/// <summary> /// Clean up. /// </summary> public void Dispose() { Bonsai.Utils.Settings.SettingsChanged -= new Bonsai.Utils.Settings.SettingsEventHandler(Settings_SettingsChanged); if (iFlightModel != null) { iFlightModel.Dispose(); iFlightModel = null; } if (modelApi != null) { modelApi.Dispose(); modelApi = null; } if (smoke != null) { smoke.Dispose(); smoke = null; } if (airplane != null) { airplane.Dispose(); airplane = null; } if (variometer != null) { variometer.Dispose(); variometer = null; } if (towLine != null) { towLine.Dispose(); towLine = null; } if (windVector != null) { windVector.Dispose(); windVector = null; } if (ripples != null) { ripples.Dispose(); ripples = null; } if (reflection != null) { reflection.Dispose(); reflection = null; } }
/// <summary> /// Clean up. /// </summary> public void Dispose() { if (smoke != null) { smoke.Dispose(); smoke = null; } if (airplaneModel != null) { airplaneModel.Dispose(); airplaneModel = null; } if (ripples != null) { ripples.Dispose(); ripples = null; } }