コード例 #1
0
    void Spawn()
    {
        GameObject    go = Instantiate(spawnObject, spawnPosition.transform.position, Quaternion.Euler(0f, 0f, 0f));
        WayController wc = go.GetComponent <WayController> ();

        wc.speed = -this.speed_wall;
    }
コード例 #2
0
ファイル: GameManager.cs プロジェクト: Lenovezhou/Bike
    public void Init()
    {
        playerController = Instantiate(player).GetComponent <PlayerController>();
        waycontroller    = Instantiate(way).GetComponent <WayController>();
        cameraController = Instantiate(camera).GetComponent <CameraController>();

        playerController.Init(this);
        cameraController.Init(playerController.transform);
    }