コード例 #1
0
    public void ChangeWeapon(int id)
    {
        currentWeapon.CleanUpWeapon(controller);
        currentWeapon = WeaponBase.GetNewWeapon(id);
        Debug.Assert(currentWeapon != null );
        currentWeapon.InitWeapon(controller);

        /// clean up objects on model
        /// (weapon, skill ect, any game object which differs )
        /// 



        /// spawn new objects onto model
    }