protected override void Start() { base.Start(); gestureListener = MyBaseGestureListener.Instance; wholeMoveInit = WholeMove.Instance; }
public BoardState DoWholeMove(WholeMove wholeMove) => wholeMove.Moves.Aggregate(this, (board, move) => board.DoSingleMove(move));
protected override void Awake() { instance = this; base.Awake(); }