// Use this for initialization void Start() { inv = GameObject.FindWithTag("GameController"); player = GameObject.FindWithTag("Player"); _uiManager = GameObject.Find("Canvas").GetComponent <UIManager>(); playerHealthvar = player.GetComponent <PlayerHealth>(); // I connect this script with the script <BoxWithGold> GameObject bxgold = GameObject.FindWithTag("chest"); bx = bxgold.GetComponent <BoxWithGold>(); // I connect this script with the PickUp Script GameObject pickUpGO = GameObject.FindWithTag("ItemMG"); _pickUP = pickUpGO.GetComponent <PickUp>(); // I connect this script with the WeaponSwitching script GameObject wSwitchGO = GameObject.FindWithTag("WeaponSW"); _wswitch = wSwitchGO.GetComponent <WeaponSwitcsing>(); _currency = GameObject.FindWithTag("GameController").GetComponent <Currency>(); ////I connect this script with the Currency //GameObject curGO = GameObject.FindWithTag("Currency"); //_currency = curGO.GetComponent<Currency>(); }
// Use this for initialization void Start() { // // Connect pickup script with Currency //GameObject moneyScriptGO = GameObject.FindWithTag("GoldCoins"); _currency = GameObject.FindWithTag("GameController").GetComponent <Currency>(); invScript = GameObject.FindWithTag("GameController").GetComponent <InventoryChris>(); // I connect this script with the WeaponSwitching script GameObject wSwitchGO = GameObject.FindWithTag("WeaponSW"); _wswitch = wSwitchGO.GetComponent <WeaponSwitcsing>(); }