public string GetDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, T8BTTA strategy, TSS.TSSFile stringDic, Dictionary <uint, TSS.TSSEntry> inGameIdDict) { StringBuilder sb = new StringBuilder(); //sb.Append( RefString ); sb.Append("<tr>"); int colspan = websiteLanguage.WantsBoth() ? 5 : 10; if (websiteLanguage.WantsJp()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicID].StringJpnHtml(version, inGameIdDict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append(inGameIdDict[DescStringDicID].StringJpnHtml(version, inGameIdDict)); sb.Append("</td>"); } if (websiteLanguage.WantsEn()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicID].StringEngHtml(version, inGameIdDict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append(inGameIdDict[DescStringDicID].StringEngHtml(version, inGameIdDict)); sb.Append("</td>"); } sb.Append("</tr>"); sb.Append("<tr>"); sb.Append("<td>"); sb.Append("</td>"); for (int i = 0; i < StrategyDefaults.GetLength(1); ++i) { sb.Append("<td class=\"strategychar\">"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, 1u << i, websiteLanguage.MainJp()); sb.Append("</td>"); } sb.Append("</tr>"); for (uint xRaw = 0; xRaw < StrategyDefaults.GetLength(0); ++xRaw) { uint x = xRaw; // swap around OVL and FS because they're stored the wrong way around compared to how they show up ingame if (x == 6) { x = 7; } else if (x == 7) { x = 6; } sb.Append("<tr>"); sb.Append("<td>"); sb.Append("<span class=\"strategycat\">"); sb.Append(GetCategoryName(x, version, websiteLanguage, inGameIdDict)); sb.Append("</span>"); sb.Append("</td>"); for (uint y = 0; y < StrategyDefaults.GetLength(1); ++y) { if (y == 8 && !version.HasPS3Content()) { continue; } // skip patty strategy if we don't have her sb.Append("<td>"); var option = strategy.StrategyOptionDict[StrategyDefaults[x, y]]; sb.Append(inGameIdDict[option.NameStringDicID].StringEngOrJpnHtml(version, inGameIdDict, websiteLanguage)); sb.Append("</td>"); } sb.Append("</tr>"); } //sb.Append( "<td>" ); //for ( int i = 0; i < UnknownFloats1.Length; ++i ) { // sb.Append( UnknownFloats1[i] + " / " ); //} //sb.Append( "<br>" ); //for ( int i = 0; i < UnknownFloats2.Length; ++i ) { // sb.Append( UnknownFloats2[i] + " / " ); //} //sb.Append( "</td>" ); return(sb.ToString()); }
public string GetDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, TSS.TSSFile stringDic, Dictionary <uint, TSS.TSSEntry> inGameIdDict) { StringBuilder sb = new StringBuilder(); //sb.Append( RefString ); sb.Append("<tr id=\"strategyoption" + InGameID + "\">"); sb.Append("<td>"); sb.Append(StrategySet.GetCategoryName(Category, version, websiteLanguage, inGameIdDict)); sb.Append("</td>"); int colspan = websiteLanguage.WantsBoth() ? 1 : 2; if (websiteLanguage.WantsJp()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicID].StringJpnHtml(version, inGameIdDict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append(inGameIdDict[DescStringDicID].StringJpnHtml(version, inGameIdDict)); sb.Append("</td>"); } if (websiteLanguage.WantsEn()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicID].StringEngHtml(version, inGameIdDict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append(inGameIdDict[DescStringDicID].StringEngHtml(version, inGameIdDict)); sb.Append("</td>"); } sb.Append("<td>"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, Characters, websiteLanguage.MainJp()); sb.Append("</td>"); sb.Append("</tr>"); return(sb.ToString()); }
public string GetDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, TSS.TSSFile stringDic, Dictionary <uint, TSS.TSSEntry> inGameIdDict) { var nameEn = inGameIdDict[NameStringDicID].StringEng; var nameJp = inGameIdDict[NameStringDicID].StringJpn; StringBuilder sb = new StringBuilder(); sb.Append("<tr>"); sb.Append("<td>"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, 1u << (int)(Character - 1), websiteLanguage.MainJp()); sb.Append("</td>"); int colspan = websiteLanguage.WantsBoth() ? 1 : 2; if (websiteLanguage.WantsJp()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicID].StringJpnHtml(version, inGameIdDict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append(inGameIdDict[DescStringDicID].StringJpnHtml(version, inGameIdDict)); sb.Append("</td>"); } if (websiteLanguage.WantsEn()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); if (nameEn.Contains("\x06(COS)") && !nameJp.Contains("\x06(COS)")) { sb.Append(nameEn.Replace("\x06(COS)", "").ToHtmlEng(inGameIdDict, version)); Console.WriteLine("Removed EN costume icon for " + nameEn); } else { sb.Append(inGameIdDict[NameStringDicID].StringEngHtml(version, inGameIdDict)); } sb.Append("</span>"); sb.Append("<br>"); sb.Append(inGameIdDict[DescStringDicID].StringEngHtml(version, inGameIdDict)); sb.Append("</td>"); } sb.Append("<td>"); sb.Append(BunnyGuildPointsMaybe + " Fame point" + (BunnyGuildPointsMaybe != 1 ? "s" : "")); sb.Append("</td>"); return(sb.ToString()); }
