private void ChangeScreenLogic(MenuScreen newScreen) { _screens[(int)_currentScreen].SetActive(false); if (newScreen == MenuScreen.Multiplayer && GameManager.Instance.UserId == null) { GameManager.Instance.UserId = System.DateTime.Now.Ticks.ToString(); Debug.Log(GameManager.Instance.UserId); WarpClient.GetInstance().Connect(GameManager.Instance.UserId); UpdateStatus("Connecting..."); } if (newScreen == MenuScreen.Loading && _currentScreen == MenuScreen.Multiplayer) { UpdateStatus("Searching for room..."); WarpClient.GetInstance().GetRoomsInRange(1, 2); } if (newScreen == MenuScreen.Loading && _currentScreen == MenuScreen.Singleplayer) { gameObject.SetActive(false); return; } _screens[(int)newScreen].SetActive(true); _currentScreen = newScreen; if (_firstButton[(int)newScreen] != null) { _eventSystem.SetSelectedGameObject(_firstButton[(int)newScreen].gameObject); } }
public GamePage() { InitializeComponent(); this.SupportedOrientations = SupportedPageOrientation.Landscape; Balls_mas = new Ball[maxUsers];// ініціал масиву шарів Ws.InitWorld(); // initial word dates винести в клас //_world = new World(new Vector2(0, 0)); //ConvertUnits.SetDisplayUnitToSimUnitRatio(64f); //width = ConvertUnits.ToSimUnits(800); //height = ConvertUnits.ToSimUnits(480); // WarpClient game = WarpClient.GetInstance(); game.AddNotificationListener(new GameNotificationListener(this)); // Get the content manager from the application contentManager = (Application.Current as App).Content; // Create a timer for this page timer = new GameTimer(); timer.UpdateInterval = TimeSpan.FromTicks(333333); timer.Update += OnUpdate; timer.Draw += OnDraw; }
private IEnumerator createRoom(Dictionary <string, object> tableProperties) { LoadingScreen.Show(); yield return(null); WarpClient.GetInstance().CreateRoom(roomName, Player.GetInternalPlayer().PlayerName, 4, tableProperties); }
public void sendMsg(string msg) { if (state == 1) { WarpClient.GetInstance().SendChat(msg); } }
public MainPage() { this.InitializeComponent(); this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += this.NavigationHelper_LoadState; this.navigationHelper.SaveState += this.NavigationHelper_SaveState; this.NavigationCacheMode = Windows.UI.Xaml.Navigation.NavigationCacheMode.Required; // Set the data context to the friendsData global variable AppServices.friendsData._page = this; AppServices.friendsData.myUsername = AppServices.localUsername; DataContext = AppServices.friendsData; AppServices.mainPage = this; WarpClient.initialize(AppServices.apiKey, AppServices.secretKey); WarpClient.setRecoveryAllowance(AppServices.appWarpRecoveryTime); AppServices.warpClient = WarpClient.GetInstance(); AppServices.warpClient.AddConnectionRequestListener(AppServices.connListenObj); AppServices.warpClient.AddNotificationListener(AppServices.notificationListnerObj); AppServices.warpClient.AddUpdateRequestListener(AppServices.updateListenerObj); // Connect to Appwarp and update our online friends in the callback AppServices.appWarpConnectMode = appWarpConnectModes.sendAllUpdates; WarpClient.GetInstance().Connect(AppServices.localUsername); }
public static void Disconnect() { if (WarpClient.GetInstance() != null) { WarpClient.GetInstance().Disconnect(); } }
