public AddWieldable(Wieldable w) { Weildable = w; }
private void Awake() { rb = GetComponent <Rigidbody>(); wieldable = GetComponent <Wieldable>(); }
public AddWieldable(Wieldable w) { Weildable = w; }
private void Awake() { rb = GetComponent <Rigidbody>(); wieldable = GetComponent <Wieldable>(); }