コード例 #1
0
 private static bool CheckSquareMidle(WheelViewModel wheel)
 {
     return(CheckWild(2, 1, (int)LuckyRoyaleSymbol.WildSquare, wheel));
 }
コード例 #2
0
        private void DisplayFreeSpinHistory(GameHistory history)
        {
            var xmlHelper = new XmlHelper();
            var xml       = xmlHelper.Deserialize <BonusXml>(history.HistoryXml);

            BonusXml = xml;

            XElement spinXml = xml.Data.Element("spin") ?? xml.Data.Element("wheels").Element("stage").Element("spin");

            SpinXml = xmlHelper.Deserialize <SpinXml>(spinXml.ToString());
            PayLine = paylineRepository.Get((GameIdEnum)history.GameId).Lines;

            if (xml.Data.Element("spin") != null && xml.Data.Element("spin").Element("bonus") != null && xml.Data.Element("spin").Element("bonus").Attribute("addFSCount") != null)
            {
                AdditionalFreeSpin = (xml.Data.Element("spin").Element("bonus")).Attribute("addFSCount").Value.ToInt();
            }

            var fsReplacementSymbol = new Dictionary <int, int>();

            if (!FreeSpinReplacement.TryGetValue(history.GameId, out fsReplacementSymbol))
            {
                fsReplacementSymbol = new Dictionary <int, int>();
            }

            Wheel = new WheelViewModel
            {
                reels = new List <List <Symbols> >()
            };

            PostWheel = new WheelViewModel
            {
                reels = new List <List <Symbols> >()
            };

            var wheel     = SpinXml.Wheel;
            var postWheel = SpinXml.PostWheel;

            CreateWheel(Wheel, wheel, fsReplacementSymbol);
            if (postWheel != null)
            {
                CreateWheel(PostWheel, postWheel, fsReplacementSymbol);
            }

            OriginalWinPosition  = SpinXml.WinPositions.Where(w => !(w is WinPositionExpanding));
            ExpandingWinPosition = SpinXml.WinPositions.OfType <WinPositionExpanding>();

            switch (history.GameId)
            {
            case (int)GameIdEnum.ForbiddenChamber:
            case (int)GameIdEnum.WorldOfWarlords:
                BonusXml = xmlHelper.Deserialize <BonusXml>(history.HistoryXml);

                foreach (FeatureElement item in BonusXml.Feature)
                {
                    Wheel.reels[item.Reel - 1][item.Row - 1].symbol += 13;
                }

                break;

            case (int)GameIdEnum.Genisys:
                if (BonusXml.Data.Element("mode") != null && Convert.ToInt32(BonusXml.Data.Element("mode").Value) != (int)GenisysMode.Future)
                {
                    break;
                }
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)GenisysSymbol.Wild))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)GenisysSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.DesertOasis:
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)DesertOasisSymbol.Camel))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)DesertOasisSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.GoldenWheel:
                if (BonusXml.Type == "fs")
                {
                    GameResultType = GameResultType.RespinResult;
                }
                break;

            case (int)GameIdEnum.SevenWonders:
            case (int)GameIdEnum.FloraSecret:
                if (BonusXml.Type == "fs")
                {
                    GameResultType = GameResultType.RespinResult;
                }
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)SevenWondersSymbol.Wild))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)SevenWondersSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.FortuneKoi:
                if (BonusXml.Type == "fs")
                {
                    GameResultType = GameResultType.RespinResult;
                }
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)SevenWondersSymbol.Wild))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)SevenWondersSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.AssaultOnTitan:
                if (BonusXml.Data.Element("mode") != null && Convert.ToInt32(BonusXml.Data.Element("mode").Value) != 3)
                {
                    break;
                }
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)AssaultOnTitanSymbol.Wild))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)AssaultOnTitanSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.FuLuShou:
                if (BonusXml.Type == "fs")
                {
                    GameResultType = GameResultType.RespinResult;
                }
                new FuLuShouExpandingWild().Expanding(Wheel);
                break;

            case (int)GameIdEnum.FortuneDice:
                EditSymbolWithOverprintSymbols();
                break;

            case (int)GameIdEnum.FourBeauties:
            case (int)GameIdEnum.ThreeKingdoms:
            case (int)GameIdEnum.Soccer:
                if (BonusXml.Data.Element("mode") != null && Convert.ToInt32(BonusXml.Data.Element("mode").Value) != 2)
                {
                    break;
                }
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)FourBeautiesSymbol.Wild))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)FourBeautiesSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.LanternFestival:
            case (int)GameIdEnum.LanternFestivalPro:
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)LanternFestivalProSymbol.Scatter))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)LanternFestivalProSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.BikiniBeach:
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)BikiniBeachSymbol.Hammock))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)BikiniBeachSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.Baseball:
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)BaseballSymbol.Scoreboard))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)BaseballSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.MonkeyKing:
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)MonkeyKingSymbol.Monk))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)MonkeyKingSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.TrickOrTreat:
                if (BonusXml.Data.Element("mode") != null && Convert.ToInt32(BonusXml.Data.Element("mode").Value) != 2)
                {
                    break;
                }
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)TrickOrTreatSymbol.Wild))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)TrickOrTreatSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
                break;

