void pickerInput() { bool _press = c_non_dom.GetPress(WVR_InputId.WVR_InputId_Alias1_Touchpad); if (_press && !_prev) { Log.i("drawing", "starting input", true); start = non_dom_t.rotation; start_color = new Color(color.r, color.g, color.b); float S, V; Color.RGBToHSV(start_color, out H, out S, out V); selectSphere.SetActive(true); /* * selectSphere.transform.position = non_dom_t.position; * selectSphere.transform.rotation = non_dom_t.rotation;*/ selectSphere.GetComponent <MeshRenderer>().material.SetColor("_Color", color); } else if (_press) { /* * selectSphere.transform.position = non_dom_t.position; * selectSphere.transform.rotation = non_dom_t.rotation;*/ selectSphere.GetComponent <MeshRenderer>().material.SetColor("_Color", color); Quaternion current_rotation = non_dom_t.rotation; float rotation_h = Quaternion.Angle(start, current_rotation) / 180.0f; rotation_h += H; if (rotation_h > 1) { rotation_h -= 1; } if (rotation_h < 0) { rotation_h += 1; } color = Color.HSVToRGB(rotation_h, 1.0f, 1.0f); } _prev = _press; pickerInput1(); clearInput(); //undoInput(); moveInput(); scaleInput(); rotationInput(); }
void Update() { bool _press = c_dom.GetPress(WVR_InputId.WVR_InputId_Alias1_Trigger); if (_press && !_prev) { first.p = dom_transform.position; ml = new Mesh(); } Vector3 e; if (Input.GetMouseButtonDown(0)) { s = transform.InverseTransformPoint(GetNewPoint()); } if (Input.GetMouseButton(0)) { e = GetNewPoint(); AddLine(ml, MakeQuad(transform.TransformPoint(s), e, lineSize), true); } if (Input.GetMouseButtonUp(0)) { e = GetNewPoint(); AddLine(ml, MakeQuad(transform.TransformPoint(s), e, lineSize), false); } Draw(); }
public override bool GetPress(XRButton button) { if (controller == null || !focusMappings.ContainsKey(button)) { return(false); } return(controller.GetPress(focusMappings[button])); }
// Update is called once per frame void Update() { pickerInput(); bool _press = c_dom.GetPress(WVR_InputId.WVR_InputId_Alias1_Trigger); if (_press && !prev_press) { drawingSphere.GetComponent <MeshRenderer>().enabled = true; eraser.GetComponent <MeshRenderer>().enabled = false; go = new GameObject(); go.SetActive(false); arr.Add(go); lr = go.AddComponent <LineRenderer>(); lr.startWidth = width; lr.endWidth = width; lr.useWorldSpace = false; Log.i("drawing", "drawing with colors:", true); Log.i("drawing", "r: " + (int)color.r, true); Log.i("drawing", "g: " + (int)color.g, true); Log.i("drawing", "b: " + (int)color.b, true); lr.material = new Material(Shader.Find("Standard")); lr.material.color = color; lr.SetColors(color, color); num = 0; } else if (_press) { go.SetActive(true); lr.positionCount = num + 1; lr.SetPosition(num, drawingSphere.transform.position); num++; } previous = dom_t; prev_press = _press; }
public override bool IsButtonPressed(WVR_InputId button) { return(Device.GetPress(button)); }
private void UpdateDeviceInput(uint deviceIndex, WaveVR_Controller.Device deviceInput) { #if VIU_WAVEVR_2_1_0_OR_NEWER const WVR_InputId digitalTrggerBumpID = WVR_InputId.WVR_InputId_Alias1_Digital_Trigger; #else const WVR_InputId digitalTrggerBumpID = WVR_InputId.WVR_InputId_Alias1_Bumper; #endif IVRModuleDeviceState prevState; IVRModuleDeviceStateRW currState; if (!TryGetValidDeviceState(deviceIndex, out prevState, out currState) || !deviceInput.connected) { return; } if (deviceInput != null) { var systemPressed = deviceInput.GetPress(WVR_InputId.WVR_InputId_Alias1_System); var menuPressed = deviceInput.GetPress(WVR_InputId.WVR_InputId_Alias1_Menu); var triggerPressed = deviceInput.GetPress(WVR_InputId.WVR_InputId_Alias1_Trigger); var digitalTriggerPressed = deviceInput.GetPress(digitalTrggerBumpID); var gripPressed = deviceInput.GetPress(WVR_InputId.WVR_InputId_Alias1_Grip); var touchpadPressed = deviceInput.GetPress(WVR_InputId.WVR_InputId_Alias1_Touchpad); var dpadLeftPressed = deviceInput.GetPress(WVR_InputId.WVR_InputId_Alias1_DPad_Left); var dpadUpPressed = deviceInput.GetPress(WVR_InputId.WVR_InputId_Alias1_DPad_Up); var dpadRightPressed = deviceInput.GetPress(WVR_InputId.WVR_InputId_Alias1_DPad_Right); var dpadDownPressed = deviceInput.GetPress(WVR_InputId.WVR_InputId_Alias1_DPad_Down); currState.SetButtonPress(VRModuleRawButton.System, systemPressed); currState.SetButtonPress(VRModuleRawButton.ApplicationMenu, menuPressed); currState.SetButtonPress(VRModuleRawButton.Touchpad, touchpadPressed || dpadLeftPressed || dpadUpPressed || dpadRightPressed || dpadDownPressed); currState.SetButtonPress(VRModuleRawButton.Trigger, triggerPressed || digitalTriggerPressed); currState.SetButtonPress(VRModuleRawButton.Grip, gripPressed); currState.SetButtonPress(VRModuleRawButton.DPadLeft, dpadLeftPressed); currState.SetButtonPress(VRModuleRawButton.DPadUp, dpadUpPressed); currState.SetButtonPress(VRModuleRawButton.DPadRight, dpadRightPressed); currState.SetButtonPress(VRModuleRawButton.DPadDown, dpadDownPressed); var systemTouched = deviceInput.GetTouch(WVR_InputId.WVR_InputId_Alias1_System); var menuTouched = deviceInput.GetTouch(WVR_InputId.WVR_InputId_Alias1_Menu); var triggerTouched = deviceInput.GetTouch(WVR_InputId.WVR_InputId_Alias1_Trigger); var digitalTriggerTouched = deviceInput.GetTouch(digitalTrggerBumpID); var gripTouched = deviceInput.GetTouch(WVR_InputId.WVR_InputId_Alias1_Grip); var touchpadTouched = deviceInput.GetTouch(WVR_InputId.WVR_InputId_Alias1_Touchpad); var dpadLeftTouched = deviceInput.GetTouch(WVR_InputId.WVR_InputId_Alias1_DPad_Left); var dpadUpTouched = deviceInput.GetTouch(WVR_InputId.WVR_InputId_Alias1_DPad_Up); var dpadRightTouched = deviceInput.GetTouch(WVR_InputId.WVR_InputId_Alias1_DPad_Right); var dpadDownTouched = deviceInput.GetTouch(WVR_InputId.WVR_InputId_Alias1_DPad_Down); currState.SetButtonTouch(VRModuleRawButton.System, systemTouched); currState.SetButtonTouch(VRModuleRawButton.ApplicationMenu, menuTouched); currState.SetButtonTouch(VRModuleRawButton.Touchpad, touchpadTouched || dpadLeftTouched || dpadUpTouched || dpadRightTouched || dpadDownTouched); currState.SetButtonTouch(VRModuleRawButton.Trigger, triggerTouched || digitalTriggerTouched); currState.SetButtonTouch(VRModuleRawButton.Grip, gripTouched); currState.SetButtonTouch(VRModuleRawButton.DPadLeft, dpadLeftTouched); currState.SetButtonTouch(VRModuleRawButton.DPadUp, dpadUpTouched); currState.SetButtonTouch(VRModuleRawButton.DPadRight, dpadRightTouched); currState.SetButtonTouch(VRModuleRawButton.DPadDown, dpadDownTouched); var triggerAxis = deviceInput.GetAxis(WVR_InputId.WVR_InputId_Alias1_Trigger); var touchAxis = deviceInput.GetAxis(WVR_InputId.WVR_InputId_Alias1_Touchpad); currState.SetAxisValue(VRModuleRawAxis.Trigger, triggerAxis.x); currState.SetAxisValue(VRModuleRawAxis.TouchpadX, touchAxis.x); currState.SetAxisValue(VRModuleRawAxis.TouchpadY, touchAxis.y); } else { currState.buttonPressed = 0u; currState.buttonTouched = 0u; currState.ResetAxisValues(); } }