static bool Prefix(string changTyp, int itemId, int number = 1) { //Logger.Log("点击物品 " + changTyp + " " + itemId.ToString() + " " + number.ToString()); if (Main.settings.useWarehouse == 2) { return(true); } int num = 1; if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl)) { if (int.Parse(DateFile.instance.GetItemDate(itemId, 6, true)) > 0) { num = DateFile.instance.GetItemNumber(changTyp == "ActorItem" ? DateFile.instance.MianActorID() : -999, itemId); } } else if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift)) { if (int.Parse(DateFile.instance.GetItemDate(itemId, 6, true)) > 0) { int maxNum = DateFile.instance.GetItemNumber(changTyp == "ActorItem" ? DateFile.instance.MianActorID() : -999, itemId); if (Main.settings.tackNum > maxNum) { num = maxNum; } else { num = Main.settings.tackNum; } } } if (changTyp == "ActorItem") { DateFile.instance.ChangeTwoActorItem(DateFile.instance.MianActorID(), -999, itemId, num, -1); } else { DateFile.instance.ChangeTwoActorItem(-999, DateFile.instance.MianActorID(), itemId, num, -1); } Main.OnChangeItem = true; Warehouse_UpdateActorItems_Patch.Prefix(true, Warehouse.instance.actorItemTyp); Warehouse_UpdateActorItems_Patch.Prefix(false, Warehouse.instance.warehouseItemTyp); Main.OnChangeItem = false; return(false); }