            case (int)GameIdEnum.WuxiaPrincessMegaReels:
            {
                UpdateWheelViewModelSymbols(SpinXml.Wheel.Width, SpinXml.Wheel.Height, SpinXml.Wheel.Rows, Wheel, SymbolReplacement[history.GameId]);
                break;
            }

            case (int)GameIdEnum.HulaGirl:
            {
                UpdateWheelViewModelSymbols(SpinXml.Wheel.Width, SpinXml.Wheel.Height, Wheel, SymbolReplacement[history.GameId]);
                break;
            }

            case (int)GameIdEnum.GeniesLuck:
            {
                var node = BonusXml.Data.Descendants().FirstOrDefault(n => n.Name == "mode");

                if (node?.Value == "2")
                {
                    GameResultType = GameResultType.RespinResult;
                }

                UpdateWheelViewModelSymbols(SpinXml.Wheel.Width, SpinXml.Wheel.Height, SpinXml.Wheel.Rows, Wheel, SymbolReplacement[history.GameId], history.GameId);
                break;
            }
            }

            WinTable = GetWinTable((GameIdEnum)history.GameId, PayLine, SpinXml);
            WinTable = GetWinTable((GameIdEnum)history.GameId, PayLine, SpinXml);

            CreateReelSetsVM(history);
        }
コード例 #3
0
        private void UpdateWheelViewModelSymbols(int wheelWidth, int wheelHeight, List <int> rows, WheelViewModel wheel, Dictionary <GameHistorySymbol, GameHistorySymbol> symbolReplacement, int gameId = 0)
        {
            for (var reel = 0; reel < wheelWidth; reel++)
            {
                if (gameId == (int)GameIdEnum.GeniesLuck)
                {
                    if (reel != 0 && reel != (wheelWidth - 1))
                    {
                        continue;
                    }
                }

                var reelHeight = (rows?.Any() ?? false) ? rows[reel] : wheelHeight;
                var symbols    = wheel.reels[reel].Select(s => s.symbol).ToList();

                foreach (var sr in symbolReplacement)
                {
                    var findSym = sr.Key;
                    var replSym = sr.Value;

                    for (var row = (findSym.RowPosition > -1 ? findSym.RowPosition : 0); row < (findSym.RowPosition > -1 ? findSym.RowPosition + 1 : reelHeight); row++)
                    {
                        if (findSym.Symbol != symbols[row])
                        {
                            continue;
                        }

                        if (findSym.Height > (reelHeight - row))
                        {
                            continue;
                        }

                        if (findSym.Height > 1 && !symbols.GetRange(row, findSym.Height).TrueForAll(s => s == findSym.Symbol))
                        {
                            continue;
                        }

                        if (replSym.Height > (reelHeight - row))
                        {
                            continue;
                        }

                        wheel.reels[reel][row] = new Symbols()
                        {
                            symbol = replSym.Symbol, height = replSym.Height
                        };

                        if (replSym.Height == 1)
                        {
                            continue;
                        }

                        for (var i = (row + 1); i < (row + replSym.Height); i++)
                        {
                            wheel.reels[reel][i] = new Symbols()
                            {
                                symbol = -1, height = 0
                            };
                        }

                        row += (replSym.Height - 1);
                    }
                }
            }
        }
コード例 #4
0
        private void DisplaySpinHistory(GameHistory history)
        {
            var xmlHelper = new XmlHelper();
            var xml       = xmlHelper.Deserialize <SpinXml>(history.HistoryXml);

            SpinXml = xml;

            Wheel       = new WheelViewModel();
            Wheel.reels = new List <List <Symbols> >();

            var wheel = SpinXml.Wheel;

            for (var c = 0; c < wheel.Reels.Count; c++)
            {
                Wheel.reels.Add(new List <Symbols>());

                for (var r = 0; r < wheel.Reels[c].Count; r++)
                {
                    var symbols = new Symbols {
                        symbol = wheel.Reels[c][r], height = 1, width = 1
                    };
                    Wheel.reels[c].Add(symbols);
                }

                if (!(wheel.Rows?.Any() ?? false))
                {
                    continue;
                }

                for (var r = wheel.Rows[c]; r < wheel.Height; r++)
                {
                    var symbols = new Symbols(true)
                    {
                        symbol = -1, height = 1
                    };
                    Wheel.reels[c].Add(symbols);
                }
            }

