private void WriteToFile(Direction direction, Who msgOrigin, String msg) { if (writer == null) { return; } try { lock (writer) { writer.Write(DateTime.Now.ToString("HH:mm:ss.fff", CultureInfo.CreateSpecificCulture("en-US"))); writer.Write(": "); writer.Write(ConvertDirToString(direction)); writer.Write(": "); if (msgOrigin != null) { writer.Write(msgOrigin.ToString()); writer.Write(": "); } writer.Write(msg); writer.WriteLine(); writer.Flush(); } } catch (Exception e) { writer.Close(); throw e; } }
public override string ToString() { if (Type == MoveEffectType.ProtectStatStages) { return(string.Format("Protects against lowering of {0}'s stat stages", Who.ToString().ToLower())); } else if (Type == MoveEffectType.ResetStatStages) { return(string.Format("Resets stat stages of {0}", Who.ToString().ToLower())); } else { return(base.ToString()); } }
public override string ToString() { StringBuilder sb = new StringBuilder(); sb.AppendFormat("{0}% chance to ", Math.Round(((decimal)Chance) / 255m * 100m, 0)); string whoStr = Who == Who.Self ? "own" : string.Format("{0}'s", Who.ToString().ToLower()); string statStr = Stat == StatType.CritRatio ? "critical hit ratio" : Stat.ToString().ToLower(); if (Constant != 0) { sb.AppendFormat("set {0} {1} to {2}", whoStr, statStr, Constant); } else if (Multiplier != 1m) { sb.AppendFormat("multiply {0} current {1} by {2}", whoStr, statStr, Multiplier); } else { sb.AppendFormat("{0} {1} {2} stat stage by {3}", Change > 0 ? "raise" : "lower", whoStr, statStr, Math.Abs(Change)); } if (Temporary) { sb.Append(" for the current turn only"); } if (Condition == "on-damaged") { sb.AppendFormat(" on damage received"); } else if (!string.IsNullOrWhiteSpace(Condition)) { sb.AppendFormat(" on {0}", Condition.Replace('-', ' ')); } return(sb.ToString()); }
public override string ToString() { return((Black ? "Black " : "White ") + Who.ToString() + (Index > 0 ? " " + Index : string.Empty)); }
public override string ToString() { return(string.Format("{0} - {1} - {2} - {3}", MessageType, Who.ToString(), What.ToString(), Where)); }
public override string ToString() { StringBuilder sb = new StringBuilder(); if (Type == MoveEffectType.Status) { sb.AppendFormat("{0}% chance to ", Math.Round(((decimal)Chance) / 255m * 100m, 0)); switch (Status) { case StatusCondition.BadlyPoisoned: sb.AppendFormat("badly poison {0}", Who.ToString().ToLower()); break; case StatusCondition.Confusion: sb.AppendFormat("confuse {0}", Who.ToString().ToLower()); break; case StatusCondition.Paralysis: sb.AppendFormat("paralyze {0}", Who.ToString().ToLower()); break; case StatusCondition.Faint: case StatusCondition.Flinch: sb.AppendFormat("cause {0} to {1}", Who.ToString().ToLower(), Status.ToString().ToLower()); break; case StatusCondition.Sleep: sb.AppendFormat("{0} {1} to fall asleep", Force ? "force" : "cause", Who.ToString().ToLower()); break; default: sb.AppendFormat("{0} {1}", Status.ToString().ToLower(), Who.ToString().ToLower()); break; } if (!string.IsNullOrWhiteSpace(Condition)) { sb.AppendFormat(" on {0}", Condition.Replace('-', ' ')); } } else if (Type == MoveEffectType.ResetStatus) { switch (Status) { case StatusCondition.BadlyPoisoned: sb.AppendFormat("Converts badly poisoned to just poisoned for {0}", Who.ToString().ToLower()); break; case StatusCondition.Confusion: sb.AppendFormat("Removes confusion from {0}", Who.ToString().ToLower()); break; case StatusCondition.All: sb.AppendFormat("Removes all status conditions from {0}", Who.ToString().ToLower()); break; default: sb.AppendFormat("Removes status {0} from {1}", Status.ToString().ToLower(), Who.ToString().ToLower()); break; } } else { sb.Append(base.ToString()); } return(sb.ToString()); }