void Start() { if (!isTesting) { this.gameObject.SetActive(false); } leftGame = manager.leftGame; rightGame = manager.rightGame; this.speed = manager.variables.testerSpeed; reactionTime = manager.variables.reactionTime; canShoot = true; }
public void Initialize(WhacASphere whacASphere, WhacASphereVariables variables) { this.whacASphere = whacASphere; this.variables = variables; }