public async Task <IActionResult> Create([Bind("SiteID,WBName,PoolTypeID,LocationID,ConstructionID,Length,Width,Depth")] WaterBody waterBody) { try { if (ModelState.IsValid) { _context.Add(waterBody); await _context.SaveChangesAsync(); return(RedirectToAction("Index")); } } catch (DbUpdateException /*ex*/) { //Log the error uncomment ex to write a log ModelState.AddModelError("", "Changes not saved. " + "Try again. If error recurs see system administrator."); } ViewData["ConstructionID"] = new SelectList(_context.Constructions, "ConstructionID", "ConstructionID", waterBody.ConstructionID); ViewData["LocationID"] = new SelectList(_context.Locations, "LocationID", "LocationID", waterBody.LocationID); ViewData["PoolTypeID"] = new SelectList(_context.PoolTypes, "PoolTypeID", "PoolTypeID", waterBody.PoolTypeID); ViewData["SiteID"] = new SelectList(_context.Sites, "SiteID", "SiteAddress", waterBody.SiteID); return(View(waterBody)); }
public void OnEnterBody(WaterBody waterBody) { if (showDebug) { Debug.Log(base.name + " Something has touched us "); } waterBodies.Add(waterBody); this.waterBody = waterBodies[0]; }
public void FindWaterBody() { int id = 37; WaterBody waterbody = new WaterBody(); waterbody.Id = id; waterbody.CreateAndFlush(); WaterBody dbWaterbody = WaterBody.Find(id); Assert.AreEqual(id, dbWaterbody.Id); }
// Update is called once per frame void Update() { if (waterCount == 0) { waterBody = null; isWaterBodySet = false; } buoyantForce = buoyantForce * buoyancyDecay; }
void OnTriggerEnter(Collider collider) { WaterBody wbs = collider.gameObject.GetComponent <WaterBody>(); //if(wbs == null) throw new NullReferenceException("watertrigger just entered something tagged as water without a waterbodyscript. object in question : " + collider.name); //else waterLevel = wbs.waterLevel; if (wbs != null) { waterLevel = wbs.waterLevel; } }
void OnTriggerStay(Collider otherCollider) { WaterBody waterBody = otherCollider.gameObject.GetComponent <WaterBody>(); if (waterBody != null) { //water is always in y direction. ALWAYS. if (head.transform.position.y < waterBody.waterLevel) { underwater = true; } } }
void OnTriggerStay(Collider otherCollider) { WaterBody waterBody = otherCollider.gameObject.GetComponent <WaterBody>(); if (waterBody != null) { //water is always in y direction. ALWAYS. if ((head.transform.position.y - (waterOffsetFromEyesToSwim * rb.transform.localScale.y)) < waterBody.waterLevel) { canSwim = true; } } }
private void OnEnable() { if (waterBody == null) { waterBody = GetComponentInParent <WaterBody>(); } if (NetGame.isClient) { cameraController = Object.FindObjectOfType <CameraController3>(); cameraWaterSensor = cameraController.gameObject.GetComponent <WaterSensor>(); oldCameraPosition = cameraController.transform.position; colliders = GetComponents <Collider>(); } }
public void SetWaterBodyInfo(WaterBody waterBody) { if (waterBody == null) { WaterBodyName.text = ""; WaterBodyRegions.text = ""; WaterBodyArea.text = ""; } else { WaterBodyName.text = waterBody.Name; WaterBodyRegions.text = waterBody.BorderingLandRegions.Count.ToString(); WaterBodyArea.text = waterBody.Area.ToString("0.00") + " km²"; } }
public void OnLeaveBody(WaterBody waterBody) { if (showDebug) { Debug.Log(base.name + " Something has stopped touching us "); } waterBodies.Remove(waterBody); if (waterBodies.Count > 0) { this.waterBody = waterBodies[0]; } else { this.waterBody = null; } }
public static void RegisterBody(WaterBody body) { if (body.Type == WaterBodyType.Ocean) { if (WaterSystem.Ocean == null) { WaterSystem.Ocean = body; WaterSystem.OceanLevel = body.Transform.position.y; } else if (WaterSystem.Ocean != body) { Debug.LogWarning("[Water] Ocean body is already registered. Ignoring call because only one is allowed."); return; } } WaterSystem.WaterBodies.Add(body); }