            switch (history.GameId)
            {
            case (int)GameIdEnum.ForbiddenChamber:
            case (int)GameIdEnum.WorldOfWarlords:
                if (Wheel.reels[2].Any(s => s.symbol == (int)ForbiddenChamberSymbol.Wild))
                {
                    Wheel.reels[2] = new List <Symbols>()
                    {
                        new Symbols {
                            symbol = (int)ForbiddenChamberSymbol.RExpandingWild, height = 3
                        },
                        new Symbols {
                            symbol = -1, height = 1
                        },
                        new Symbols {
                            symbol = -1, height = 1
                        },
                    };
                }

                break;

            case (int)GameIdEnum.DesertOasis:
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)DesertOasisSymbol.Camel))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)DesertOasisSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }

                break;

            case (int)GameIdEnum.SevenWonders:
            case (int)GameIdEnum.FortuneKoi:
            case (int)GameIdEnum.FloraSecret:
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)SevenWondersSymbol.Wild))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)SevenWondersSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }

                break;

            case (int)GameIdEnum.CasinoRoyale:
            case (int)GameIdEnum.CasinoRoyalePro:
            case (int)GameIdEnum.RomanEmpire:
            {
                for (int i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)CasinoRoyaleSymbol.Joker))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)CasinoRoyaleSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }
            }
            break;

            case (int)GameIdEnum.FortuneDice:
                EditSymbolWithOverprintSymbols();
                break;

            case (int)GameIdEnum.FourGuardians:
            case (int)GameIdEnum.StripNRoll:
                //TODO : later will be use DI
                new FourGuardianExpanding().Expanding(Wheel);
                break;

            case (int)GameIdEnum.LuckyRoyale:
                new LuckyRoyaleExpanding().Expanding(Wheel);
                break;

            case (int)GameIdEnum.FuLuShou:
                new FuLuShouExpandingWild().Expanding(Wheel);
                break;

            case (int)GameIdEnum.SkyStrikers:
            {
                var mode = SpinXml.BonusWheel != null ? SpinXml.BonusWheel.Mode : 0;
                if (mode > 0)
                {
                    var wildPos = WildPositions[history.GameId][mode];
                    foreach (var wp in wildPos)
                    {
                        var reel = wp / SpinXml.Wheel.Height;
                        var row  = wp % SpinXml.Wheel.Height;
                        Wheel.reels[reel][row] =
                            new Symbols {
                            symbol = (int)SkyStrikersSymbol.SpecialWild, height = 1
                        };
                    }
                }

                break;
            }

            case (int)GameIdEnum.TrickOrTreat:
            {
                if (Wheel.reels[2].Any(s => s.symbol == (int)TrickOrTreatSymbol.Wild))
                {
                    Wheel.reels[2] = new List <Symbols>()
                    {
                        new Symbols {
                            symbol = (int)TrickOrTreatSymbol.RExpandingWild, height = 3
                        },
                        new Symbols {
                            symbol = -1, height = 1
                        },
                        new Symbols {
                            symbol = -1, height = 1
                        }
                    };
                }

                break;
            }

            case (int)GameIdEnum.TokyoHunter:
            {
                for (var i = 0; i < Wheel.reels.Count; i++)
                {
                    if (Wheel.reels[i].Any(s => s.symbol == (int)TokyoHunterSymbol.Wild))
                    {
                        Wheel.reels[i] = new List <Symbols>()
                        {
                            new Symbols {
                                symbol = (int)TokyoHunterSymbol.RExpandingWild, height = 3
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            },
                            new Symbols {
                                symbol = -1, height = 1
                            }
                        };
                    }
                }

                break;
            }

            case (int)GameIdEnum.LionDance:
            {
                SpinXml.SpinBet.Lines = 27;
                break;
            }

            case (int)GameIdEnum.WuxiaPrincessMegaReels:
            {
                UpdateWheelViewModelSymbols(SpinXml.Wheel.Width, SpinXml.Wheel.Height,
                                            SpinXml.Wheel.Rows, Wheel, SymbolReplacement[history.GameId]);
                break;
            }

            case (int)GameIdEnum.HulaGirl:
            {
                UpdateWheelViewModelSymbols(SpinXml.Wheel.Width, SpinXml.Wheel.Height, Wheel, SymbolReplacement[history.GameId]);
                break;
            }

            case (int)GameIdEnum.GeniesLuck:
            {
                UpdateWheelViewModelSymbols(SpinXml.Wheel.Width, SpinXml.Wheel.Height, SpinXml.Wheel.Rows, Wheel, SymbolReplacement[history.GameId], history.GameId);
                break;
            }
            }

            PayLine    = paylineRepository.Get((GameIdEnum)history.GameId).Lines;
            WinTable   = GetWinTable((GameIdEnum)history.GameId, PayLine, xml);
            RespunReel = xml.RespunReel;
            CreateReelSetsVM(history);
        }