//Given a name, fetch Warehouse from Warehouses table //Returns a Warehouse_BDO object public Warehouse_BDO Get_Warehouse_By_Name(string warehouse_Name) { //Create Warehouse_BDO object Warehouse_BDO warehouse_BDO = new Warehouse_BDO(); //Create new DTO for Warehouse query result DataModel.Warehouse warehouse_DTO_Result = new DataModel.Warehouse(); //Call Warehouse_Qs.Get_Warehouse_By_Name Warehouse_Qs warehouse_Query = new Warehouse_Qs(); warehouse_DTO_Result = warehouse_Query.Get_Warehouse_By_Name(warehouse_Name); //If Warehouse is found, tranlsate to BDO object if (warehouse_DTO_Result.Warehouse_Name != null && warehouse_DTO_Result.Street != null && warehouse_DTO_Result.City != null && warehouse_DTO_Result.State != null && warehouse_DTO_Result.Zipcode != null) { warehouse_BDO.Warehouse_ID = warehouse_DTO_Result.Warehouse_ID; warehouse_BDO.Warehouse_Name = warehouse_DTO_Result.Warehouse_Name; warehouse_BDO.Street = warehouse_DTO_Result.Street; warehouse_BDO.City = warehouse_DTO_Result.City; warehouse_BDO.State = warehouse_DTO_Result.State; warehouse_BDO.Zipcode = warehouse_DTO_Result.Zipcode; } return(warehouse_BDO); }
//Return list of Warehouses in a database public List <Warehouse_BDO> GetWarehouses() { List <Warehouse_BDO> Warehouse_List = new List <Warehouse_BDO>(); List <DataModel.Warehouse> warehouses_DTO_result = new List <DataModel.Warehouse>(); Warehouse_Qs warehouse_query = new Warehouse_Qs(); warehouses_DTO_result = warehouse_query.Get_All_Warehouses(); if (warehouses_DTO_result != null) { foreach (DataModel.Warehouse w in warehouses_DTO_result) { Warehouse_BDO warehouse_BDO_ = new Warehouse_BDO(); // Translate Data Model Object to Business Domain Object. Translate_DMO_to_BDO(w, warehouse_BDO_); Warehouse_List.Add(warehouse_BDO_); } return(Warehouse_List); } return(Warehouse_List); }
private void TranslateWarehouseDTOToWarehouseBDO(Warehouse warehouse, Warehouse_BDO warehouse_BDO) { warehouse_BDO.Warehouse_ID = warehouse.WarehouseID; warehouse_BDO.Warehouse_Name = warehouse.WarehouseName; warehouse_BDO.Street = warehouse.WarehouseAddressStreet; warehouse_BDO.City = warehouse.WarehouseAddressCity; warehouse_BDO.State = warehouse.WarehouseAddressState; warehouse_BDO.Zipcode = warehouse.WarehouseAddressZipcode; }
private void Translate_DMO_to_BDO(DataModel.Warehouse warehouse_dmo, Warehouse_BDO warehouse_bdo) { warehouse_bdo.Warehouse_ID = warehouse_dmo.Warehouse_ID; warehouse_bdo.Warehouse_Name = warehouse_dmo.Warehouse_Name; warehouse_bdo.Street = warehouse_dmo.Street; warehouse_bdo.City = warehouse_dmo.City; warehouse_bdo.State = warehouse_dmo.State; warehouse_bdo.Zipcode = warehouse_dmo.Zipcode; }
//Given a Warehouse_BDO, returns true/false depending on the success of the create public bool Create_Warehouse(ref Warehouse_BDO warehouse_BDO, ref string message) { var warehouse = Get_Warehouse_By_Name(warehouse_BDO.Warehouse_Name); if (warehouse.Warehouse_Name != null && warehouse.Street != null && warehouse.City != null && warehouse.State != null && warehouse.Zipcode != null) { message = "Warehouse exists already!"; return(false); } else { return(warehouse_DAO.Create_Warehouse(ref warehouse_BDO, ref message)); } }
//Given a Warehouse_BDO, returns true/false depending on the success of the update public bool Update_Warehouse(ref Warehouse_BDO warehouse_BDO, ref string message) { var warehouse = Get_Warehouse_By_ID(warehouse_BDO.Warehouse_ID); if (warehouse == null) { message = "Warehouse not in database"; return(false); } else { message = "Warehouse updated"; return(warehouse_DAO.Update_Warehouse(ref warehouse_BDO, ref message)); } }
public bool CreateWarehouse(Warehouse warehouse, ref string message) { var result = true; //Warehouse name cannot be empty if (string.IsNullOrEmpty(warehouse.WarehouseName)) { message = "Warehouse name cannot be empty"; result = false; } else if (string.IsNullOrEmpty(warehouse.WarehouseAddressCity)) { message = "Warehouse city cannot be empty"; result = false; } else if (string.IsNullOrEmpty(warehouse.WarehouseAddressState)) { message = "Warehouse state cannot be empty"; result = false; } else if (string.IsNullOrEmpty(warehouse.WarehouseAddressStreet)) { message = "Warehouse street cannot be empty"; result = false; } else if (string.IsNullOrEmpty(warehouse.WarehouseAddressZipcode)) { message = "Warehouse zip code cannot be empty"; result = false; } else { try { var warehouseBDO = new Warehouse_BDO(); TranslateWarehouseDTOToWarehouseBDO(warehouse, warehouseBDO); result = warehouse_Logic.Create_Warehouse(ref warehouseBDO, ref message); } catch (Exception e) { throw new InvalidOperationException("Unable to create warehouse", e); } } return(result); }
public bool UpdateWarehouse(Warehouse warehouse, ref string message) { var result = true; // Warehouse name cannot be empty if (string.IsNullOrEmpty(warehouse.WarehouseName)) { message = "Warehouse name cannot be empty"; result = false; } else if (string.IsNullOrEmpty(warehouse.WarehouseAddressStreet)) { message = "Warehouse street address cannot be empty"; result = false; } else if (string.IsNullOrEmpty(warehouse.WarehouseAddressCity)) { message = "Warehouse city address cannot be empty"; result = false; } else if (string.IsNullOrEmpty(warehouse.WarehouseAddressState)) { message = "Warehouse state address cannot be empty"; result = false; } else if (string.IsNullOrEmpty(warehouse.WarehouseAddressZipcode)) { message = "Warehouse Zipcode cannot be empty"; result = false; } else { var warehouse_BDO = new Warehouse_BDO(); TranslateWarehouseDTOToWarehouseBDO(warehouse, warehouse_BDO); return(warehouse_Logic.Update_Warehouse(ref warehouse_BDO, ref message)); } return(result); }
//Given a Warehouse_BDO object, add to Warehouses table //Returns a boolean public bool Create_Warehouse(ref Warehouse_BDO warehouse_BDO, ref string message) { var ret = false; //Create new DTO object for Warehouse query DataModel.Warehouse warehouse_DTO = new DataModel.Warehouse(); //Translate BDO to DTO for Warehouse_Qs warehouse_DTO.Warehouse_Name = warehouse_BDO.Warehouse_Name; warehouse_DTO.Street = warehouse_BDO.Street; warehouse_DTO.City = warehouse_BDO.City; warehouse_DTO.State = warehouse_BDO.State; warehouse_DTO.Zipcode = warehouse_BDO.Zipcode; //Call Warehouse_Qs.Create Warehouse_Qs warehouse_Create_Query = new Warehouse_Qs(); ret = warehouse_Create_Query.Create(warehouse_DTO, ref message); return(ret); }