public override void Update(InputHelper Input, GameTime GTime) { base.Update(Input, GTime); m_WillWrightDiag.Update(Input, GTime); m_Tween.Update(0.3f); //Set this to a lower value if text scrolls by too fast. }
public override void Update(InputHelper Input) { m_WillWrightDiag.Update(Input); base.Update(Input); }