public string GetDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, TO8CHLI skits, Dictionary <uint, TSS.TSSEntry> inGameIdDict) { StringBuilder sb = new StringBuilder(); sb.Append(RefString); if (websiteLanguage.WantsJp()) { sb.Append("<br>"); sb.Append(inGameIdDict[StringDicIdName].StringJpnHtml(version, inGameIdDict)); sb.Append("<br>"); sb.Append(inGameIdDict[StringDicIdCondition].StringJpnHtml(version, inGameIdDict)); } if (websiteLanguage.WantsEn()) { sb.Append("<br>"); sb.Append(inGameIdDict[StringDicIdName].StringEngHtml(version, inGameIdDict)); sb.Append("<br>"); sb.Append(inGameIdDict[StringDicIdCondition].StringEngHtml(version, inGameIdDict)); } sb.Append("<br>Category: "); sb.Append(CategoryString); sb.Append("<br>Available after event: "); sb.Append(FlagTrigger); if (FlagCancel == 9999999) { sb.Append("<br>Never expires."); } else { sb.Append("<br>Expires after event: "); sb.Append(FlagCancel); } if (SkitConditionForwarderReference == 0xFFFFFFFF) { Util.Assert(SkitConditionRelated == 0); sb.Append("<br>No special condition."); } else { Util.Assert(SkitConditionRelated > 0); var fw = skits.SkitConditionForwarderList[(int)SkitConditionForwarderReference]; /* * sb.AppendLine(); * sb.Append( "<br>Trigger Condition #" + SkitConditionForwarderReference ); * sb.Append( " / Condition: " + fw.SkitConditionReference ); * sb.Append( " / Count: " + fw.SkitConditionCount ); * //*/ for (uint i = 0; i < fw.SkitConditionCount; ++i) { var c = skits.SkitConditionList[(int)(fw.SkitConditionReference + i)]; sb.Append("<br>"); c.GetDataAsHtml(sb, version, websiteLanguage, inGameIdDict); } sb.Append("~SkitConditionRelated: " + SkitConditionRelated); } sb.Append("<br>"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, CharacterBitmask, websiteLanguage.MainJp()); sb.Append("<br>"); sb.Append("~4: 0x" + Unknown4.ToString("X8")); sb.Append("<br>"); return(sb.ToString()); }
public string GetIndexDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, TO8CHLI skits, Dictionary <uint, TSS.TSSEntry> inGameIdDict, bool phpLinks = false) { StringBuilder sb = new StringBuilder(); string url = HyoutaTools.Tales.Vesperia.Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Skit, version, versionPostfix, locale, websiteLanguage, phpLinks, extra: RefString); sb.Append("<tr>"); sb.Append("<td>"); sb.Append(CategoryString); sb.Append("</td>"); if (websiteLanguage.WantsJp()) { sb.Append("<td>"); sb.Append("<a href=\"" + url + "\">"); sb.Append(inGameIdDict[StringDicIdName].StringJpnHtml(version, inGameIdDict)); sb.Append("</a>"); sb.Append("</td>"); } if (websiteLanguage.WantsEn()) { sb.Append("<td>"); sb.Append("<a href=\"" + url + "\">"); sb.Append(inGameIdDict[StringDicIdName].StringEngHtml(version, inGameIdDict)); sb.Append("</a>"); sb.Append("</td>"); } sb.Append("<td>"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, CharacterBitmask, websiteLanguage.MainJp()); sb.Append("</td>"); sb.Append("</tr>"); return(sb.ToString()); }
public string GetDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, COOKDAT recipes, ItemDat.ItemDat items, TSS.TSSFile stringDic, Dictionary <uint, TSS.TSSEntry> inGameIdDict, bool phpLinks = false) { StringBuilder sb = new StringBuilder(); sb.Append("<tr id=\"recipe" + ID + "\"><td>"); sb.Append("<img src=\"recipes/U_" + RefString + ".png\">"); sb.Append("</td><td>"); if (websiteLanguage.WantsJp()) { sb.Append("<span class=\"itemname\">" + inGameIdDict[NameStringDicID].StringJpnHtml(version, inGameIdDict) + "</span><br>"); sb.Append(inGameIdDict[DescriptionStringDicID].StringJpnHtml(version, inGameIdDict) + "<br>"); sb.Append(inGameIdDict[EffectStringDicID].StringJpnHtml(version, inGameIdDict)); } if (websiteLanguage.WantsBoth()) { sb.Append("<br>"); sb.Append("<br>"); } if (websiteLanguage.WantsEn()) { sb.Append("<span class=\"itemname\">" + inGameIdDict[NameStringDicID].StringEngHtml(version, inGameIdDict) + "</span><br>"); sb.Append(inGameIdDict[DescriptionStringDicID].StringEngHtml(version, inGameIdDict) + "<br>"); sb.Append(inGameIdDict[EffectStringDicID].StringEngHtml(version, inGameIdDict)); } sb.Append("</td><td>"); for (int i = 0; i < IngredientGroups.Length; ++i) { if (IngredientGroups[i] != 0) { uint stringDicId; stringDicId = IngredientGroupDict[IngredientGroups[i]]; var entry = inGameIdDict[stringDicId]; sb.Append("<img src=\"item-icons/ICON" + IngredientGroups[i] + ".png\" height=\"16\" width=\"16\"> "); sb.Append(entry.StringEngOrJpnHtml(version, inGameIdDict, websiteLanguage) + " x" + IngredientGroupCount[i] + "<br>"); } } for (int i = 0; i < Ingredients.Length; ++i) { if (Ingredients[i] != 0) { var item = items.itemIdDict[Ingredients[i]]; sb.Append("<img src=\"item-icons/ICON" + item.Data[(int)ItemData.Icon] + ".png\" height=\"16\" width=\"16\"> "); sb.Append("<a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Item, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)item.Data[(int)ItemData.ID], icon: (int)item.Data[(int)ItemData.Icon]) + "\">"); sb.Append(inGameIdDict[item.NamePointer].StringEngOrJpnHtml(version, inGameIdDict, websiteLanguage) + "</a> x" + IngredientCount[i] + "<br>"); } } sb.Append("</td><td>"); if (HP > 0) { sb.Append("HP Heal: " + HP + "%<br>"); } if (TP > 0) { sb.Append("TP Heal: " + TP + "%<br>"); } if (PhysicalAilmentHeal > 0 || DeathHeal > 0) { sb.Append("Cures Ailments: "); if (DeathHeal > 0) { sb.Append("<img src=\"text-icons/icon-status-13.png\" height=\"16\" width=\"16\" title=\"Death\">"); } if ((PhysicalAilmentHeal & 1) == 1) { sb.Append("<img src=\"text-icons/icon-status-01.png\" height=\"16\" width=\"16\" title=\"Poison\">"); } if ((PhysicalAilmentHeal & 2) == 2) { sb.Append("<img src=\"text-icons/icon-status-07.png\" height=\"16\" width=\"16\" title=\"Contamination\">"); } if ((PhysicalAilmentHeal & 4) == 4) { sb.Append("<img src=\"text-icons/icon-status-02.png\" height=\"16\" width=\"16\" title=\"Paralysis\">"); } if ((PhysicalAilmentHeal & 8) == 8) { sb.Append("<img src=\"text-icons/icon-status-03.png\" height=\"16\" width=\"16\" title=\"Petrification\">"); } if ((PhysicalAilmentHeal & 16) == 16) { sb.Append("<img src=\"text-icons/icon-status-04.png\" height=\"16\" width=\"16\" title=\"Weakness\">"); } if ((PhysicalAilmentHeal & 32) == 32) { sb.Append("<img src=\"text-icons/icon-status-05.png\" height=\"16\" width=\"16\" title=\"Sealed Artes\">"); } if ((PhysicalAilmentHeal & 64) == 64) { sb.Append("<img src=\"text-icons/icon-status-06.png\" height=\"16\" width=\"16\" title=\"Sealed Skills\">"); } sb.Append("<br>"); } if (StatValue > 0) { //sb.Append( "Stat Type: " + StatType + "<br>" ); switch (StatType) { case 1: sb.Append("P. ATK"); break; case 2: sb.Append("P. DEF"); break; case 3: sb.Append("M. ATK"); break; case 4: sb.Append("M. DEF"); break; case 5: sb.Append("AGL"); break; case 11: sb.Append("Over Limit gauge increases<br>"); break; } if (StatType != 11) { sb.Append(" +" + StatValue + (StatType < 5 ? "%" : "") + "<br>"); sb.Append("Duration: " + StatTime + " seconds<br>"); } } if (RecipeCreationCharacter.Count(x => x != 0) > 0) { sb.Append("Recipe Evolutions:<br>"); for (int i = 0; i < RecipeCreationCharacter.Length; ++i) { if (RecipeCreationCharacter[i] != 0) { var otherRecipe = recipes.RecipeList[(int)RecipeCreationRecipe[i]]; Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, (uint)(1 << (int)(RecipeCreationCharacter[i] - 1)), websiteLanguage.MainJp()); sb.Append(" <a href=\"" + Vesperia.Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Recipe, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)otherRecipe.ID) + "\">"); sb.Append(inGameIdDict[otherRecipe.NameStringDicID].StringEngOrJpnHtml(version, inGameIdDict, websiteLanguage)); sb.Append("</a>"); sb.Append("<br>"); } } } sb.Append("<table class=\"element\">"); sb.Append("<tr>"); sb.Append("<td>Likes</td>"); sb.Append("<td>Dislikes</td>"); sb.Append("</tr>"); sb.Append("<tr>"); sb.Append("<td>"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, CharactersLike, websiteLanguage.MainJp()); sb.Append("</td>"); sb.Append("<td>"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, CharactersDislike, websiteLanguage.MainJp()); sb.Append("</td>"); sb.Append("</tr>"); sb.Append("<tr>"); sb.Append("<td>Good at</td>"); sb.Append("<td>Bad at</td>"); sb.Append("</tr>"); sb.Append("<tr>"); sb.Append("<td>"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, CharactersGoodAtMaking, websiteLanguage.MainJp()); sb.Append("</td>"); sb.Append("<td>"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, CharactersBadAtMaking, websiteLanguage.MainJp()); sb.Append("</td>"); sb.Append("</tr>"); sb.Append("</table>"); sb.Append("</td></tr>"); return(sb.ToString()); }
public static string GetItemDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, ItemDat items, ItemDatSingle item, T8BTSK.T8BTSK skills, T8BTEMST.T8BTEMST enemies, COOKDAT.COOKDAT Recipes, WRLDDAT.WRLDDAT Locations, ShopData.ShopData shopData, TOVSEAF.TOVSEAF searchPoints, TSS.TSSFile tss, Dictionary <uint, TSS.TSSEntry> dict, bool phpLinks = false) { if (dict == null) { dict = tss.GenerateInGameIdDictionary(); } bool trustItemBookForShops = true; // true to use the values of the item book for shop locations; false to parse it out from the actual data bool trustItemBookForEnemies = false; // true to use the values of the item book for enemy drop/steal lists; false to parse it out from the actual data var sb = new StringBuilder(); sb.Append("<tr id=\"item" + item.Data[(int)ItemData.ID] + "\">"); sb.Append("<td rowspan=\"3\">"); sb.Append("<img src=\"items/U_" + item.ItemString.TrimNull() + ".png\" height=\"128\" width=\"128\">"); sb.Append("</td><td colspan=\"2\">"); uint equip = item.Data[(int)ItemData.EquippableByBitfield]; if (equip > 0) { sb.Append("<span class=\"equip\">"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, dict, version, equip, websiteLanguage.MainJp()); sb.Append("</span>"); } var nameEntry = dict[item.NamePointer]; var descEntry = dict[item.DescriptionPointer]; if (websiteLanguage.WantsJp()) { sb.Append("<img src=\"item-icons/ICON" + item.Data[(int)ItemData.Icon] + ".png\" height=\"16\" width=\"16\"> "); sb.Append("<span class=\"itemname\">"); sb.Append(nameEntry.StringJpnHtml(version, dict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append("<span class=\"itemdesc\">"); sb.Append(descEntry.StringJpnHtml(version, dict)); sb.Append("</span>"); } if (websiteLanguage.WantsBoth()) { sb.Append("<br>"); sb.Append("<br>"); } if (websiteLanguage.WantsEn()) { sb.Append("<img src=\"item-icons/ICON" + item.Data[(int)ItemData.Icon] + ".png\" height=\"16\" width=\"16\"> "); sb.Append("<span