コード例 #1
0
    public override void updateItem(GameObject item, int index)
    {
        if (item == null)
        {
            return;
        }

        WarChooseButton button = item.GetComponent <WarChooseButton> ();

        button.updateButton(missonList [index]);
    }
コード例 #2
0
    public override void initButton(int i)
    {
        if (nodeList [i] == null)
        {
            nodeList [i] = NGUITools.AddChild(gameObject, (fatherWindow as WarChooseWindow).warChooseBarPrefab);
        }
        nodeList [i].name = StringKit.intToFixString(i + 1);
        WarChooseButton button = nodeList [i].GetComponent <WarChooseButton> ();

        button.fatherWindow = fatherWindow;
        button.updateButton(missonList [i]);
    }