public static void RegisterBody(WaterBody body) { if (body.Type == WaterBodyType.Ocean) { if (Object.op_Equality((Object)WaterSystem.Ocean, (Object)null)) { WaterSystem.Ocean = body; WaterSystem.OceanLevel = (float)body.Transform.get_position().y; } else if (Object.op_Inequality((Object)WaterSystem.Ocean, (Object)body)) { Debug.LogWarning((object)"[Water] Ocean body is already registered. Ignoring call because only one is allowed."); return; } } WaterSystem.WaterBodies.Add(body); }
public void TestAltPlace() { int id = 37; string cgndbKey = "ABCDE"; Place place = new Place(); place.CgndbKey = cgndbKey; place.CreateAndFlush(); WaterBody waterbody = new WaterBody(); waterbody.Id = id; waterbody.AltPlace = place; waterbody.CreateAndFlush(); WaterBody dbWaterbody = WaterBody.Find(id); Assert.IsNotNull(dbWaterbody); Assert.IsNotNull(dbWaterbody.AltPlace); Assert.AreEqual(cgndbKey, dbWaterbody.AltPlace.CgndbKey); }
public void TestBelongsToWatershed() { int id = 73; string drainageCode = "01-00-00-00-00-00"; Watershed watershed = new Watershed(); watershed.DrainageCode = drainageCode; watershed.CreateAndFlush(); WaterBody waterbody = new WaterBody(); waterbody.Id = id; waterbody.Watershed = watershed; waterbody.CreateAndFlush(); WaterBody dbWaterbody = WaterBody.Find(id); Assert.IsNotNull(dbWaterbody); Assert.IsNotNull(dbWaterbody.Watershed); Assert.AreEqual(drainageCode, dbWaterbody.Watershed.DrainageCode); }
public void TestProperties() { WaterBody waterbody = new WaterBody(); Dictionary<string, object> properties = new Dictionary<string, object>(); properties.Add("Abbreviation", "ABBREV"); properties.Add("AltName", "Another Name"); properties.Add("ComplexId", 12345); properties.Add("FlowsIntoWaterBodyId", 12345); properties.Add("FlowsIntoWaterBodyName", "TestValue"); properties.Add("Id", 37); properties.Add("Name", "Saint John River"); properties.Add("SurveyedInd", "TestValue"); properties.Add("Type", "TestValue"); TestHelper.ErrorSummary errors = TestHelper.TestProperties(waterbody, properties); Assert.IsEmpty(errors, "The following errors occurred during property testing:\n" + errors.GetSummary()); }
public void TestFindByCgndbKeyOrAltCgndbKeyWhenWaterbodyHasCgndbKey() { string cgndbKey = "ABCDE"; Place place = new Place(); place.CgndbKey = cgndbKey; place.Create(); WaterBody waterbody = new WaterBody(); waterbody.Place = place; waterbody.Create(); Flush(); WaterBody foundWaterbody = WaterBody.FindByCgndbKeyOrAltCgndbKey(cgndbKey); Assert.AreEqual(waterbody, foundWaterbody); Assert.AreEqual(place, foundWaterbody.Place); }
public void TestRelatedInteractiveMapsNeverReturnsNull() { Assert.Ignore(); WaterBody waterbody = new WaterBody(); IList<InteractiveMap> interativeMaps = waterbody.RelatedInteractiveMaps; Assert.IsNotNull(interativeMaps); Assert.AreEqual(0, interativeMaps.Count); }
public static void UnregisterBody(WaterBody body) { WaterSystem.WaterBodies.Remove(body); }
public void TestRelatedInteractiveMapsWhenIsWithinBasin() { Assert.Ignore(); string query = "place name is the default query"; WaterBody waterbody = new WaterBody(); waterbody.Name = query; Watershed watershed = mocks.CreateMock<Watershed>(); waterbody.Watershed = watershed; Expect.Call(watershed.IsWithinBasin()).Return(true).Repeat.AtLeastOnce(); mocks.ReplayAll(); InteractiveMap[] interactiveMaps = new InteractiveMap[3]; for (int i = 0; i < interactiveMaps.Length; i++) { interactiveMaps[i] = new InteractiveMap(); interactiveMaps[i].Title = "Interactive Map where " + query + ": #" + i.ToString(); interactiveMaps[i].IsBasinMap = (i % 2) == 0 ? true : false; // even to true, odd to false interactiveMaps[i].CreateAndFlush(); } Assert.IsTrue(waterbody.IsWithinBasin()); Assert.AreEqual(2, waterbody.RelatedInteractiveMaps.Count); mocks.VerifyAll(); }
