private void CastWarrior(Warrior warrior, string skillName, string enemyPlayer, string nameOfPlayer) { if (skillName == "CutByAxeAttack") { warrior.Target.Name = nameOfPlayer; warrior.CutByAxeAttack(); } else if (skillName == "SpearAttack") { warrior.Target.Name = nameOfPlayer; warrior.SpearAttack(); } else if (skillName == "BerserkMode") { warrior.BerserkMode(); } else if (skillName == "UseShieldDefense") { warrior.Target.Name = nameOfPlayer; warrior.UseShieldDefense(); } else if (skillName == "BlockAttackDefense") { warrior.BlockAttackDefense(); } }