class=\"itemname\">"); sb.Append(nameEntry.StringEngHtml(version, dict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append("<span class=\"itemdesc\">"); sb.Append(descEntry.StringEngHtml(version, dict)); sb.Append("</span>"); } sb.Append("<span class=\"special\">"); if (item.Data[(int)ItemData.UsableInBattle] > 0) { sb.Append("Usable in battle"); } ; if (item.Data[(int)ItemData.InCollectorsBook] == 0) { sb.Append("Not in Collector's Book"); } sb.Append("</span>"); sb.Append("</td>"); uint synthCount = item.Data[(int)ItemData.SynthRecipeCount]; switch (synthCount) { case 0: break; case 1: sb.Append("<td colspan=\"2\">"); break; default: sb.Append("<td>"); break; } for (int j = 0; j < synthCount; ++j) { uint synthItemCount = item.Data[(int)ItemData.Synth1ItemSlotCount + j * 16]; sb.Append("Synthesis Level: " + item.Data[(int)ItemData._Synth1Level + j * 16]); sb.Append("<br>"); sb.Append("Price: " + item.Data[(int)ItemData.Synth1Price + j * 16] + " Gald"); for (int i = 0; i < synthItemCount; ++i) { sb.Append("<br>"); var otherItem = items.itemIdDict[item.Data[(int)ItemData.Synth1Item1Type + i * 2 + j * 16]]; var otherItemNameEntry = dict[otherItem.NamePointer]; string otherItemName = otherItemNameEntry.StringEngOrJpnHtml(version, dict, websiteLanguage); sb.Append("<img src=\"item-icons/ICON" + otherItem.Data[(int)ItemData.Icon] + ".png\" height=\"16\" width=\"16\"> "); sb.Append("<a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Item, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)otherItem.Data[(int)ItemData.ID], icon: (int)otherItem.Data[(int)ItemData.Icon]) + "\">"); sb.Append(otherItemName + "</a> x" + item.Data[(int)ItemData.Synth1Item1Count + i * 2 + j * 16]); } if (synthCount > 1 && j == 0) { sb.Append("</td><td>"); } } sb.Append("</td></tr><tr>"); uint category = item.Data[(int)ItemData.Category]; switch (category) { case 2: default: sb.Append("<td colspan=\"2\">"); if (item.Data[(int)ItemData.MDEF_or_HPHealPercent] > 0) { sb.Append("HP Heal %: " + item.Data[(int)ItemData.MDEF_or_HPHealPercent] + "<br>"); } if (item.Data[(int)ItemData.AGL_TPHealPercent] > 0) { sb.Append("TP Heal %: " + item.Data[(int)ItemData.AGL_TPHealPercent] + "<br>"); } // why is this here twice? uint physAilAlt = item.Data[(int)ItemData.PDEF]; uint physAil = item.Data[(int)ItemData._LUCK]; if (physAil != physAilAlt) { throw new Exception(); } if (physAil > 0) { sb.Append("Cures physical ailments: "); if ((physAil & 1) == 1) { sb.Append("<img src=\"text-icons/icon-status-13.png\" height=\"32\" width=\"32\">"); } if ((physAil & 2) == 2) { sb.Append("<img src=\"text-icons/icon-status-01.png\" height=\"32\" width=\"32\">"); } if ((physAil & 4) == 4) { sb.Append("<img src=\"text-icons/icon-status-02.png\" height=\"32\" width=\"32\">"); } if ((physAil & 8) == 8) { sb.Append("<img src=\"text-icons/icon-status-03.png\" height=\"32\" width=\"32\">"); } if ((physAil & 16) == 16) { sb.Append("<img src=\"text-icons/icon-status-04.png\" height=\"32\" width=\"32\">"); } if ((physAil & 32) == 32) { sb.Append("<img src=\"text-icons/icon-status-05.png\" height=\"32\" width=\"32\">"); } if ((physAil & 64) == 64) { sb.Append("<img src=\"text-icons/icon-status-06.png\" height=\"32\" width=\"32\">"); } if ((physAil & 128) == 128) { sb.Append("<img src=\"text-icons/icon-status-07.png\" height=\"32\" width=\"32\">"); } sb.Append("<br>"); } if (item.Data[(int)ItemData._AGL_Again] > 0) { sb.Append("Cures magical ailments<br>"); } if (item.Data[(int)ItemData.PermanentPAtkIncrease] > 0) { sb.Append("Permanent PATK increase: " + item.Data[(int)ItemData.PermanentPAtkIncrease] + "<br>"); } if (item.Data[(int)ItemData.PermanentPDefIncrease] > 0) { sb.Append("Permanent PDEF increase: " + item.Data[(int)ItemData.PermanentPDefIncrease] + "<br>"); } if (item.Data[(int)ItemData.AttrFire] > 0) { sb.Append("Permanent MATK increase: " + item.Data[(int)ItemData.AttrFire] + "<br>"); } if (item.Data[(int)ItemData.AttrWater] > 0) { sb.Append("Permanent MDEF increase: " + item.Data[(int)ItemData.AttrWater] + "<br>"); } if (item.Data[(int)ItemData.AttrWind] > 0) { sb.Append("Permanent AGL increase: " + item.Data[(int)ItemData.AttrWind] + "<br>"); } if (item.Data[(int)ItemData.Skill1] > 0) { sb.Append("Max HP increase: " + item.Data[(int)ItemData.Skill1] + "<br>"); } if (item.Data[(int)ItemData.Skill1Metadata] > 0) { sb.Append("Max TP increase: " + item.Data[(int)ItemData.Skill1Metadata] + "<br>"); } for (int i = 0; i < 8; ++i) { int recipeId = (int)item.Data[(int)ItemData.UsedInRecipe1 + i]; if (recipeId != 0) { var recipe = Recipes.RecipeList[recipeId]; var recipeNameEntry = dict[recipe.NameStringDicID]; sb.Append("<a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Recipe, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)recipe.ID) + "\">" + recipeNameEntry.StringEngOrJpnHtml(version, dict, websiteLanguage) + "</a><br>"); } } sb.Append("</td>"); break; case 3: case 4: case 5: case 6: case 7: sb.Append("<td>"); if ((int)item.Data[(int)ItemData.PATK] > 0) { sb.Append("PATK: " + (int)item.Data[(int)ItemData.PATK] + "<br>"); } if ((int)item.Data[(int)ItemData.MATK] > 0) { sb.Append("MATK: " + (int)item.Data[(int)ItemData.MATK] + "<br>"); } if ((int)item.Data[(int)ItemData.PDEF] > 0) { sb.Append("PDEF: " + (int)item.Data[(int)ItemData.PDEF] + "<br>"); } if ((int)item.Data[(int)ItemData.MDEF_or_HPHealPercent] > 0) { sb.Append("MDEF: " + (int)item.Data[(int)ItemData.MDEF_or_HPHealPercent] + "<br>"); } int agl1 = (int)item.Data[(int)ItemData.AGL_TPHealPercent]; int agl2 = (int)item.Data[(int)ItemData._AGL_Again]; if (agl2 > 0) { sb.Append("AGL: " + agl2 + "<br>"); } if ((int)item.Data[(int)ItemData._LUCK] > 0) { sb.Append("LUCK: " + (int)item.Data[(int)ItemData._LUCK] + "<br>"); } int attackElementCount = 0; int defenseElementCount = 0; for (int i = 0; i < 6; ++i) { if ((int)item.Data[(int)ItemData.AttrFire + i] > 0) { attackElementCount++; } if ((int)item.Data[(int)ItemData.AttrFire + i] < 0) { defenseElementCount++; } } if (attackElementCount > 0 || defenseElementCount > 0) { int fire = (int)item.Data[(int)ItemData.AttrFire]; int watr = (int)item.Data[(int)ItemData.AttrWater]; int wind = (int)item.Data[(int)ItemData.AttrWind]; int eart = (int)item.Data[(int)ItemData.AttrEarth]; int lght = (int)item.Data[(int)ItemData.AttrLight]; int dark = (int)item.Data[(int)ItemData.AttrDark]; if (defenseElementCount > 0) { sb.Append("<table class=\"element\"><tr>"); sb.Append("<td colspan=\"" + defenseElementCount + "\">Resistance</td>"); sb.Append("</tr><tr>"); if (fire < 0) { sb.Append("<td><img src=\"text-icons/icon-element-02.png\"></td>"); } if (eart < 0) { sb.Append("<td><img src=\"text-icons/icon-element-04.png\"></td>"); } if (wind < 0) { sb.Append("<td><img src=\"text-icons/icon-element-01.png\"></td>"); } if (watr < 0) { sb.Append("<td><img src=\"text-icons/icon-element-05.png\"></td>"); } if (lght < 0) { sb.Append("<td><img src=\"text-icons/icon-element-03.png\"></td>"); } if (dark < 0) { sb.Append("<td><img src=\"text-icons/icon-element-06.png\"></td>"); } sb.Append("</tr><tr>"); if (fire < 0) { sb.Append("<td>" + -fire + "%</td>"); } if (eart < 0) { sb.Append("<td>" + -eart + "%</td>"); } if (wind < 0) { sb.Append("<td>" + -wind + "%</td>"); } if (watr < 0) { sb.Append("<td>" + -watr + "%</td>"); } if (lght < 0) { sb.Append("<td>" + -lght + "%</td>"); } if (dark < 0) { sb.Append("<td>" + -dark + "%</td>"); } sb.Append("</tr></table>"); } if (attackElementCount > 0) { sb.Append("<table class=\"element\"><tr>"); if (category == 3 || category == 4) { // weapons and sub-weapons add elemental attributes to your attack sb.Append("<td colspan=\"" + attackElementCount + "\">Attack Element</td>"); } else { // defensive equipment instead uses this field as a weak/resist, with weak as positive and resist as negative values sb.Append("<td colspan=\"" + attackElementCount + "\">Weakness</td>"); } sb.Append("</tr><tr>"); if (fire > 0) { sb.Append("<td><img src=\"text-icons/icon-element-02.png\"></td>"); } if (eart > 0) { sb.Append("<td><img src=\"text-icons/icon-element-04.png\"></td>"); } if (wind > 0) { sb.Append("<td><img src=\"text-icons/icon-element-01.png\"></td>"); } if (watr > 0) { sb.Append("<td><img src=\"text-icons/icon-element-05.png\"></td>"); } if (lght > 0) { sb.Append("<td><img src=\"text-icons/icon-element-03.png\"></td>"); } if (dark > 0) { sb.Append("<td><img src=\"text-icons/icon-element-06.png\"></td>"); } if (!(category == 3 || category == 4)) { // weapons always have a "1" here, don't print that, it's not useful sb.Append("</tr><tr>"); if (fire > 0) { sb.Append("<td>" + fire + "%</td>"); } if (eart > 0) { sb.Append("<td>" + eart + "%</td>"); } if (wind > 0) { sb.Append("<td>" + wind + "%</td>"); } if (watr > 0) { sb.Append("<td>" + watr + "%</td>"); } if (lght > 0) { sb.Append("<td>" + lght + "%</td>"); } if (dark > 0) { sb.Append("<td>" + dark + "%</td>"); } } sb.Append("</tr></table>"); } } sb.Append("</td><td>"); for (int i = 0; i < 3; ++i) { uint skillId = item.Data[(int)ItemData.Skill1 + i * 2]; if (skillId != 0) { var skill = skills.SkillIdDict[skillId]; var skillNameEntry = dict[skill.NameStringDicID]; string skillName = skillNameEntry.StringEngOrJpnHtml(version, dict, websiteLanguage); string skillCat = "<img src=\"skill-icons/category-" + skill.Category.ToString() + ".png\" height=\"16\" width=\"16\">"; sb.Append(skillCat); sb.Append("<a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Skill, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)skill.InGameID) + "\">"); sb.Append(skillName); sb.Append("</a>, " + item.Data[(int)ItemData.Skill1Metadata + i * 2] + "<br>"); } } sb.Append("</td>"); break; } sb.Append("<td>"); sb.Append(item.Data[(int)ItemData.ShopPrice] + " Gald"); if (trustItemBookForShops) { if (item.Data[(int)ItemData.BuyableIn1] > 0 || item.Data[(int)ItemData.BuyableIn2] > 0 || item.Data[(int)ItemData.BuyableIn3] > 0) { //sb.Append( "<br>Available at shops in:" ); for (int i = 0; i < 3; ++i) { if (item.Data[(int)ItemData.BuyableIn1 + i] > 0) { var loc = Locations.LocationIdDict[item.Data[(int)ItemData.BuyableIn1 + i]]; sb.Append("<br><a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Location, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)loc.LocationID) + "\">"); sb.Append(loc.GetLastValidName(dict).StringEngOrJpnHtml(version, dict, websiteLanguage) + "</a>"); } } } } else { List <ShopData.ShopDefinition> shops = new List <ShopData.ShopDefinition>(); foreach (var kvp in shopData.ShopDictionary) { ShopData.ShopDefinition shop = kvp.Value; foreach (var shopItem in shop.ShopItems) { if (shopItem.ItemID == item.Data[(int)ItemData.ID]) { shops.Add(shop); break; } } } bool printShopsDirectly = false; if (printShopsDirectly) { foreach (var shop in shops) { sb.Append("<br><a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Shop, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)shop.InGameID) + "\">"); sb.Append(dict[shop.StringDicID].StringEngOrJpnHtml(version, dict, websiteLanguage) + "</a>"); } } else { foreach (var shop in shops) { WRLDDAT.Location loc = FindLocationOfShop(shop, shopData, Locations); if (loc != null) { sb.Append("<br><a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Location, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)loc.LocationID) + "\">"); sb.Append(loc.GetLastValidName(dict).StringEngOrJpnHtml(version, dict, websiteLanguage) + "</a>"); } else { sb.Append("<br><a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Shop, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)shop.InGameID) + "\">"); sb.Append(dict[shop.StringDicID].StringEngOrJpnHtml(version, dict, websiteLanguage) + "</a>"); } } } } sb.Append("</td><td>"); List <uint> itemsRequireSynth = FindItemsThatRequireForSynth(item.Data[(int)ItemData.ID], items); if (itemsRequireSynth.Count > 0) { sb.Append("Can be used to synthesize"); foreach (uint otherItemId in itemsRequireSynth) { ItemDatSingle otherItem = items.itemIdDict[otherItemId]; sb.Append("<br>"); var otherItemNameEntry = dict[otherItem.NamePointer]; string otherItemName = otherItemNameEntry.StringEngOrJpnHtml(version, dict, websiteLanguage); sb.Append("<img src=\"item-icons/ICON" + otherItem.Data[(int)ItemData.Icon] + ".png\" height=\"16\" width=\"16\"> "); sb.Append("<a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Item, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)otherItem.Data[(int)ItemData.ID], icon: (int)otherItem.Data[(int)ItemData.Icon]) + "\">"); sb.Append(otherItemName + "</a>"); } } sb.Append("</td></tr><tr>"); // drops and steals List <(uint enemyId, uint dropChance, uint?fatalType, uint?fatalIncrease)>[] enemyIds = new List <(uint enemyId, uint dropChance, uint?fatalType, uint?fatalIncrease)> [3];
public string GetDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, Dictionary <uint, Arte> arteIdDict, T8BTEMST.T8BTEMST enemies, T8BTSK.T8BTSK skills, TSS.TSSFile stringDic, Dictionary <uint, TSS.TSSEntry> inGameIdDict, bool phpLinks = false) { StringBuilder sb = new StringBuilder(); sb.Append("<tr id=\"arte" + InGameID + "\">"); sb.Append("<td style=\"text-align: right;\">"); //sb.Append( RefString + "<br>" ); if (Character > 0 && Character <= 9) { Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, 1u << (int)(Character - 1), websiteLanguage.MainJp()); } if (Character > 9) { var enemy = enemies.EnemyIdDict[Character]; sb.Append("<a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Enemy, version, versionPostfix, locale, websiteLanguage, phpLinks, category: (int)enemy.Category, id: (int)enemy.InGameID) + "\">"); sb.Append("<img src=\"monster-icons/48px/monster-" + enemy.IconID.ToString("D3") + ".png\" width=\"32\" height=\"32\" title=\"" + inGameIdDict[enemy.NameStringDicID].StringEngOrJpnHtml(version, inGameIdDict, websiteLanguage) + "\">"); sb.Append("</a>"); } sb.Append("<img src=\"menu-icons/artes-"); switch (Type) { case ArteType.Base: sb.Append("00"); break; case ArteType.Arcane: sb.Append("01"); break; case ArteType.Altered: sb.Append("12"); break; case ArteType.AlteredSpell: sb.Append("12"); break; case ArteType.NoviceSpell: sb.Append("04"); break; case ArteType.IntermediateSpell: sb.Append("05"); break; case ArteType.AdvancedSpell: sb.Append("06"); break; case ArteType.Burst: sb.Append("02"); break; case ArteType.BurstSpell: sb.Append("02"); break; case ArteType.AlteredBurst: sb.Append("02"); break; case ArteType.AlteredBurstSpell: sb.Append("02"); break; case ArteType.Mystic: sb.Append("02"); break; } sb.Append(".png\" width=\"32\" height=\"32\">"); sb.Append("</td>"); int colspan = websiteLanguage.WantsBoth() ? 1 : 2; if (websiteLanguage.WantsJp()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicId].StringJpnHtml(version, inGameIdDict) + "</span><br>"); sb.Append(inGameIdDict[DescStringDicId].StringJpnHtml(version, inGameIdDict)); sb.Append("</td>"); } if (websiteLanguage.WantsEn()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicId].StringEngHtml(version, inGameIdDict) + "</span><br>"); sb.Append(inGameIdDict[DescStringDicId].StringEngHtml(version, inGameIdDict)); sb.Append("</td>"); } sb.Append("<td>"); //sb.Append( Type + "<br>" ); bool iconsInserted = false; if (Character <= 9) { switch (FatalStrikeType) { case 0: sb.Append("<img src=\"menu-icons/artes-13.png\" width=\"16\" height=\"16\">"); iconsInserted = true; break; case 1: sb.Append("<img src=\"menu-icons/artes-15.png\" width=\"16\" height=\"16\">"); iconsInserted = true; break; case 2: sb.Append("<img src=\"menu-icons/artes-14.png\" width=\"16\" height=\"16\">"); iconsInserted = true; break; } } if (ElementFire > 0) { sb.Append("<img src=\"text-icons/icon-element-02.png\" width=\"16\" height=\"16\">"); iconsInserted = true; } if (ElementEarth > 0) { sb.Append("<img src=\"text-icons/icon-element-04.png\" width=\"16\" height=\"16\">"); iconsInserted = true; } if (ElementWind > 0) { sb.Append("<img src=\"text-icons/icon-element-01.png\" width=\"16\" height=\"16\">"); iconsInserted = true; } if (ElementWater > 0) { sb.Append("<img src=\"text-icons/icon-element-05.png\" width=\"16\" height=\"16\">"); iconsInserted = true; } if (ElementLight > 0) { sb.Append("<img src=\"text-icons/icon-element-03.png\" width=\"16\" height=\"16\">"); iconsInserted = true; } if (ElementDarkness > 0) { sb.Append("<img src=\"text-icons/icon-element-06.png\" width=\"16\" height=\"16\">"); iconsInserted = true; } if (iconsInserted) { sb.Append("<br>"); } if (TPUsage > 0) { sb.Append("TP usage: " + TPUsage + "<br>"); } for (int i = 0; i < LearnRequirementsOtherArtesType.Length; ++i) { if (LearnRequirementsOtherArtesType[i] > 0) { switch (LearnRequirementsOtherArtesType[i]) { case 1: // Level if (LearnRequirementsOtherArtesId[i] == 300) { sb.Append("Learn via Event"); } else { sb.Append("Level " + LearnRequirementsOtherArtesId[i]); } break; case 2: // Other Arte var otherArte = arteIdDict[LearnRequirementsOtherArtesId[i]]; if (otherArte.ID != this.ID) { sb.Append("<img src=\"menu-icons/artes-" + otherArte.GetIconNumber() + ".png\" width=\"16\" height=\"16\">"); sb.Append("<a href=\"" + Vesperia.Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Arte, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)otherArte.InGameID) + "\">" + inGameIdDict[otherArte.NameStringDicId].StringEngOrJpnHtml(version, inGameIdDict, websiteLanguage)); sb.Append("</a>, "); } else { sb.Append("Learn with "); } sb.Append(LearnRequirementsOtherArtesUsageCount[i] + " uses"); break; case 3: // appears on Rita and Repede's Burst Artes in 360 only, appears to be unused break; default: sb.Append("##Unknown Learn Type: " + LearnRequirementsOtherArtesType[i] + "<br>"); sb.Append("##Value 1: " + LearnRequirementsOtherArtesId[i] + "<br>"); sb.Append("##Value 2: " + LearnRequirementsOtherArtesUsageCount[i] + "<br>"); break; } sb.Append("<br>"); } } for (int i = 0; i < AlteredArteRequirementType.Length; ++i) { if (AlteredArteRequirementType[i] > 0) { switch (AlteredArteRequirementType[i]) { case 1: // original arte var otherArte = arteIdDict[AlteredArteRequirementId[i]]; sb.Append("Alters from "); sb.Append("<img src=\"menu-icons/artes-" + otherArte.GetIconNumber() + ".png\" width=\"16\" height=\"16\">"); sb.Append("<a href=\"" + Vesperia.Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Arte, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)otherArte.InGameID) + "\">" + inGameIdDict[otherArte.NameStringDicId].StringEngOrJpnHtml(version, inGameIdDict, websiteLanguage) + "</a>"); break; case 3: // skill var skill = skills.SkillIdDict[AlteredArteRequirementId[i]]; sb.Append("<img src=\"skill-icons/category-" + skill.Category + ".png\" width=\"16\" height=\"16\">"); sb.Append("<a href=\"" + Website.WebsiteGenerator.GetUrl(Website.WebsiteSection.Skill, version, versionPostfix, locale, websiteLanguage, phpLinks, id: (int)skill.InGameID) + "\">" + inGameIdDict[skill.NameStringDicID].StringEngOrJpnHtml(version, inGameIdDict, websiteLanguage) + "</a>"); break; default: sb.Append("##Unknown Altered Type: " + AlteredArteRequirementType[i] + "<br>"); sb.Append("##Value: " + AlteredArteRequirementId[i] + "<br>"); break; } sb.Append("<br>"); } } if (UsableInMenu > 0) { sb.Append("Usable outside of battle"); } sb.Append("</td>"); /* * sb.Append( "<td>" ); * sb.AppendLine(); * sb.AppendLine( "~" + 9 + ": " + Data[9] + "<br>" ); * for ( int i = 16; i < 22; ++i ) { * sb.AppendLine( "~" + i + ": " + Data[i] + "<br>" ); * } * for ( int i = 40; i < 69; ++i ) { * if ( i == 44 ) continue; * if ( i == 42 || i == 66 ) { * sb.AppendLine( "~" + i + ": " + Data[i].UIntToFloat() + "<br>" ); * } else { * sb.AppendLine( "~" + i + ": " + Data[i] + "<br>" ); * } * } * for ( int i = 79; i < 95; ++i ) { * if ( i == 83 ) continue; * sb.AppendLine( "~" + i + ": " + Data[i] + "<br>" ); * } * sb.Append( "</td>" ); * //*/ sb.Append("</tr>"); return(sb.ToString()); }
public void GetDataAsHtml(StringBuilder sb, GameVersion version, WebsiteLanguage websiteLanguage, Dictionary <uint, TSS.TSSEntry> inGameIdDict) { switch (Type) { case SkitConditionType.AllPartyMemberLevels: sb.AppendFormat("All Party Member Levels {0} {1}", MathOpString, Value1); Util.Assert(Value2 == 0 && Value3 == 0); return; case SkitConditionType.TotalEnemyEncounters: sb.AppendFormat("Total Enemy Encounters {0} {1}", MathOpString, Value1); Util.Assert(Value2 == 0 && Value3 == 0); return; case SkitConditionType.EventFlag: sb.AppendFormat("Event Flag {0} {1}", Value1, MathOp == 0 ? "on" : "off"); Util.Assert((MathOp == 0 || MathOp == 1) && Value2 == 0 && Value3 == 0); return; case SkitConditionType.SeenSkit: sb.AppendFormat("Have seen other skit ({0} ????)", Value1); Util.Assert(MathOp == 0 && Value2 == 0 && Value3 == 0); return; case SkitConditionType.OnShip: sb.Append("Currently on