public void TestRelatedPublications() { Assert.Ignore(); string query = "watershed name is the default query"; WaterBody waterbody = new WaterBody(); waterbody.Name = query; Publication[] publications = new Publication[3]; for (int i = 0; i < publications.Length; i++) { publications[i] = new Publication(); publications[i].Title = "Publication where " + query + ": #" + i.ToString(); publications[i].CreateAndFlush(); } Assert.AreEqual(publications.Length, waterbody.RelatedPublications.Count); }
public void TestHasManyWaterBodies() { string drainageCode = "01-02-03-04-05-06"; int id1 = 1234; int id2 = 5678; Watershed watershed = new Watershed(); watershed.DrainageCode = drainageCode; watershed.CreateAndFlush(); WaterBody waterBody1 = new WaterBody(); waterBody1.Id = id1; waterBody1.Watershed = watershed; waterBody1.CreateAndFlush(); WaterBody waterBody2 = new WaterBody(); waterBody2.Id = id2; waterBody2.Watershed = watershed; waterBody2.CreateAndFlush(); watershed.WaterBodies.Add(waterBody1); watershed.WaterBodies.Add(waterBody2); watershed.SaveAndFlush(); Watershed dbWatershed = Watershed.Find(drainageCode); Assert.IsNotNull(dbWatershed); Assert.AreEqual(2, dbWatershed.WaterBodies.Count); Assert.AreEqual(id1, dbWatershed.WaterBodies[0].Id); Assert.AreEqual(id2, dbWatershed.WaterBodies[1].Id); }
public void TestFindRelatedDataSets() { WaterBody waterBody1 = new WaterBody(); WaterBody waterBody2 = new WaterBody(); waterBody1.DataSets = new List<DataSet>(new DataSet[] { new DataSet(), new DataSet() }); waterBody2.DataSets = new List<DataSet>(new DataSet[] { new DataSet(), new DataSet(), new DataSet() }); Watershed watershed = new Watershed(); watershed.WaterBodies.Add(waterBody1); watershed.WaterBodies.Add(waterBody2); Assert.AreEqual(5, watershed.DataSets.Count); }
public void TestGetCoordinate() { double lat = 3.7; double lon = 7.3; WaterBody waterbody = new WaterBody(); waterbody.Place = new Place(); waterbody.Place.Latitude = lat; waterbody.Place.Longitude = lon; LatLngCoord coordinate = waterbody.GetCoordinate(); Assert.IsNotNull(coordinate); Assert.AreEqual(lat, coordinate.Latitude); Assert.AreEqual(lon, coordinate.Longitude); }
public void TestRelatedDataSets() { int id = 50001; WaterBody waterbody = new WaterBody(); waterbody.Id = id; waterbody.CreateAndFlush(); DataSet dataset1 = new DataSet(); dataset1.CreateAndFlush(); DataSet dataset2 = new DataSet(); dataset2.CreateAndFlush(); waterbody.DataSets.Add(dataset1); waterbody.DataSets.Add(dataset2); waterbody.SaveAndFlush(); waterbody = WaterBody.Find(id); Assert.IsNotNull(waterbody); Assert.AreEqual(2, waterbody.DataSets.Count); }
public void TestGetCoordinateReturnsNullWhenPlaceIsNull() { WaterBody waterbody = new WaterBody(); Assert.IsNull(waterbody.Place); Assert.IsNull(waterbody.GetCoordinate()); }
public void TestExistsForCgndbKeyOrAltCgndbKeyWhenWaterbodyHasAltCgndbKey() { string altCgndbKey = "ABCDE"; Place place = new Place(); place.CgndbKey = altCgndbKey; place.Create(); WaterBody waterbody = new WaterBody(); waterbody.AltPlace = place; waterbody.Create(); Flush(); Assert.IsTrue(WaterBody.ExistsForCgndbKeyOrAltCgndbKey(altCgndbKey)); }
public void TestIsWithinBasin() { WaterBody waterbody = new WaterBody(); Watershed watershed = mocks.CreateMock<Watershed>(); waterbody.Watershed = watershed; Expect.Call(watershed.IsWithinBasin()).Return(true); mocks.ReplayAll(); Assert.IsTrue(waterbody.IsWithinBasin()); mocks.VerifyAll(); }
public void TestRelatedPublicationsNeverReturnsNull() { Assert.Ignore(); WaterBody waterbody = new WaterBody(); IList<Publication> publications = waterbody.RelatedPublications; Assert.IsNotNull(publications); Assert.AreEqual(0, publications.Count); }