private int FormationComparison(WaveEntity entity1, WaveEntity entity2) { if (entity1.Position.y < entity2.Position.y) { return(-1); } if (entity1.Position.y > entity2.Position.y) { return(1); } return(0); }
public EquipData SetWave(float waveLivingTime, float waveReloadingTime) { waveEntity = new WaveEntity(waveLivingTime, waveReloadingTime); return(this); }