コード例 #1
0
        async void Poll()
        {
            while (true)
            {
                if (state == WeaponHitMarkerState.None)
                {
                    await Task.Delay(1);

                    continue;
                }

                switch (state)
                {
                case WeaponHitMarkerState.Action:
                    Send(false, 20, 10, 20);
                    break;

                case WeaponHitMarkerState.Hit:
                    Send(true, 80, 20, 80);
                    break;
                }

                var delay = Mathf.RoundToInt(interval * 1000);
                if (delay == 0)
                {
                    delay = 1;
                }

                await Task.Delay(delay);

                state = WeaponHitMarkerState.None;
            }
        }
コード例 #2
0
 void ActionCallback()
 {
     if (state == WeaponHitMarkerState.None)
     {
         state = WeaponHitMarkerState.Action;
     }
 }
コード例 #3
0
        void HitCallback(WeaponHit.Data data)
        {
            if (data.Entity == null)
            {
                return;
            }

            state = WeaponHitMarkerState.Hit;
        }