public void Update() { if (fx.FXModel.modelPositionOffset != modelOffset || fx.FXModel.modelRotationOffset != modelRotation || fx.FXModel.modelScaleOffset != modelScale) { fx.FXModel.ApplyOffsets(modelOffset, modelRotation, modelScale); } if (parent.modelOffset != fx.TemplatePositionOffset || parent.modelRotation != fx.TemplateRotationOffset || parent.modelScale != fx.TemplateScaleOffset) { fx.ApplyTemplateOffsets(parent.modelOffset, parent.modelRotation, parent.modelScale); } }