void Wild_Init_Monster(string _str) { string[] strs_monster = _str.Split('/'); m_l_enemy = new List <Wild_Character>(); for (int i = 0; i < strs_monster.Length; i++) { Wild_Character enemy = new Wild_Character(); m_l_enemy.Add(enemy); } }
// public void Wild_InitSetting(Wild_Character _c_character, Transform _transform) { m_c_character = _c_character; m_transform = _transform; }