コード例 #1
0
        public bool Update(IFightFSM fight, BlockFunc func, int frameindex)
        {
            WhenExit exit   = (WhenExit)func.intParam0;
            bool     active = false;

            if (exit == WhenExit.Direct)
            {
                active = true;
            }
            else if (exit == WhenExit.Jump_Fall && fight.Jump_IsFall())
            {
                active = true;
            }
            else if (exit == WhenExit.Jump_Floor && fight.Jump_IsFloor())
            {
                active = true;
            }
            else if (exit == WhenExit.Attack && fight.IsHit())
            {
                active = true;
            }
            else if (exit == WhenExit.NotAttack && !fight.IsHit())
            {
                active = true;
            }
            if (active)
            {
                fight.PlaySound(func.strParam0);
                return(true);
            }
            return(false);
        }
コード例 #2
0
        public bool Update(IFightFSM fight, BlockFunc func, int frameindex)
        {
            bool     active = false;
            int      v      = fight.GetProp(func.strParam0);
            int      tv     = func.intParam1;
            WhenExit when   = (WhenExit)func.intParam2;

            if (when == WhenExit.Equal && v == tv)
            {
                active = true;
            }
            else if (when == WhenExit.Great && v > tv)
            {
                active = true;
            }
            else if (when == WhenExit.GreatEqual && v >= tv)
            {
                active = true;
            }
            else if (when == WhenExit.Less && v < tv)
            {
                active = true;
            }
            else if (when == WhenExit.LessEqual && v <= tv)
            {
                active = true;
            }
            else if (when == WhenExit.NotEqual && v != tv)
            {
                active = true;
            }
            if (active)
            {
                fight.ChangeBlock(func.strParam1, func.intParam0);
                return(true);
            }
            return(false);
        }