コード例 #1
0
 public void Status_reset(WeponGenerator weponGenerator)
 {
     PlayerPrefs.SetInt("resporn_num", 0);
     weponGenerator.Reset_parameterset();
     Time.timeScale = 1;
     SceneManager.LoadScene("try_joystick");
 }
コード例 #2
0
 public void Status_continue(WeponGenerator weponGenerator)
 {
     Time.timeScale = 1;
     resporn_num++;
     PlayerPrefs.SetInt("resporn_num", resporn_num);
     weponGenerator.Continue_parameterset();
     SceneManager.LoadScene("try_joystick");
 }