOUND)
                    {
                        if (errorCode == Win32Native.ERROR_SUCCESS)
                        {
                            errorCode = Win32Native.ERROR_ALREADY_EXISTS;
                        }
                        break;
                    }
                }
                else
                {
                    break;
                }
            }
            return(errorCode);
        }
コード例 #7
0
        private static int CreateMutexHandle(bool initiallyOwned, string name, Win32Native.SECURITY_ATTRIBUTES securityAttribute, out SafeWaitHandle mutexHandle)
        {
            bool flag  = false;
            bool flag2 = false;
            bool flag3 = false;

Label_0006:
            flag2       = false;
            flag3       = false;
            mutexHandle = Win32Native.CreateMutex(securityAttribute, initiallyOwned, name);
            int num = Marshal.GetLastWin32Error();

            if (!mutexHandle.IsInvalid || (num != 5))
            {
                return(num);
            }
            RuntimeHelpers.PrepareConstrainedRegions();
            try
            {
                RuntimeHelpers.PrepareConstrainedRegions();
                try
                {
                }
                finally
                {
                    Thread.BeginThreadAffinity();
                    flag = true;
                }
                mutexHandle = Win32Native.OpenMutex(0x100001, false, name);
                if (!mutexHandle.IsInvalid)
                {
                    num = 0xb7;
                    if (Environment.IsW2k3)
                    {
                        SafeWaitHandle handle = Win32Native.OpenMutex(0x100001, false, name);
                        if (!handle.IsInvalid)
                        {
                            RuntimeHelpers.PrepareConstrainedRegions();
                            try
                            {
                                uint     num2    = 0;
                                IntPtr   ptr     = mutexHandle.DangerousGetHandle();
                                IntPtr   ptr2    = handle.DangerousGetHandle();
                                IntPtr[] handles = new IntPtr[] { ptr, ptr2 };
                                num2 = Win32Native.WaitForMultipleObjects(2, handles, true, 0);
                                GC.KeepAlive(handles);
                                if (num2 == uint.MaxValue)
                                {
                                    if (Marshal.GetLastWin32Error() != 0x57)
                                    {
                                        mutexHandle.Dispose();
                                        flag3 = true;
                                    }
                                }
                                else
                                {
                                    flag2 = true;
                                    if ((num2 >= 0) && (num2 < 2))
                                    {
                                        Win32Native.ReleaseMutex(mutexHandle);
                                        Win32Native.ReleaseMutex(handle);
                                    }
                                    else if ((num2 >= 0x80) && (num2 < 130))
                                    {
                                        Win32Native.ReleaseMutex(mutexHandle);
                                        Win32Native.ReleaseMutex(handle);
                                    }
                                    mutexHandle.Dispose();
                                }
                                goto Label_0166;
                            }
                            finally
                            {
                                handle.Dispose();
                            }
                        }
                        mutexHandle.Dispose();
                        flag3 = true;
                    }
                }
                else
                {
                    num = Marshal.GetLastWin32Error();
                }
            }
            finally
            {
                if (flag)
                {
                    Thread.EndThreadAffinity();
                }
            }
Label_0166:
            if ((flag2 || flag3) || (num == 2))
            {
                goto Label_0006;
            }
            if (num == 0)
            {
                num = 0xb7;
            }
            return(num);
        }