コード例 #1
0
        public void should_handle_command_reentry_in_except_clause_that_has_multiple_matching_items()
        {
            var room = Context.Story.Location;

            var red = new RedHat();

            red.Initialize();

            var black = new BlackHat();

            black.Initialize();

            var white = new WhiteHat();

            white.Initialize();

            Objects.Add(red, room);
            Objects.Add(black, room);
            Objects.Add(white, room);

            // this should bail out of the except clause handler
            CommandPrompt.FakeInput("take white hat");

            Execute("take all except hat");

            Assert.DoesNotContain("white hat: Taken.", ConsoleOut);
            Assert.DoesNotContain(white, Inventory.Items);
            Assert.Contains(red, Inventory.Items);
            Assert.Contains(black, Inventory.Items);
        }
コード例 #2
0
        public void should_handle_two_objects_with_same_name_in_except_clause()
        {
            var room = Context.Story.Location;

            var red = new RedHat();

            red.Initialize();

            var black = new BlackHat();

            black.Initialize();

            var white = new WhiteHat();

            white.Initialize();

            Objects.Add(red, room);
            Objects.Add(black, room);
            Objects.Add(white, room);

            CommandPrompt.FakeInput("white");

            Execute("take all except hat");

            // need to for bad responses and stuff

            Assert.DoesNotContain("white hat: Taken.", ConsoleOut);
            Assert.DoesNotContain(white, Inventory.Items);
            Assert.Contains(red, Inventory.Items);
            Assert.Contains(black, Inventory.Items);
        }
コード例 #3
0
        public void should_handle_more_than_two_objects_with_same_name()
        {
            var room = Context.Story.Location;

            var red = new RedHat();

            red.Initialize();

            var black = new BlackHat();

            black.Initialize();

            var white = new WhiteHat();

            white.Initialize();

            Objects.Add(red, room);
            Objects.Add(black, room);
            Objects.Add(white, room);

            CommandPrompt.FakeInput("white");

            Execute("take hat");

            Assert.Contains("Which do you mean, the red hat, the black hat or the white hat?", ConsoleOut);
            Assert.Contains("Taken.", ConsoleOut);
            Assert.Contains(white, Inventory.Items);
        }
コード例 #4
0
        public void should_repeatedly_try_to_resolve_multiple_objects()
        {
            var room = Context.Story.Location;

            var red = new RedHat();

            red.Initialize();

            var black = new BlackHat();

            black.Initialize();

            var white = new WhiteHat();

            white.Initialize();

            Objects.Add(red, room);
            Objects.Add(black, room);
            Objects.Add(white, room);

            CommandPrompt.FakeInput("hat");

            Execute("take hat");

            Assert.Contains("Which do you mean, the red hat, the black hat or the white hat?", Line1);
            Assert.Contains("Which do you mean, the red hat, the black hat or the white hat?", Line2);
        }
コード例 #5
0
        public void should_handle_bad_command_reentry_in_except_clause_that_has_multiple_matching_items()
        {
            var room = Context.Story.Location;

            var red = new RedHat();

            red.Initialize();

            var black = new BlackHat();

            black.Initialize();

            var white = new WhiteHat();

            white.Initialize();

            Objects.Add(red, room);
            Objects.Add(black, room);
            Objects.Add(white, room);

            CommandPrompt.FakeInput("donkey");

            Execute("take all except hat");

            Assert.Equal(Messages.CantSeeObject, Line1);
        }
コード例 #6
0
        public void should_handle_a_specific_multiple_matched_item_entered_using_two_words()
        {
            var room = Context.Story.Location;

            var red = new RedHat();

            red.Initialize();

            var black = new BlackHat();

            black.Initialize();

            var white = new WhiteHat();

            white.Initialize();

            Objects.Add(red, room);
            Objects.Add(black, room);
            Objects.Add(white, room);

            Execute("take white hat");

            Assert.Contains("Taken.", ConsoleOut);
        }