public void onConnectDone(ConnectEvent eventObj) { switch (eventObj.getResult()) { case WarpResponseResultCode.SUCCESS: Debug.WriteLine("\nConnection Success\n"); GlobalContext.IsConnectedToAppWarp = true; _recoverCounts = 0; Deployment.Current.Dispatcher.BeginInvoke(delegate() { if (GlobalContext.tableProperties["IsPrivateRoom"].Equals("false")) { WarpClient.GetInstance().JoinRoomWithProperties(GlobalContext.tableProperties); } }); break; case WarpResponseResultCode.CONNECTION_ERROR_RECOVERABLE: Deployment.Current.Dispatcher.BeginInvoke(delegate(){ RecoverConnection(); }); break; case WarpResponseResultCode.SUCCESS_RECOVERED: break; default: if (App.CurrentPage.Equals("HomePage")) { Deployment.Current.Dispatcher.BeginInvoke(delegate() { App.g_HomePageListener.ConnectionFailed(); }); } GlobalContext.IsConnectedToAppWarp = false; break; } }
void BattlePlayerPhaseThree() { TotalPower2 = Stats(Opponent).pwr + DiceValue; UnityObjects["Battle_Roll"].GetComponent <Text>().text = TotalPower1 + " VS " + TotalPower2; if (TotalPower1 > TotalPower2) { UnityObjects["Battle_Result_Text"].GetComponent <Text>().text = "Player " + GetCurrentPlayer() + " Win!"; } else if (TotalPower1 < TotalPower2) { UnityObjects["Battle_Result_Text"].GetComponent <Text>().text = "Player " + Opponent + " Win!"; } else { UnityObjects["Battle_Result_Text"].GetComponent <Text>().text = "Draw!"; } if (PlayingMulti && isMyTurn) { EnableDice(false); isMyTurn = false; Dictionary <string, object> _toSend = new Dictionary <string, object>(); _toSend.Add("Move", "FP3"); string _jsonToSend = MiniJSON.Json.Serialize(_toSend); WarpClient.GetInstance().SendChat(_jsonToSend); } if (PlayingMulti) { Invoke("MakeCardShow", 1f); } else { MakeCardShow(); } }
void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { Hide(); WarpClient.GetInstance().Disconnect(); LoginScreen.Show(); } if (Input.touchCount > 0) { Touch touch = Input.GetTouch(0); if (touch.phase == TouchPhase.Began) { touchPosition = touch.position; } else if (touch.phase == TouchPhase.Moved) { scrollPosition.y += touch.position.y - touchPosition.y; touchPosition = Input.mousePosition; } } if (Input.GetMouseButtonDown(0)) { touchPosition = Input.mousePosition; } else if (Input.GetMouseButton(0)) { scrollPosition.y += Input.mousePosition.y - touchPosition.y; touchPosition = Input.mousePosition; } }
void ApplyBattleResult() { if (TotalPower1 > TotalPower2) { if (IsFightingDragon) { if (PlayingMulti) { WarpClient.GetInstance().stopGame(); } NoWinner = false; UnityObjects["Winning_Msg"].SetActive(true); UnityObjects["Winning_Text"].GetComponent <Text>().text = "Player " + GetCurrentPlayer() + "\n Victory!"; } else { Stats(GetCurrentPlayer()).AddXp(Deck_Manager.Instance.GetPower()); } } else if (TotalPower1 < TotalPower2) { if (Stats(GetCurrentPlayer()).TakeAhit()) { RestartPlayerPos(GetCurrentPlayer()); } } }
public void MakeUnanimousDeck() { Stack <Card> TempBdeck = new Stack <Card>(Deck_Manager.Instance.BlueDeck);//this reverse the original deck Stack <Card> TempRdeck = new Stack <Card>(Deck_Manager.Instance.RedDeck); string BlueDeckToSend = string.Empty; string RedDeckToSend = string.Empty; int Size = TempBdeck.Count; Dictionary <string, object> _toSend = new Dictionary <string, object>(); _toSend.Add("Move", "Deck"); _toSend.Add("Bsize", TempBdeck.Count.ToString()); for (int i = 0; i < Size; i++) { BlueDeckToSend += TempBdeck.Peek().Picture.ToString(); TempBdeck.Pop(); } Size = TempRdeck.Count; _toSend.Add("Bdeck", BlueDeckToSend); _toSend.Add("Rsize", TempRdeck.Count.ToString()); for (int i = 0; i < Size; i++) { RedDeckToSend += TempRdeck.Peek().Picture.ToString(); TempRdeck.Pop(); } _toSend.Add("Rdeck", RedDeckToSend); string _jsonToSend = MiniJSON.Json.Serialize(_toSend); WarpClient.GetInstance().SendChat(_jsonToSend); }
