コード例 #1
0
    WaterLevel_Controller waterLevel_Controller;//the body of water that get's affected


    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.tag == "Water")
        {
            waterLevel_Controller = collision.GetComponent <WaterLevel_Controller>();
            waterLevel_Controller.AddWater(1);
            Destroy(this.gameObject);
        }
    }