コード例 #1
0
 void Update()
 {
     if (Input.GetMouseButtonDown(0))
     {
         GameController.Instance.MoveToNextState();
         WallCanvas.ResetPaintingNumber();
     }
 }
コード例 #2
0
    public void RenderAndStore()
    {
        Texture2D render = new Texture2D(1920, 1080, TextureFormat.ARGB32, false);

        RenderTexture.active = renderCamera.targetTexture;
        render.ReadPixels(new Rect(0, 0, renderCamera.targetTexture.width, renderCamera.targetTexture.height), 0, 0);
        render.Apply();

        WallCanvas.AddPainting(render);
        masterpieces.Add(render);
    }