public void ReRoll() { UnityObjects["Continue"].SetActive(false); if (isMyTurn) { UnityObjects["ReRoll"].SetActive(false); DiceValue = Random.Range(1, 7); Stats(GetCurrentPlayer()).faith--; HasReRolled = true; coroutine = RollTheDice(); StartCoroutine(coroutine); if (Stats(GetCurrentPlayer()).Turn_Status == Global_Variables.turn_Status.Moving) { UpdateTiles(false, Original_TileColor); } if (PlayingMulti) { Dictionary <string, object> _toSend = new Dictionary <string, object>(); _toSend.Add("Move", "ReRoll"); _toSend.Add("Dval", DiceValue.ToString()); if (Stats(GetCurrentPlayer()).Turn_Status == Global_Variables.turn_Status.Moving) { _toSend.Add("Moving", "Y"); } else { _toSend.Add("Moving", "N"); } string _jsonToSend = MiniJSON.Json.Serialize(_toSend); WarpClient.GetInstance().SendChat(_jsonToSend); } } }
public void DealCards(List <Common.Card>[] splittedCards) { MultiplayerManager.DealCallbackCount = 0; for (int k = 0; k < 4; k++) { string networkMessage = string.Empty; for (int i = 0; i < 4; i++) { if (i != 0) { networkMessage += "|"; } else { networkMessage = "DEAL:"; } for (int j = 0; j < 13; j++) { if (j == 0) { networkMessage += splittedCards[i][j].ToNetworkCardString(); } else { networkMessage += "," + splittedCards[i][j].ToNetworkCardString(); } } } if (networkPlayers[k].PlayerName != localPlayer.GetInternalPlayer().PlayerName) { WarpClient.GetInstance().sendPrivateUpdate(networkPlayers[k].PlayerName, ByteHelper.GetBytes(networkMessage)); } } }
public void onCreateRoomDone(RoomEvent eventObj) { if (eventObj.getResult() == WarpResponseResultCode.SUCCESS) { WarpClient.GetInstance().SetCustomRoomData(eventObj.getData().getId(), "This is a sample room"); _page.showResult("name " + eventObj.getData().getName() + " and Id " + eventObj.getData().getId()); } }
public static void Disconnect() { if (WarpClient.GetInstance() != null) { //// Debug.Log ("Disconnect Server!"); WarpClient.GetInstance().Disconnect(); } }
private void JoinRoomWithRandomPlayer() { AddListeners(); Dictionary <string, object> tableProperties = new Dictionary <string, object>(); tableProperties.Add("IsPrivateRoom", "false"); WarpClient.GetInstance().JoinRoomWithProperties(tableProperties); }
public void onSubscribeLobbyDone(LobbyEvent eventObj) { Log("onSubscribeLobbyDone : " + eventObj.getResult()); if (eventObj.getResult() == 0) { WarpClient.GetInstance().JoinLobby(); } }
void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { Application.Quit(); } WarpClient.GetInstance().Update(); }
public void onChatReceived(ChatEvent eventObj) { // Debug.Log(eventObj.getSender() + " : " + eventObj.getMessage()); if (WarpClient.GetInstance() != null) { RouletteDelegate.chatRecived(eventObj.getSender(), eventObj.getMessage()); } }
private IEnumerator TryToReconnect() { WarpClient.GetInstance().RecoverConnection(); yield return(new WaitForSeconds(2f)); StartCoroutine("TryToReconnect"); }