Ship"); Util.Assert(MathOp == 0 && Value1 == 0 && Value2 == 0 && Value3 == 0); return; case SkitConditionType.InArea: sb.AppendFormat("Currently in area {0}", Value1); Util.Assert(MathOp == 0 && Value2 == 0 && Value3 == 0); return; case SkitConditionType.TimeSpentInArea: sb.AppendFormat("Spent {0} {2} frames in area {1}", MathOpString, Value1, Value2); Util.Assert(Value3 == 0); return; case SkitConditionType.GigantosKilled: sb.AppendFormat("Defeated {0} {1} Giganto Monsters", MathOpString, Value1); Util.Assert(Value2 == 0 && Value3 == 0); return; case SkitConditionType.AllGigantosKilled: sb.Append("Defeated all Giganto Monsters"); Util.Assert(MathOp == 0 && Value1 == 0 && Value2 == 0 && Value3 == 0); return; case SkitConditionType.ArteUsage: sb.AppendFormat("Character {1} used Arte {2} {0} {3} times", MathOpString, Value1, Value2, Value3); return; case SkitConditionType.TotalSearchPointCollected: sb.AppendFormat("Collected {0} {1} Items from Search Points", MathOpString, Value1); Util.Assert(Value2 == 0 && Value3 == 0); return; case SkitConditionType.BattleLength: sb.AppendFormat("(last? shortest?) Battle lasted {0} {1} frames", MathOpString, Value1); Util.Assert(Value2 == 0 && Value3 == 0); return; case SkitConditionType.BattleParticipation: sb.AppendFormat("Character {1} has been in {0} {2} battles", MathOpString, Value1, Value2); Util.Assert(Value3 == 0); return; case SkitConditionType.BattleParticipationPercent: sb.AppendFormat("Character {1} has been in {0} {2}% of battles", MathOpString, Value1, Value2); Util.Assert(Value3 == 0); return; case SkitConditionType.CookingSkill: sb.AppendFormat("Character {1}'s cooking skill for recipe {2} is {0} {3}", MathOpString, Value1, Value2, Value3); return; case SkitConditionType.CookingCharacterBitmask: sb.Append("Characters "); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, (uint)Value1, websiteLanguage.MainJp()); sb.AppendFormat(" have cooked {0} {1} times", MathOpString, Value2); Util.Assert(Value3 == 0); return; case SkitConditionType.NotCookedTime: sb.AppendFormat("{0} {1} frames since last cooking", MathOpString, Value1); Util.Assert(Value2 == 0 && Value3 == 0); return; case SkitConditionType.NotAirshipTime: sb.AppendFormat("{0} {1} frames since last time flying on Ba'ul", MathOpString, Value1); Util.Assert(Value2 == 0 && Value3 == 0); return; case SkitConditionType.TotalPlaytime: sb.AppendFormat("{0} {1} frames total playtime", MathOpString, Value1); Util.Assert(Value2 == 0 && Value3 == 0); return; case SkitConditionType.NewGamePlus: sb.Append("In New Game Plus"); Util.Assert(MathOp == 0 && Value1 == 0 && Value2 == 0 && Value3 == 0); return; case SkitConditionType.TitleEquipped: sb.AppendFormat("Character {0} has title {1} equipped", Value1, Value2); Util.Assert(MathOp == 0 && Value3 == 0); return; case SkitConditionType.AttachmentEquipped: sb.AppendFormat("Character {0} has attachment {1} equipped", Value1, Value2); Util.Assert(MathOp == 0 && Value3 == 0); return; case SkitConditionType.PartySlot1: sb.AppendFormat("Character {0} in 1st party slot", Value1); Util.Assert(MathOp == 0 && Value2 == 0 && Value3 == 0); return; } sb.Append(" ========== #type: " + (ushort)Type); sb.Append(" / #math: " + MathOp); sb.Append(" / #val1: " + Value1); sb.Append(" / #val2: " + Value2); sb.Append(" / #val3: " + Value3); }
public string GetDataAsHtml(GameVersion version, string versionPostfix, GameLocale locale, WebsiteLanguage websiteLanguage, TSS.TSSFile stringDic, Dictionary <uint, TSS.TSSEntry> inGameIdDict) { StringBuilder sb = new StringBuilder(); sb.Append("<tr id=\"skill" + InGameID + "\">"); //sb.Append( RefString + "<br>" ); sb.Append("<td>"); sb.Append("<img src=\"skill-icons/category-" + Category + ".png\" width=\"32\" height=\"32\">"); sb.Append("</td>"); int colspan = websiteLanguage.WantsBoth() ? 1 : 2; if (websiteLanguage.WantsJp()) { sb.Append("<td colspan=\"" + colspan + "\" class=\"skilljpn\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicID].StringJpnHtml(version, inGameIdDict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append(inGameIdDict[DescStringDicID].StringJpnHtml(version, inGameIdDict)); sb.Append("</td>"); } if (websiteLanguage.WantsEn()) { sb.Append("<td colspan=\"" + colspan + "\">"); sb.Append("<span class=\"itemname\">"); sb.Append(inGameIdDict[NameStringDicID].StringEngHtml(version, inGameIdDict)); sb.Append("</span>"); sb.Append("<br>"); sb.Append(inGameIdDict[DescStringDicID].StringEngHtml(version, inGameIdDict)); sb.Append("</td>"); } sb.Append("<td class=\"skilldata\">"); if (LearnableByBitmask > 0) { sb.Append("<span class=\"equip\">"); Website.WebsiteGenerator.AppendCharacterBitfieldAsImageString(sb, inGameIdDict, version, LearnableByBitmask, websiteLanguage.MainJp()); sb.Append("</span>"); } sb.Append(EquipCost + " SP<br>"); sb.Append(LearnCost + " LP<br>"); sb.Append("Symbol Weight: " + SymbolValue + "<br>"); //sb.Append( "~7: " + Unknown7 + "<br>" ); //sb.Append( "~13: " + Unknown13 + "<br>" ); //sb.Append( "~14: " + Unknown14 + "<br>" ); //sb.Append( "~15: " + Unknown15 + "<br>" ); if (Inactive == 0) { sb.Append("Unusable<br>"); } sb.Append("</td>"); sb.Append("</tr>"); return(sb.ToString()); }