コード例 #1
0
    void onUninit()
    {
        if (bIsRunningThread)
        {
            bExitDetectPoseLoop = true;
            detectPoseAndJudgeMovingThread.Join();
            bIsRunningThread = false;
        }

        WaveVR_Utils.Event.Remove(WaveVR_Utils.Event.ALL_VREVENT, OnEvent);
        if (m_isHmd && m_isUseSvrWraperRender)
        {
            WaveVR_Utils.SetSubmitOptionalArgument(null, (int)WVR_SubmitExtend.WVR_SubmitExtend_Default);            //WVR_SubmitExtend_Default=0,WVR_SubmitExtend_DisableDisortion=1
        }
        nSkipFrameCount = 0;
        cptEnabled      = false;
        ResetLightLED();
    }
コード例 #2
0
    // Update is called once per frame
    void Update()
    {
        if (nSkipFrameCount < NUM_SKIP_FRAMES)
        {
            nSkipFrameCount++;
            return;
        }

        if (m_isHmd && m_isUseSvrWraperRender)
        {
            WaveVR_Utils.SetSubmitOptionalArgument(null, unchecked ((int)0xF9E8D7C6));
        }
        else if (!bIsRunningThread)
        {
            detectPoseAndJudgeMovingThread.Start();
            bIsRunningThread = true;
            SetLcdRedColor();
        }
        else
        {
            SetLcdRedColor();
        }
        if (Input.anyKeyDown)
        {
            Log.d(LOG_TAG, "Input.anyKeyDown is pressed.");
            GoBackSelectItemOrExitGame();

/*
 *                      foreach (KeyCode keyCode in System.Enum.GetValues(typeof(KeyCode)))
 *                      {
 *                              if (Input.GetKeyDown(keyCode))
 *                              {
 *                                      Debug.LogError("Current Key is : " + keyCode.ToString());
 *                              }
 *                      }
 */
        }
    }