private void button3_Click(object sender, RoutedEventArgs e) { ///JObject jObj = new JObject(); //jObj.Add("name", "stefan"); string name = textBox1.Text; WarpClient.GetInstance().SendUpdatePeers(System.Text.Encoding.UTF8.GetBytes(name)); }
private void OnDestroy() { WarpClient.GetInstance().Disconnect(); if (WarpClient.GetInstance()) { Destroy(WarpClient.GetInstance().gameObject); } }
private void getWarpInstance() { try { theClient = WarpClient.GetInstance(); } catch (UnityException ex) { Utils.showToastAlert(Constants.ALERT_INIT_EXEC + " " + ex.Message); } }
public void onJoinRoomDone(RoomEvent eventObj) { Log("onJoinRoomDone : ", eventObj.getResult()); if ((ResultCode)eventObj.getResult() == ResultCode.SUCCESS) { WarpClient.GetInstance().SubscribeRoom(currentRoom_ID); } }
//ConnectionRequestListener #region ConnectionRequestListener public void onConnectDone(ConnectEvent eventObj) { Log("onConnectDone : " + eventObj.getResult()); if (eventObj.getResult() == 0) { WarpClient.GetInstance().SubscribeRoom(appwarp.roomid); } }
public void EnemyBoard_Slot_Click(int _index) { temp.index = _index; temp.msgSend = "shoot"; string jsonToSend = JsonUtility.ToJson(temp); WarpClient.GetInstance().sendMove(jsonToSend, ""); }
public void OnCreateRoom(bool _IsSuccess, string _RoomId) { Debug.Log("OnCreateRoom " + _IsSuccess + " " + _RoomId); if (_IsSuccess) { WarpClient.GetInstance().JoinRoom(_RoomId); } }
//NotifyListener public void onRoomCreated(RoomData eventObj) { Log("onRoomCreated " + eventObj.getId() + " " + eventObj.getRoomOwner()); if (eventObj != null) { WarpClient.GetInstance().JoinRoom(eventObj.getId()); } }
private void button1_Click(object sender, RoutedEventArgs e) { //settings винести в окремий клас WarpClient.GetInstance().JoinRoom("1995630518"); WarpClient.GetInstance().SubscribeRoom("1995630518"); WarpClient.GetInstance().GetLiveRoomInfo("1995630518"); //WarpClient.GetInstance().SubscribeRoom("1995630518"); }
private void OnUserJoinRoom(RoomData eventObj, string _UserId) { if (userId != _UserId) { Debug.Log(_UserId + " Have joined the room"); WarpClient.GetInstance().startGame(); } }
public static void InitializeConnection(string _name, string _gameplayScene) { WarpClient.initialize(apiKey,secretKey); DontDestroyOnLoad (WarpClient.GetInstance().gameObject); warpClient = WarpClient.GetInstance (); WarpClient.GetInstance().AddConnectionRequestListener(conn_listen); WarpClient.GetInstance().AddRoomRequestListener(room_listen); localusername = _name; gameplaySceneStr = _gameplayScene; WarpClient.GetInstance().Connect(localusername); }
private void initAppWarp() { if (theClient != null) return; WarpClient.initialize(ApiKey,SecretKey); WarpClient.setRecoveryAllowance (60); WarpClient.GetInstance().AddConnectionRequestListener(this); WarpClient.GetInstance().AddChatRequestListener(this); WarpClient.GetInstance().AddLobbyRequestListener(this); WarpClient.GetInstance().AddNotificationListener(this); WarpClient.GetInstance().AddRoomRequestListener(this); WarpClient.GetInstance().AddUpdateRequestListener(this); WarpClient.GetInstance().AddZoneRequestListener(this); theClient = WarpClient.GetInstance (); }
void Start() { warpClient = WarpClient.GetInstance (); // WarpClient.GetInstance() returns null until it is initialized conn_listen = new ConnectionListener(); notify_listen = new NotificationListener(); room_listen = new RoomListener(); }