コード例 #1
0
ファイル: ItemWorker.cs プロジェクト: Roytazz/GW2-Projects
        private async Task <List <ItemStack> > GetGuildInventory(Account account, string apiKey)
        {
            List <ItemStack> result = new List <ItemStack>();

            foreach (var guild in account.Guilds)
            {
                var members = await GuildAPI.Members(guild, apiKey);       //Check if you are the leader and Member count. This determines if its a personal Bank Guild

                if (members != null && members.Count <= MIN_AMOUNT_MEMBER_FOR_GUILD_BANK)
                {
                    var stashes = await GuildAPI.Stash(guild, apiKey);

                    foreach (var stash in stashes)
                    {
                        if (Wallet != null || Wallet.Any(x => x.ID == 1))
                        {
                            Wallet.FirstOrDefault(y => y.ID == 1).Value += stash.Coins;   //Add Gold from the Stash to the total Gold in the wallet
                        }

                        foreach (var inventorySlot in stash.Inventory)
                        {
                            if (inventorySlot != null)
                            {
                                result.Add(inventorySlot);
                            }
                        }
                    }
                }
            }
            return(result);
        }
コード例 #2
0
        public void Refund_WhenBuyerWantsRefundDepositedAmount_ThenVendingMachineShouldRefundWithLessCoins(
            Wallet machineWallet,
            Wallet buyerWallet,
            IReadOnlyCollection<Coin> depositedAmount,
            Wallet expectedMachineWallet,
            Wallet expectedBuyerWallet)
        {
            var vendingMachine = CreateMachine(machineWallet, buyerWallet);

            var @event = vendingMachine.Refund(depositedAmount);
            var refundedMachineWallet = @event.VendingMachineWallet;
            var refundedBuyerWallet = @event.BuyerWallet;

            if (!expectedMachineWallet.Any())
            {
                Assert.True(!refundedMachineWallet.Any());
            }
            else
            {
                var expectedBuyerWalletMatch = !expectedBuyerWallet
                    .Except(refundedBuyerWallet)
                    .Any();

                Assert.True(expectedBuyerWalletMatch);
            }

            var expectedMachineWalletMatch = !expectedMachineWallet
                .Except(refundedMachineWallet)
                .Any();

            Assert.True(expectedMachineWalletMatch);
        }
コード例 #3
0
        public void Refund_WhenBuyerWantsRefundDepositedAmount_ThenVendingMachineShouldRefundWithLessCoins(
            Wallet machineWallet,
            Wallet buyerWallet,
            IReadOnlyCollection <Coin> depositedAmount,
            Wallet expectedMachineWallet,
            Wallet expectedBuyerWallet)
        {
            var vendingMachine = CreateMachine(machineWallet, buyerWallet);

            var @event = vendingMachine.Refund(depositedAmount);
            var refundedMachineWallet = @event.VendingMachineWallet;
            var refundedBuyerWallet   = @event.BuyerWallet;

            if (!expectedMachineWallet.Any())
            {
                Assert.True(!refundedMachineWallet.Any());
            }
            else
            {
                var expectedBuyerWalletMatch = !expectedBuyerWallet
                                               .Except(refundedBuyerWallet)
                                               .Any();

                Assert.True(expectedBuyerWalletMatch);
            }

            var expectedMachineWalletMatch = !expectedMachineWallet
                                             .Except(refundedMachineWallet)
                                             .Any();

            Assert.True(expectedMachineWalletMatch);
        }
コード例 #4
0
ファイル: ItemWorker.cs プロジェクト: Roytazz/GW2-Projects
        private List <ItemStack> GetDeliveryBox(DeliveryBox deliveryBox)
        {
            if (Wallet == null || !Wallet.Any(x => x.ID == 1))
            {
                return(new List <ItemStack>());
            }

            Wallet.FirstOrDefault(y => y.ID == 1).Value += deliveryBox.Coins;         //Add Gold from the Stash to the total Gold in the wallet
            return(deliveryBox.Items);
        }